Mass Effect Legendary Edition

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Khaar Machinima - stasismind

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Marcus22Khaar

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About this mod

Expanded Squadmate Armory is the first addon to Expanded Shepard Armory mod for Mass Effect 2 Legendary Edition. This new optional addon allows you to dress your squadmates with some of those many armors you have collected but never used on Shepard.

This mod REQUIRES the main ESA package to be installed.

Requirements
Permissions and credits
Changelogs
Donations
Description


Expanded Squadmate Armory is the first addon to the highly rated and beloved Expanded Shepard Armory mod for Mass Effect 2 Legendary Edition. A dream and a vision we had since the project's inception all the way back many years ago, finally comes into fruition with this new optional addon to the main mod package, letting you dress your squadmates with some of those many armors you have collected but never used on Shepard.






This mod requires Expanded Shepard Armory (ME2LE) to be installed for the new squadmate looks to work. Currently the mod features one new armored look from ESA for almost every squadmate, following the same unlock rules as those for Shepard (loyalty is NOT required):

  • Jacob Taylor: Cerberus Assault Armor --> unlocked via research.
  • Kasumi Goto: Cerberus Ajax Armor --> available from the start. Note: Kasumi's version of this armor is slightly personalized with some mesh edits by Khaar. In addition she will always wear a helmet, emulating her hood behavior. It is highly recommended to install your preferred retextured face from Jenya's Kasumi complexion (MELE2) to remove her vanilla painted facial shadow and/or any other preferred Kasumi retexture that removes the painted shadow.
  • Thane Krios: Cerberus Spirit Armor --> unlocked via research. Note: mesh hands have been properly edited to be gloved drell hands instead of human ones by Khaar.
  • Zaeed Massani: Phoenix Project Armor --> unlocked via research.
  • Garrus Vakarian: Terminus Armor --> acquired at Harrot's Emporium on Omega, as in vanilla. Note: original port from LE3 and edits by stasismind.
  • Samara: Inferno Armor --> unlocked via research.
  • Jack: Cerberus Spirit Armor --> unlocked via research. Note: Jack has her own repaint of this armor, as well as several mesh edits by stasismind.
  • Miranda Lawson: Phoenix Project Armor --> unlocked via research. Note: her helmet will be that of Assault Armor, instead of Phoenix Project. Her armor lights have also been made to match the Assault Armor blue ones, instead of red. Armor textures by Audemus.
  • Mordin Solus: Salarian STG Armor --> unlocked via pick-up on his clinic AFTER curing the plague. Note: yes, this is not an armor Shepard has access to, but using assets from Mass Effect 1, I realized that Mordin's unique STG armor from the Foundation Comics could be recreated, and thus I decided to include it since it fits the theme of the mod. Armor mesh, textures, and material edits by Khaar.
  • Tali: Masked Remaster Variant Iconic Armor --> available from the start. Note: this small edit is inspired by the unique Tali look from the Bioware intro logo for the Legendary Edition. Armor mesh, textures, and material edits by Khaar.
  • Morinth: Asari Commando Armor --> unlocked by recruiting Morinth. Note: this is just an additional extra of including Morinth's iconic look as an armor option for those who choose recruiting her over Samara.

Additionally, Mordin's end dialogue has been amended to always have Shepard automatically saying they want to look around for a bit, letting players find Mordin's new armor (inaccessible on the first clinic visit) and/or talk with all surviving characters from the mission. The hint to leave the level will only briefly appear now, moreover just once. Functionality to leave the level is not changed, with long pressing F (default key) being one way to leave the level, as well as using any of the clinic doors, or talking again with Mordin himself and using the [leave] dialogue option which reappears on talking again to him. Players will simply not be constantly reminded (even during cutscenes) how to leave.


Installation


This mod REQUIRES to be installed with the latest ME3Tweaks Mod Manager version by Mgamerz. 8.2+ is REQUIRED.  Make sure you let it update to the latest build after installation, in order to make sure that squadmate merge functions are correctly applied.

Installation of the Unofficial LE2 Patch 0.9.5+ and Expanded Shepard Armory (ME2LE) is mandatory. There are some master texture dependencies that rely on the patch, as well as fixes that go through several of ESA's files.

The mod is in DLC form, so its installation is as simple as drag and drop the .7z file into the Mod Manager and let it work its magic. There are no options or patches to choose from. The availability of new looks will be based on your ingame research and/or purchases.


Un-Installation


Use the Mod Manager to remove the mod. Savegames aren't dependent of it, so it can be safely removed and/or added at any point during your game. Savegames using these armors after uninstallation of the mod will default to their default armored look.


Known Issues


None.


History


07/23/2023 - Original Public Release
07/26/2023 - Mordin's STG Armor now correctly unlocks on looting and not by default.
07/27/2023 - Actually fixes the ability to loot Mordin's STG armor.
11/04/2023 - Mod updated to be fully compatible with the Unofficial LE2 Patch version 0.9.5
02/16/2024 - Mod updated to be fully compatible with the Unofficial LE2 Patch version 0.9.5.2


Contact


You may contact me through the Nexus Forums.


Credits & Acknowledgements

  • Stasismind: partner in crime since ESA's inception. Tons of her original textures this mod uses are directly from the original Shepard mod. Edits to Jack's mesh and textures are also credited to hers, as long as the port of Garrus' Terminus Armor. But most of all, thank you for bearing with me over my fall towards despair in recreating the STG material in LE2.
  • Audemus: thank you for creating the base for the Project Phoenix Armor texture based on Miranda's Alternate Appearance Pack, which Miranda herself sports on this mod.
  • Padme4000: thank you for the squadmate select UI renders for the mod.
  • Beccatoria: thank you for beta testing while breaking other parts of the game.
  • Gabe8: thank you for the original Expanded Shepard Armory banner art, which Expanded Squadmate Armory is based on.
  • MorningAngel: thank you for helping me figure out how did I break my mod just before release. Spoiler alert: it wasn't broken at all. I'm just an idiot sandwich.
  • naNuke: special thanks to the true SWF masochist that cracked the squad selection UI, providing modders with wide open gates to include new squadmate outfits without them having to be replacers.
  • Mgamerz and the Legendary Explorerdevelopers: thank you for actively working on the modding tools for the trilogy and fixing whatever bugs we encounter. Moreover, Mg, thank you for all the work on making squadmate merge a thing for LE2.


Other mods by me


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  • Dr. Heart Experiments: this mod modifies the appearance of Dr. Heart Experiments from Thorian Creepers to an original and unused Zombie model and textures from within the game files. Gameplay wise, they remain unchanged, having the same abilities and damage thresholds.
  • More Hair for Femshep (ME1LE): brings to the Legendary Edition Sims 4 Hairs created by Anto and originally ported by Kittentails to the original Mass Effect 3. Players who want to use them will need to use the Trilogy Savegame Editor to change their Shepard's hair.
  • Liara Consistency Mod (ME1LE): makes Liara's facial appearance fully consistent within Mass Effect, by either choosing her Lair of the Shadow Broker look from Mass Effect 2, or her Mass Effect 3 appearance. It includes her romance body as well. No further changes are included in her.


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  • Unofficial LE2 Patch: this mod is unofficial bugfix patch for Mass Effect 2 Legendary Edition, by Team Pyjak.
  • TIM Floor Reflections BETA: this mod attempts to restore the original look of the Illusive Man's floor reflections on his office.
  • DLC Timings Mod (ME2LE): this mod delays most of the former DLC content of Mass Effect 2 through different methods.
  • Conrad Verner Remembers (ME2LE) BUG FIX: this mod solves the Conrad Verner bug in which the incorrect stage is set, and he always believes you pointed a gun at him on Mass Effect 1. Since a fix on Mass Effect 1 is not implemented yet, a special, in-universe mechanic has been introduced to fix the import before meeting Conrad.
  • Cerberus Ladies Wear Cerberus (ME2LE): this mod restores the correct uniforms to most of the female Cerberus crew members of the Normandy that Bioware never patched. It also includes the option to give Kelly her hair from the original Mass Effect 2.
  • Expanded Shepard Armory (ME2LE): this mod unlocks helmetless versions of the official DLC armors to players who wish to use them and see their Shepard's faces; as well as adds additional armors and casual outfits ported from Mass Effect 1, 3 and Andromeda.
  • Expanded Armor Colors (LE2): this mod simply ports the expanded selection of armor color tints from Mass Effect 3 to Mass Effect 2, offering a wider variety of colors for players to play with their Shepard looks.
  • Ronald Taylor's Fate Fix (ME2LE) BUG FIX: this mod properly records the choice done with Jacob's father on his loyalty mission. Although the bug is noticeable if you pay close attention to one specific line in Mass Effect 2; it is especially a noticeable BUG in Mass Effect 3. Fixing it in 2 will ensure both Shepard and Jacob remember what they chose.
  • Missing Codex Restored (ME2LE) BUGFIX: this mod restores the Codex entries for Thermal Clips, Grenade Launcher and Drell. The mod restores them at their appropriate place. They are fully voiced.
  • Citadel Asari Hands (BUGFIX) ME2LE: this mod fixes some asari having human hands on the Citadel, as well as some extra corrections to props placement around the levels. The mod for now does not include Thane's loyalty's mission as that a whole different level of mess.
  • Sheploo Appearance Consistency Project: this mod makes Sheploo consistent with Mass Effect 1 and 3 on 2. For some reason in 2 he has a painted ORANGE diffuse texture that does not properly tint with any outfit. This mod restores the tintable, unpainted textures from Mass Effect 1, which will make his skintone match with any outfit as well as restores the correct opacity of his eyelashes.
  • Overlord Morality Fix: in vanilla, Overlord DLC does not grant a single morality point through its entirety. With this mod, choosing the fate of David Archer on Overlord now grants 30 morality points. Paragon or Renegade depends on the appropriate option chosen.
  • Hammerhead Suicide Mission (BUGFIX): this bug fix ensures the Hammerhead shows on the cargo bay during the endgame if the player had previously acquired it.
  • No Saving-Loading Text Mod: this mod removes the unnecessarily long saving and loading messages from your user interface. There is also an option included to remove the spinning disk icon as well, for those who prefer an even clearer UI.
  • Oriana looks like Miranda's Twin (ME2LE): this small lore-friendly mod changes Oriana's face into Miranda's, so they actually look like twins. Mass Effect 2 version.
  • More Hair for Femshep (ME2LE): brings to the Legendary Edition Sims 4 Hairs created by Anto and originally ported by Kittentails to the original Mass Effect 3. Players who want to use them will need to use the Trilogy Savegame Editor to change their Shepard's hair.
  • Liara Consistency Mod: makes Liara's facial appearance fully consistent within Mass Effect 2, by either choosing her original basegame look from Mass Effect 1, her Lair of the Shadow Broker look, or her Mass Effect 3 appearance. No further changes are included in her.
  • Anderson & Hackett Consistency Mod: makes Admiral Steven Hackett and optionally Admiral David Anderson use their unique dress blues from Mass Effect 3. Additionally, you can use Anderson's face from Mass Effect either with his dress blues from Mass Effect 1 or those from 3. Additionally, Anderson's picture of Kaidan is replaced by that of Kahlee Sanders.
  • Refund Guy Consistency Mod: restores the appearance of the most annoying customer ever on the Citadel, which for some reason became a random cloned white dude from Zakera Wards on Mass Effect 2. Unfortunately, he will still be complaining about his refund and lack of purchase receipt.
  • Aria Consistency Mod: makes Aria consistent with her looks from the Omega DLC, both for her outfit as well as facial features, providing updated models and textures.
  • Reaper Husks Consistency Mod: updates all Collector and Reaper related husks and abominations to use their respective Mass Effect 3 models. Those from the planet Aequitas remain unchanged by default due to their origin being stated to be different in the game, related to an alien device, more akin to the husk depiction in Mass Effect 1. Alternatively, all game's husks can be replaced if desired.
  • Pilot In Location On Time. No more random Copilot in Arrival. Hear Joker instead: repurposes Joker's dialogue lines from Mass Effect 1 and 3 to make him be the Normandy crewman speaking on Arrival DLC instead of some random person we never see and who might not even exist.
  • Early-Ish: makes Ish and Sel be present on Omega from the beginning of the game; allowing for the quest Packages for Ish to now be available to be started on your first visit to Omega.
  • Apollo Spacesuit Restoration: restores the cut ambiance dialogue about Neil's Armstrong Spacesuit being on display at Donovan's Hock vault, during the quest Kasumi: Stealing Memory. Moreover, it adds an appropriate model to reflect the presence of such historical item.
  • Samara Cut Shadow Broker Dossiers Restored: restores 2 cut/lost/bugged/retconned dossiers about Samara from the Shadow Broker terminal.
  • Liara's Alternate LE3 Armor for LotSB (LE2): gives Liara her Alternate Appearance Pack armor from Mass Effect 3 for the combat stages of the Lair of the Shadow Broker DLC, by faithfully recreating her armor material with custom edited textures to match the armor looks from the third game. Moreover, her breather is also changed to her asari one from the third entry.
  • Kaidan and Ashley LE3 Armors for Horizon (MELE2): backports Kaidan's and Ashley's iconic armors from Mass Effect 3 into Mass Effect 2 for Horizon. Additionally, players can choose to have Ashley her updated facial look and hairstyle from Mass Effect 3 for Horizon as well.
  • Fate of Executor Pallin LE2: enables a normally inaccessible conversation in the game regarding the fate of Executor Pallin before it was retconned in Mass Effect 3 & Mass Effect: Inquisition.
    



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  • Conrad No Apology: this mod makes Conrad Verner no longer apologizes for wrongly accusing you of pointing at gun at him. Meant to be used with conjunction of my Conrad Verner Remembers mod for Mass Effect 2 Legendary Edition.
  • Oriana looks like Miranda's Twin (ME3LE): this small lore-friendly mod changes Oriana's face into Miranda's, so they actually look like twins. Mass Effect 3 version.
  • More Hair for Femshep (ME3LE): brings to the Legendary Edition Sims 4 Hairs created by Anto and originally ported by Kittentails to the original Mass Effect 3. Players who want to use them will need to use the Trilogy Savegame Editor to change their Shepard's hair.
  • Unique Kahlee Sanders: this mod offers a new original and different head/face shape to the character of Kahlee Sanders, as well as a new hairstyle. Although her appearance in Mass Effect 3 is brief, she is a recurring main character in the original Mass Effect novels and I felt that her design by Bioware was sort of lazy.
  • Fleet Admiral Steven Hackett Restored: this mod restores Hackett's missing gold 4th bar from his uniform on his Legendary Edition appearance on Mass Effect 3. It also features an improved model and edited textures by Padme4000.


Licensing/Legal

The following mod is provided as is. By downloading and installing it you acknowledge to use it at your own risk. Incompatibilities produced by installation on pirated and/or unsupported copies of the game will not be assisted. This mod only supports official builds released and distributed by EA.
You may use this mod as you wish for your own personal use, but we kindly ask you to credit us for our work if featured on your videos, screenshots, art, etc. If you wish to build on patches and/or compatibility, please contact us.
Please, do not re-host this file without my explicit permission. This is a Nexus Mods exclusive file.