MechWarrior 5: Mercenaries

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About this mod

Improvements to the visual (Volumetric fog, AO, shadow, lighting and post processing) and more extreme weather effects

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Update 1.4
  • New Post-processing for the menu scene
  • Lighting changes to menu scene
  • Fidelity FX is now active in the menu scene
  • Brighter fog at Noon
  • Fix graphical issue with cockpit glass refraction on some weather setting
New screenshots added (Fidelity FX need to be activated in the option to get the same visual sharpness in the menu)

-Sun lit cockpit with shadows
-Stronger atmospheric haze
-Stronger weather effect
-Volumetric fog (interact with light sources and create god rays)
-Better close range shadows and moving shadows for trees
-Better Ambient occlusion (less dithering)
-Variable night darkness based on biomes, cloud coverage and auroras
-Exposition based grain to simulate low light vision
-Dirt mask
-Motion blur, object & camera based (optional)

Optional File:
If your really hate dithering you can use the no contact shadow file instead. You will lose a lot of shadows in the process including the cockpit one.

To modify the game config go to:

To disable the motion blur effect add :

If you have performance issue you can revert the AO and shadows quality back to vanilla with :
r.AmbientOcclusionLevels=1 (1 being equal to the low effects quality settings)

If you don't like the ghosting caused by the TAA you can reduce it at the cost a pixel jitter and aliasing. It will look better in motion (especially moving vegetation) but worse in static scene with lot of secular (menu, leopard). Add :
r.TemporalAACurrentFrameWeight = 0.2
r.TemporalAASamples = 4

Install Instructions:
1. Download the file of your choice
2. Unzip the file and place the entire folder in the Mods directory (default is C:\Program Files\Epic Games\MW5Mercs\MW5Mercs\Mods)
3. Launch the game and click Mods in the main menu.
4. Check the mod to enable it and hit Apply.

Compatibiles and conflicts:
 -Navid A1's 3D HUD will be overly glowy at night. You can fix this by reducing the alpha of the HUD in the option.
 The dirt mask is excessively strong in the advanced zoom.
 The 3D Hud will affect the god rays

-This mod isn't compatible with the Weather Improvement mod since they both do similar thing.

More of my stuff:
Source HD Texture
Improved Mech Shader
Atlas Eye Glow
Radio only (No portrait in mission)
Portrait distortion effect
Grass dithering fix