Kenshi

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Created by

Mechanica290

Uploaded by

Mechanica290

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About this mod

The largest collection of buildings and furniture from older versions of Kenshi and non-player towns. Over 400 new buildings and furniture pieces to construct, plus another 300 copies of buildings, walls and furniture using alternative textures.

Requirements
Permissions and credits
Translations
  • Russian
Mirrors
Changelogs
Forgotten Buildings Includes:

  • Tier 5 walls, concrete walls, and other walls from the old world
  • Moor buildings (used in old world towns)
  • Swamp buildings, platforms, walkways and fences
  • Hive huts, cannibal shacks and metal buildings
  • Outposts s-I, s-II and s-V
  • Old variants of Outposts s-III and s-IV
  • Broken Watchtowers and Storm House variants
  • Lagoon buildings and platforms
  • Outpost Citadels (aka Ancient Citadel, Ancient Lab, Outpost Prison)
  • Vast Factories (aka Ancient Factory)
  • Dome Ruin and Dome (aka Black Market)
  • Ashland Domes
  • Very old buildings such as HQs and bunkers
  • Five types of bridges
  • All signs and banners
  • Oil drills, silos and refineries
  • Water towers, water tanks and windmills
  • Alternative models for farms, mines, grain silos and wind generators
  • Auto-turrets (not fully automated but more accurate than other turrets)
  • Multi-barrel turrets with lights
  • More lights
  • More tents
  • Market stalls
  • Quarry equipment
  • Tarsand pipes and other structures
  • Com Towers and Land Blades
  • Ruined versions of many buildings and walls
  • Any furniture missing from vanilla research


Similar items are grouped in the build menu, use the arrow buttons to switch between them.

Click here for a complete list of everything the mod allows you to build.

If you need help identifying something in the images above, take a look here.

All added research and blueprints can be found here.
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Other Features:

  • Slopeless-like building placement, without the risk of buildings moving
  • Defensive Wall V has its original appearance restored
  • Moor buildings are available in all four of the original textures
  • Stairs added to Double House, Moor C, Moor Tower, Saloon and Tallhouse
  • Raised House roof is accessible
  • Turret and/or light nodes have been added to many buildings, walls, towers and gates
  • Furniture can be built on swamp platforms and lookout towers
  • Most furniture can be built outdoors (excludes crafting and research benches)
  • Inventory size added to the descriptions of all storage boxes
  • Climbable defensive wall towers (stairs are hidden inside)
  • New ramp attachment points
  • The lights built into some Defensive Wall/Tower/Gate models can be switched on
  • Signs snap to light nodes for easier placement
  • Functionality added to Fishing Rods, Fish Drying Racks, Oil Drills and Oil Refineries
  • The largest buildings are appropriately difficult to construct
  • All walls can be destroyed
  • Unique destroyed meshes for Old Storm House and lagoon buildings
  • Many building mesh fixes
  • Changed the brightness of some old texture files
  • Added transparency or emissive glow to some building materials
  • Improved collision for some buildings
  • Previously unfinished buildings from the game files have been completed: twelve so far and more to come


Many things can only be learnt from blueprints, which can be bought or looted from locations where the buildings are found. If you really dislike this idea, or have already visited the location of a blueprint you wanted, download "No Blueprints Required" from the optional files section. 

If you're having trouble finding a blueprint this list should help. 
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Compatibility:

  • Slopeless must be above Forgotten Buildings. It can be disabled if you aren't using the Single Mode gates. Incorrect load order will make it impossible to place some buildings.
  • Compressed Textures Project / Detailed Textures Pack / Enhanced_Textures / Texture Options must be above Forgotten Buildings. Texture mods loaded after Forgotten Buildings will cause some buildings to appear much brighter than they should be. Smaller versions of the Forgotten Buildings texture files can be found in the optional files section.
  • Interior (and Exterior) Design should be above Forgotten buildings. Forgotten Buildings contains everything included in the Interior Design mod; however, several things built with that mod will disappear if it is removed.
  • more building should be above Forgotten Buildings. I don't recommend using them both at the same time, but the two mods are mostly compatible. To avoid duplicate items in the build menu, you might want to try Plant Trees, more building(natural trees only) or more building(Interior and Exterior only) instead of using the full mod.
  • Cuddling/Spooning must be below Forgotten Buildings. It cannot be used alongside Forgotten Buildings + Work Bench Variations Compatibility.
  • Work Bench Variations users might want to download Forgotten Buildings + Work Bench Variations Compatibility from the optional files section.
  • Project Genesis: World Overhaul includes Forgotten Buildings. This version must be disabled while using Project Genesis.