Generation Zero

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AleNex

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  1. AleNex
    AleNex
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    If your mod does work, read "HOW TO INSTALL MOD"

    December 19, 2023:

    All of my friends are extremely busy with their real work and I am doing the updating alone, so update will come more slowly.

    How to send email to AleNex and others.
    (Contact button is no longer available, follow steps below)
    1. Click on email icon top right corner.
    2. If a pop windows says you are not allowed, click on "Sign in as existing user".
    3. Click email icon, click Compose New.
    4. Put recipient name. Click on the namelink that shows up. Write your message and Send.


    VERY IMPORTANT PRECAUTION
    Before every game update, you must temporarily disable all mods by renaming the dropzone folder to anything. Backup your save files before playing updated game. Visit site to see the latest information which mods are broken and which are compatible with the update.

    Or you can test each mod or combo yourself.
    - Just add a hyphen before or after each mod folder or mod filename to disable them.
    - Remove the hyphen you added and play the game


    My mods are in .rar compressed format
    Uncompress them using Winrar, Winzip or 7zip before you can use them.

    Can you install mods together?
    Yes but only if the final filenames are different, otherwise they will overwrite one another. Ex: My Marksman mod and Unlimited Base Building edit the same file "\dropzone\gdc\global.gdcc" so they will overwrite one another unless they are merged.

    Can modded and unmodded players play together on multiplayer?
    Yes. But the unmodded player will not get the benefit of the mods. Example: The Wider Flashlight mod's wider visual light coverage is visible to modded player but unmodded player will see the light coverage just like in normal unmodded game.

    Exception:
    Faster leveling mod, on multiplayer, a modded guest will effect the unmodded host in that leveling of the reaper, rival, region, Fnix base and base defense will be a lot faster as if the host had installed the mod. The previous workaround of setting the modded player (guest) game to "Difficulty Scaling Off" seems not to work consistently or not anymore.

    That should have not happened really because it is the host's game world that controls the game. In fact, only the host can save the progress of the game while guests will go back to their original progress level once they leave the multiplayer but they keep anything they had looted and character XP and level they had earned from the multiplayer.

    BTW, the effect of Faster Level mod is not saved in the save files of the host, other umodded guests and not even in the save file of modded player. 
    The effects of any mod are not saved in savegame and savegame.bac files at all. It is only the effect of carry weight-storage mods and the Unlimited Base Structures mod and the extra rivals mod that are saved in save files of modded players.

    February 2024
    Devs admit using palliatives for years to fix bugs instead of treating the underlying causes and promise to treat underlying causes from now on. Let's hope they really had changed.
    https://generationzero.com/en/blog/resistance-report-2024-01-26
    ...we are no longer putting band aids on our issues, but going deep and fixing them so they don’t break again in the future.
  2. AleNex
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    Not compatible anymore after the February 2024 patch.
    Instantly change time.  Guide and download.
    CLICK ME
    GenerationZero_F (2020.04).CT was created by pigeon. (Found the official link).  I have only used the Time feature and it works. This is an old Cheat Engine mod and other features are out-of-date.  DO NOT USTE THEM.
  3. AleNex
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    Dec 6:
    Apologies. I accidentally deleted the post of someone asking help for the install on non-Steam. Please repost.

    If your game is installed, for example in G:\Games\Generation Zero Anniversary\GenerationZero_F.exe, you must paste on the shortcut:
    G:\Games\Generation Zero Anniversary\GenerationZero_F.exe -vfs-fs dropzone --vfs-archive archives_win64/initial --vfs-archive archives_win64/supplemental --vfs-archive archives_win64/optional        The one in the Install Guide is just an example.

    You must put your dropzone folder in G:\Games\Generation Zero Anniversary\GenerationZero_F.exe\dropzone.
  4. urukhai666
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    with the sharpshooter and mag size + stabilization scope scout combo does the bonuses also show up in the text of the augment or does the text remain the same ??
    1. AleNex
      AleNex
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      Sorry just got back to having access to the internet. The added modded bonuses will not show up, only the mag size bonus bronze, silver and gold will show up on UI text although the effect of sharpshooter, mag size and scope scout will take effect.
    2. urukhai666
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      Cool thanks 
  5. TerrorPingvin
    TerrorPingvin
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    Hey, really nice mod. I only have one issue. I downloaded the companion mod, and its really great, the added hp and armor is really nice because the vanilla companion got killed way too easily. The only problem i have is the fact that it teleports, is there anyway to disable that teleporting? Because, everytime it teleports, it either sends me flying into space or knocking me 300m away from where i was.
    1. AleNex
      AleNex
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      If it catapults you every time you use version 7N you'd be the first to encounter this problem. The game's collision coding does that occasionally though and not only for the companion. If you are using version 7N delete that or disable it, and try version 7Q and tell me what happens.
    2. TerrorPingvin
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      Thank you, I will try that as soon as i can.

      I'll write if its the same.
    3. TerrorPingvin
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      Sadly that didnt work either, so i guess im stuck with it. Thank you for the help tho!
    4. AleNex
      AleNex
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      You mean the companion always kick you far on every occasion. like when you fast travel. run, walk or while driving a bicycle or motorbike?
    5. superman4590
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      im having prouble with the raido and the boombox it wont turn into the modded stuff is it broken
    6. UnrealTairo
      UnrealTairo
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      I have the follow radius issue too. The follow & teleport to you distance is way too small a radius. 

      Either I get exactly what OP is saying, or when I'm on a bike he keeps teleporting RIGHT in front of the bike and the bike gets destroyed.
      A few times in bunkers he will teleport and shove you THROUGH a wall and glitch you out too :/

      I'm sure that means it can happen in vanilla too but the radius hes forced back to you is so small it happens all the time because of the mod.

      Love everything about the mod except follow distance should probably be set back to defaults. Definitely an annoyance sadly.
  6. dutch45612
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    Hey thanks for that amazing mod pack!

    Please, do you know what byte could I change in the file "global.gdcc" (opened the file in a hex editor ) in order to alter the hacking cooldown? I've been scratching my head all the day... Please tell me if you know. * Or if you know where should I ask... It would be really appreciated.
    1. AleNex
      AleNex
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      The hacking cooldown is 10secs at the moment but we could no longer find in the global.gdcc the values to change. Previously we just searched for the text string hacking or hack and look for the string with accompanying values of 60 (60sec was the previous cooldown and change it) but not anymore as we can't find the 9 or 10 accompanying values for the text string hack or hacking.
    2. dutch45612
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      Thanks for taking the time for replying, would have been nice to be able to access that variable hehe.
  7. superman4590
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    none of the mods like the radio and boombox not working at alll anyone having issues 
    1. AleNex
      AleNex
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      Just rechecked few minutes ago and they all still work. If you have other others mods and if they are working, check where you installed the "spawn mods" and make sure to first allocate them into one of the weapon wheel number and deploy it from there.
  8. tolstyy
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    Hi. Can you make a mod with 100% hack chance? Sometimes you are overwhelmed with the big robots so the 100% hack chance would be a game changer. Thank you.

    Also I play solo and have no idea what to do with a defense base after liberating it from the fnix one. Is there a way to make the base invulnerable or make something else to skip building it and dont worry anymore?
  9. Wellarth
    Wellarth
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    Hi can you make a global that contains Unlimited building, Guerrilla plus 75 Difficulty, Better companion V-7Q and Attire Protection? Thank you
    1. AleNex
      AleNex
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      Better Companion V-7Q is not a global.gdcc mod, which you can install separately with or without the other mods you mentioned.
      The file below has all the other mods you mentioned, with the addition of faster leveling mod and marksman mod. We will not do a separate combo you mentioned.
      🟡 (07) AIO-GDCMods-GuerrillaPlus75Difficulty V-7Q

  10. tolstyy
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    Hi. Uploaded 3 screenshots with images' issue.
    1. AleNex
      AleNex
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      Image not showing. Just provide the link it does not have to be viewable in the post itself.
    2. tolstyy
      tolstyy
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      https://postimg.cc/gallery/sZ7W3LK

      https://postimg.cc/gallery/HxzJG0k
    3. AleNex
      AleNex
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      I don't have the problem you're experiencing.







      Make sure to uninstall the older mod you use, especially the /camera folder, /character/human folder and other folders.
  11. tolstyy
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    Hi. I encountered three bugs so far:

    1. An item image in inventory either not shown, or its very small and positioned below sometimes.

    2. A transfer of an item from inventory to storage takes longer than usual.

    3. With a FOV mod the flashlight brightness is dimmer.
    1. AleNex
      AleNex
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      You can compare the result using FOV55 I uploaded a while ago.
    2. tolstyy
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      Yes, FOV 55 makes the light better, not saying abound those other bugs.
    3. AleNex
      AleNex
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      I am not experiencing any inventory problem. Please post screencap of " inventory either not shown, or its very small and positioned below sometimes". As for transfer, I find it very fast, which is just like with or without this fov-sprint mod.
  12. tolstyy
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    Hi. By the way can you do a FOV mode, similar to one posted in Nexus too?  Also would be nice to increase RPG's damage and other arms as well.
    1. AleNex
      AleNex
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      FOV maybe. But buffed up damage is unlikely as we want to keep the that one constant for consistent measurement of combat, except when the AI has too much like Firebird level 4, that's why we ported its own weapon and replaced the companion's SMG with it. FYI though, weapon damage can now be adjusted higher by using augments (see our augmentation mods).
    2. tolstyy
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      Looking forward to the FOV mod. And yeah, the weapon aug mods are helpful but even with them it takes time to destroy big robots, especially the Firebird you mentioned. I dont understand why the medium size robot like that (and even that large soviet harvester), are more armored than a Tank, according to my combat experience with them.
    3. AleNex
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      I tested the fov (no iron sight) 50 and 80 but I see the weapon is thrown out farther but the world itself is basically the same with a very slight widening of area coverage. Do you have any screenshot as sample how it worked in the past?
    4. tolstyy
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      Hi. I tested it a while ago and yeah - it works like you described and how it shown on the mod screenshots. Its not a global FOV mod but a weapon one, it makes the weapon look a bit smaller and further as any weapon FOV mod should work. Upload your version here please, thank you.
    5. AleNex
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      I will only do one FOV version so which one should it be?

      Actually a global FOV for weapon and world (around 20% world wider) is possible but the field of view bar will not be adjustable anymore.

      BTW, I will be traveling to the country-side tomorrow and will only have access to computer in the evening. Meanwhile I will upload one FOV70 and wider flashlight infinite sprint for your testing.

      🟡 (02)WiderLiteInfSprintStaminaFOV70 V-7Q
      You must delete any similar mod completely: /camera folder, /hp_characters/main_characters folder and\or  /characters/human folder. My mod has only hp_ characters/main_characters folder.
    6. tolstyy
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      I tested the fov and it looks great! Do other FOV values please, lower than 70, thank you!

      By the way can you look at other mods in the Nexus and make your versions? Would be nice to have neos textures one at least soon. Or maybe create yours with modern images, signs and other items of 80th Sweden.
  13. ALEmodsBR
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    I keep jumping really high with this mod.

    02) WiderFlashLite10secFasterSprint V-7Q

    Wider flashlight and 10secs of 56% faster sprint to avoid almost all "one-shot dead" projectiles. Instantly recovers spent sprint stamina.This DOES NOT cause you to jump higher.

    It reverts to sprint after 10 secs so you actually have infinite sprint.
    1. AleNex
      AleNex
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      Thanks and you're right and this is not supposed to be the one. Version V-7Q2 has been uploaded to correct the mistake.
    2. ALEmodsBR
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      PERFECT!!!!!! Now I can choose when I want to jump higher or not. THANKS!!!✔✔✔👍👍✌