Good day, all. kurzschlusskuh, thank you very much for the mod. * Would you / other talented people share a patch for 'Goldbrand Reforged' mod. So Issmi not end up under 'some rocks', with it on, that is. * ...and assign Issmi's flesh the correct name, too, while you are at it. :)
whelp I'd like to play this, but it seems all the grass just shows up with the yellow warning icon, even with all the optional esp files included in the load order. Honestly I wish I could play a version of the mod without the grass since I can't imagine the value added is worth the hassle of not just using vanilla grass.
also you probably want to mention somewhere that OAAB_Data and Tamriel Data is required to run this mod.
Are you running Linux? I ran groundcoverify yesterday and ran into errors as it was looking for grass.nifs in Meshes/gotn/... files that the mod placed in meshes/Gotn/... (pay close attention to capitalization), which I resolved by duplicating the files to the location it tried to look for. I just duplicated the grass files, but still got some triangles when I entered Dagon Fel so it's probably best to copy all three subfolders
Did some fiddling on recreating my own issue to test a solution and verified this is not your issue. Probably just some more missing resources as I don't have it on my fully modded game.
Is Redaynia Restored the Ald Redaynia village mod that's incorporated into SGotN?
Edit: If anyone else has the same query, Reizeron answered it in the RR comments:
Hello! Can't say for sure as I haven't used either yet, but judging from this pic?, Sheogorad: Groves of the North includes a modified version of my mod already? (It wasn't credited so I had to double-check, yeah it's already there.)
Good day, all. kurzschlusskuh, thank you for the mod. Great job aligning the world with the lore. Would you help a bit, please: 1) It is compatible with BCoM, isn't it? 2) Is Dagon Fel Mill included herein? 3) Is Abandoned well at Dagon Fel 2.0 compatible herewith?
Any chance you could release a version that cuts out the changes to Dagon Fel so I can use https://www.nexusmods.com/morrowind/mods/49603 in conjunction with this mod?
85 comments
kurzschlusskuh, thank you very much for the mod.
* Would you / other talented people share a patch for 'Goldbrand Reforged' mod.
So Issmi not end up under 'some rocks', with it on, that is.
* ...and assign Issmi's flesh the correct name, too, while you are at it. :)
Here is a fix : https://www.mediafire.com/file/jz8mrtnpzngbb1k/Textures.rar/file
also you probably want to mention somewhere that OAAB_Data and Tamriel Data is required to run this mod.
Love the idea, shame I cant get it working.
Are you running Linux? I ran groundcoverify yesterday and ran into errors as it was looking for grass.nifs in Meshes/gotn/... files that the mod placed in meshes/Gotn/... (pay close attention to capitalization), which I resolved by duplicating the files to the location it tried to look for. I just duplicated the grass files, but still got some triangles when I entered Dagon Fel so it's probably best to copy all three subfoldersDid some fiddling on recreating my own issue to test a solution and verified this is not your issue. Probably just some more missing resources as I don't have it on my fully modded game.
Edit: If anyone else has the same query, Reizeron answered it in the RR comments:
kurzschlusskuh, thank you for the mod. Great job aligning the world with the lore.
Would you help a bit, please:
1) It is compatible with BCoM, isn't it?
2) Is Dagon Fel Mill included herein?
3) Is Abandoned well at Dagon Fel 2.0 compatible herewith?
2) It is included in a heavily modified version.
3) I think it is
https://www.nexusmods.com/morrowind/mods/48240?tab=posts