About this mod
A mod page for holding my fixes and tweaks to mods that don't deserve their own dedicated page for whatever reason
- Permissions and credits
- Changelogs
What this does:
I am reaching a point where no longer viable to house all my fixes and edits on my PC. So will be uploading them here moving forward.
Should also allow players to download the latest "fix" of a mod as well. Disclaimer to follow.
Why?:
As a community we are a now reaching a point where a lot of mods don't get fixed or updated by thier author. Some mods are 17 years old. If we want to fix them need to do so ourselves.
Disclaimer: I make no claim to any mod uploaded here. Mod's uploaded here are done so out of love and respect. Takedowns will be done at authors request or if author updates existing mod with the fix.
Mods Included:
Hagrnat Flying Fortress V4
Fixed NPC AI Values as some of the NPC's were attacking you.
Fixed the Weapon Shop doors as they got mixed up.
Adanumuran Reclaimed
Moved an NPC out of an area.
Made it so the door at the back of a later cave does not require a key so do not need to fully complete this mod before playing Caeris Camona Tong
Morag Tong Expanded
Fixed a bug where for the Thalas Dagger quest one of the checks needs to be >= and not =
Castlevania:
Made the Tower of Light less blinding as the original version was nigh on impossible to move around in under certain graphical settings.
Imperial Presence
Removed Interior Edits to Moonmoth and Buckmoth Fort - Interior as they were causing issues with several more modern mods that have been released since this mods release in 2015.
The Watchman
Moved hut location so not conflicting with Markgran Forest and Olyn Hleran as well as avoiding it going in same area as EEC Expansion
Patches Included
Chasing Ends and Ten Commands Nine Divines
Replaces Ten Commands Nine Divines in Chasing Ends with the one from Ten Commands Nine Divines so you can start the quest there as well. Install after both mods