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About this mod
Loot 2300+ items: Phosphorus, Alloy. Ethanol, (Q5-Q6 Guns, Attach, Ammo, Schematics, etc). Stronger-Indestructible-Unlimited Base Equipment & Structures. Increase Carry Weight-Storage. Better Companion. Quick Attire Upgrade/Weapon Augment.100% Hacking. Marking. Faster Leveling of Rival, Fnix Base & Region. Better Bicycle, Motorbike. Others
- Permissions and credits
Thank you to all who had endorsed my mods.
with the last and final Feb 2025 Showdown Hot Fix π
Read: How to Install-Uninstall Mods for Steam and Gamepass For help, post here.
π‘All text in orange colors are hyperlinks to download files or posts.
πScroll down for list of available modsπ
π©How some mods interact on multiplayer session between modded and unmodded players. (See Sticky on Post section. Info updated to March 16, 2025).
April 18 uploaded:
π‘ (07) Stronger Base Strucutures Plus Options V-8a
Same as V-8 but added trophy tick to sandbag spoiler. This mod includes 5 optional installs. Extended Lights, M1, M2. M3 and M4. Please read details on mod page. Practically invulnerable structures only applies on Solo play but not on Multiplayer.

βοΈWorkaround game bugs:βοΈ
This game has many bugs that can affect most players. But many bugs just affect some players but not others. Some could be resolved by Verifying Integrity of Files, Creating New World (Same Character), Creating New Character (Same World) or New Character (New World) or starting a fresh new game.
Some bugs are just temporary glitches that could be resolved by Exiting to Main Menu and Continue, Re-starting Game, Clearing Game Cache usually located at "\My Documents\Avalanche ( new one will be created on new session), etc.
NOTES:
β If you are returning after months of inactivity, it is better to delete you old dropzone folder.
β Make a backup copy of your save files at least once per session, or use Winzip, 7-zip or Winrar. Savegame and savegame.bac files are usually
located here:"My Documents\Avalanche Studios\GenerationZero\Saves\series of numbers"
β Steam Cloud. It is known to occasionally overwrite save files on PC with its save files from the Cloud without any notification.
Graphics Issues
- Exit to Main Menu, click on Continue
Base Defense that does not want to end
- Exit to Main Menu. click on Continue
βοΈInvestigating 2 possible mod Bugs:βοΈ
Issue affecting companion (info updated 8 February 2025)
π‘ If you suffer from frequent fast travel failure when companion is deployed, pick it up before fast traveling.
π‘ Or disable shotgun firing like Wolf's Gatling gun by adding hyphen at the end of these filenames:
"\dropzone\editor\entities\characters\machines\companion\weapons\machine_weapon_comp_shotgun_01.ee-
"\dropzone\editor\entities\characters\machines\companion\weapons\machine_weapon_comp_shotgun_01.epe-"
π‘ If you activated the safehouse for the first time and you noticed some graphics issues or something not right, it is safer to save your progress by fast traveling somewhere else.
π‘ Known locations where fast travel (with a deployed companion) could lock up. List will be updated as needed.
(Other possible trouble spots are where fast travel takes longer to process than usual. You and your companion have a bigger chance of failing to sync your arrival which can trigger the problem)
β Archipelago: Vesslan, Hastvik
β Farmlands: Dyrbo
β Marshlands: Anl 118 Farela
π‘If your companion modded indestructible armor breaks in some combat, install this patch to give you extremely high health of 2 until you can fit companion with new armor.
(01) BetterIndestructibleCompArmor-Health V-7U2
Other fast travel failure tips (with or without deployed companion).
π‘If you had engaged in long and intense combat, your PC resources is most likely had been reduced a lot so it is better to manually save your session(make sure that you had looted anything at least twice before saving) then exit to Main Menu and Continue, this will automatically spawn you at the nearest safe house. If it fails, you can reload your backup which will spawn you at the nearest safe house without problem. This tip alsoapplies if have been traveling a lot, specially when you used motorized vehicle.
Bug affecting (07) Stronger Base Structures V-7U (Info updated 1 March 2025)
π‘ If you suffer from frequent non-serious game-start failure or quit-to-desktop (not requiring PC re-start), try disabling the decorative plant.Adding
hyphen at the end of these filenames will disable them.
"\dropzone\editor\entities\build_system\building_resistance_decorative_plant_01_thrown.ee-"
"\dropzone\editor\entities\build_system\building_resistance_decorative_plant_01_thrown.ee-"
If the problem persists, disable the furnace mod with hyphens, like these.
"\dropzone\editor\entities\build_system\building_resistance_resource_furnace_01_q1_thrown.ee-"
"\dropzone\editor\entities\build_system\building_resistance_resource_furnace_01_q1_thrown.epe-
Game bug: Auto-Scaling On during multiplayer is bugged with/without mods (info updated 25 March 2025)
π‘ The game will adjust the difficulty for 4 players instead of "for 3" even if there are only 3 players. Normally the stronger base structures would be enough to win base defense on Guerilla and Hard mode but now you'd likely get defeated if there are 3-4 players but only 2 are protecting the base. Make sure you have at least 3 defenders. Auto-scaling for 2 players works correctly though.
πList of available modsπ
(Please read this section every time the game is updated to see which mods are updated, compatible and not working.)
SPECIAL FILE:
See near the bottom page "A save file with most safehouses activated but no mission completed."
βοΈTo search, just copy, paste and searchblue orgreen text without the bullets and parentheses.
Color codes:
Blue = updated or new
Green= compatible with the latest update
Global.Gdcc mods: (If shoes jump Quality 1 shows 110%, note that is was a typing mistake and your jump will still be only 10%. If Quality 2 shows 110%, note your jump will only be 100%)
- Meged global.gdcc mods
- (03) AIOPlusCarry96-300-50K Tweaks2 V-8 (merges all global.gdcc mods, Skill-Equipment Tweaks)
- (03) AIOPlusCarry96-300-50KTweaks2 GuerillaPlus V-8 (merges all global.gdcc mods, Skill-Equipemnt Tweaks and Guerilla
Plus difficulty) - (07) Unlimited Base Building V-7U (See mod description for important details. Guests, with or without this mod can see the actual statistics of structures you had built.)
- (07) FasterLvl-UnlimitBuild-50Kcarry-Attire V-7U
- (07) FastLevelUp50KCarryWeightUnlim'dBuild V-7U (Faster leveling of rival, regional threat, Fnix base. Reduceregional threat downgrade after destroying rival. Merged with 50K carry weight and Unlimited Base Building.)
- Inventory
- (02) 300 Carry Weight IMMEDIATELY ACTIVE V-7U
- (02) 300 Carry Weight-Unlimited Base Building V-7U
- (02) 50k Carry Weight IMMEDIATELY ACTIVE V-7U
- (02) 50KStorageRecyling-IMMEDIATELY ACTIVE V-7Tb (This is not a global.gdcc mod)
Base Building
(07) Stronger Base Strucutures Plus Options V-8a
Bot Hacking
β (03) 100 Percent Sure Hack V-7U (All bots except pests)
Companion
β (01) BetterIndestructibleCompArmor-BonusWpn V-7U (SMG firing animation correct. Shotgun firing animation better than
version V-7U. Mod is based on 22 Jan hot fix.)
β (01) BetterIndestructibleCompArmor-Health V-7U2(If your companion's modded indestructible armor breaks in some combat, install
this patch to give you extremely high health of 2 until you can fit companions with new armor.)
Attire Protection
β (07) FasterLvl-UnlimitBuild-50Kcarry-Attire V-7U
Vehicle
β (01) Stable-WideLight-100Kph Bicycle V-7U
β (01)100KphInfFuelNotDestroyWideLiteRamming V-7U
β (01)100KphInfFuelNotDestroyWideLiteFlakmoped V-7U
Spawn/Loot items
β (03) Boombox Loot Q5-Q6-DlC WeaponAttach etc V-7T (Now include the 3 new experimental weapons: HP5, AI-76 and SjΓΆqvist Semi-
Auto shotgun.
β (03) Radio Spawn-Loot Items V-7U (Use radio to spawn and loot hundreds of items including phosphorus,
ethanol, uranium alloy, aluminum alloy, tungsten alloy and hundreds of equipment, ammo, etc)
β (03) Radio Spawn-Loot Items V-8 (Use this one, if version V-7U does not show the phosphorus and other new materials.)
β (03) ParamedicLootWpnCompVehicle Skins-Paints V-7U
β Spawn Consumable Station by Poison Gas tank V-7O
β Spawn Vehicle Station by Compressed Air Tank V-7R
β (01) Spawn Companion Station Anywhere V-7R
β (03) Ammo Pack Loot All Clothing V-7O
Flashlight/Sprint/FOV
β (02) Wider Flashlight Only V-7U
β (02) WiderFlashlight-60SecSprint V-7U
β (02) Wider Flashlight-Inf Sprint V-7U
β (02) WiderFlashlight-InfSprint-FOV55 V-7Tb
β (02) WiderFlashlight-InfSprint-GunFOV-Only V-7T
Weapons
β (02) KVM59-BetterChainGun-NotDamagePlayer50 V-8
β (02) KVM59-RemovedOnlyChainGunDamageOnPlayer V-8
β (03) Homing Turrets Real-30mins by Auto360 V-7T (This is a true 30-mins version)
β (03) Homing Turrets 30mins V-7T (actually 45mins)
β (03) Homing Turrets 5mins V-7T
β (03) Portable MG Turret 5mins V-7T
β (03) Portable MG Turret 30mins V-7T(actually 45mins)
Weapon augmentations
β (09) TitanToppler-SmallFyer V-7U
β (09) OversizeMag-Stabilization-ScopeScout V-7U
β (09) RapidReload-2xOfGoldSpeed-110SecDuration V-7U
β (09) Machine Disarmer V-7U
Ammo
β (04) No Burning Firing Tar Ammo V-7U
MedKit
β (04) 6-star MedKit 2mins Healing Duration V-7U
β (04) 6-star MedKit 5mins Healing Duration V-7U
Others
β (04) Clear Gas Mask V-8 (New. Use this if you're installing for the first time or if older version V-7Q caused problem)
β (05) Clear Gas Mask V-7Q
β (06) Improved InfiniteSkillsScreen V6-Z
β (01) Simple Sharpening Game Environment V-7S
β Save File Most Safehouses Open No Mission Done

How to Install-Uninstall Mods for Steam and Gamepassο»Ώ (Right Click to open on another folder)
All global.gdcc mods
** If shoes jump Quality 1 shows 110%, note that is was a typing mistake and your jump will still be only 10%. If Quality 2 shows 110%, note your jump will only be 100%)
βMerged Mods (to prevent overwriting one another)
π‘ (07) FastLevelUp50KCarryWeightUnlim'dBuild V-7U(Faster leveling of rival, regional threat, Fnix base.
Reduce regional threat downgrade after destroying rival. Merged with 50K carry weight and Unlimited Base Building.)
π‘ (07) Unlimited Base Building-50k CarryWeight V-7U (Guests, with or without this mod, can see the actual statistics of structures you had built.)
π‘ (07) FasterLvl-UnlimitBuild-50Kcarry-Attire V-7Uπ‘(02) 300 Carry Weight-Unlimited Base Building V-7Uο»Ώ
π‘ (03) Tweaks-FasterUnlimitBuild50kCarryAttire V-7U (Older skill tweaks)π‘ (03) AIOPlusCarry96-300-50K Tweaks2 V-8ο»Ώ(Merges all global.gdcc mods and tweaks 2)
π‘(03) AIOPlusCarry96-300-50KTweaks2 GuerillaPlus V-8ο»Ώο»Ώο»Ώ
(Merges all global gdcc mods, tweaks2 and guerilla plus difficulty mode, which increased bots vision and hearing by 100% so there is higher chance that nearby bots could join combat encounters, cut aiming time and shooting cooldown by 50%. You must play in Guerilla mode to enable Guerrilla Plus. Skirmish and Adventure will not enable Guerilla Plus.)
ο»ΏIf you want more challenging combat, increase the rival limit per region from game default of 8 to 12, 16
and so on, follow this guide:
1. Use you favorite hex editor or download and install the free HxDο»Ώ.
2. Open any Jan 2025 or newer version of global.gdcc mod.
3. Press Ctrl+G and paste 33DF38 in the new window. Change the UINT32 value of 8 to anything you want, even to 72 rivals per region. The more rivals you have the more PC resource will be required during combat.![]()
The below editing follow the same procedure as in "changing rival limits" above, the only difference is where and which value to edit are different. Take note whether it is UINT or INT or SingleFloat32.
βCustomize Mag Capacity
π‘ HP5 Experimental Weapon (Will also change mag size of Kpist experimental).
Copy/paste: 8946E8 ; Replace: int32 30 with mag capacity you want. Will also change Kpist exp weapon.
π‘ Ai76 Experimental Weapon (Will also change mag size of other quality Ai-76).
Copy/paste: 2CDE48 ; Replace: int32 30 with mag capacity you want. The actual capacity will change
depending on the ammo in use.
βCustomize Amount of Crafted Ammo.
π‘ .50 BMG Full Metal Jacket Ammo.
Copy/paste: EB474 ; Replace: int32 3 with the amount you want.
π‘ .50 BMG Explosive Ammo
Copy/paste: ECB7C ; Replace: int32 12 with the amount you want.
π‘ 7.62mm Full Metal Jacket Ammo
Copy/paste: ECEDC ; Replace: int32 15 with the amount you want.
π‘ 7.62mm Shock Ammo
Copy/paste: ED444 ; Replace: int32 60 with the amount you want.
π‘ 9mm FMJ Ammo (SMG)
Copy/paste: EC9B4 ; Replace: int32 20 with the amount you want.
π‘ 9mm SMG Explosive Ammo
Copy/paste: EBD74 ; Replace: int32 80 with the amount you want.
ο»Ώ
βSkills Tweaks2 by Alembongο»ΏEquipment tweaks: All field radio, adrenaline, first aid and medical kit (except radioactive med kit) weigh only 0.01kg so you can carry a lot even at carry weight of 96kg![]()
How it works. Spending 1 point on these skills will give you the default max value in the game. For example: 1 point spent (lvl 1) on Hip Shot will give -15% bullet spread, which is the max or equivalent to spending 3 points. The second point spent (Lvl 2), offers the modded value of -58% bullet spread and the third point spent (lvl 3) offers the modded value of -90% bullet spread.
It was designed this way to give player the option to use the game's real max values and modded values. There are exemptions which are clearly indicated.
Important Notes:
π‘Inquisitive Mind - At lvl2, the modded value should level up your character by at least 2 levels and gives 2
skill points whenever you complete a main mission. It is recommended to target this skill first when playing
a new game as it will help you earn more points quicker.
π‘Veteran Guerilla - At lvl2, the modded value increased the XP you earn from destroying rivals and helps
hasten your character level. With Inquisitive Mind and Veteran Guerilla, you should level 2.5 times faster than
normal
π‘Enemy Marking - The duration is increase same as hacking's so you can use to mark a hacked bot, as the blue halo of
hacked bots are difficult to see.
π‘Active Specialization Hacker - If this is not enabled, the hacked bots will not fight each other.
π‘Carry Capacity - If you have not spent any point on Carry Capacity, the game will only allow you to carry 64kg but the Tweaks
will give you 96kg. Spent one skill point to get level 1 = 300kg. Spend two skill points to get level 2 = 50K.
βAttire Protection
π‘ (07) FasterLvl-UnlimitBuild-50Kcarry-Attire V-7Uο»Ώ
Modded crafting is up to Q3 only to avoid requiring new materials. If you continue crafting to Q4 and Q5 you'd get the game default Q4 and Q5 protection.
- Jacket Explosion (Blast) Resistance: (You can switch percentage protection anytime)
Craft Quality 1 = It will give you the game's max 10% explosion protection, as if crafting a Quality 5 schematics (bonus melee protection)
Craft another jacket Q1+Q2 = 40% explosion and melee protection.
Craft another jacket Q1+Q2+Q3 = 80% explosion and melee protection- Shirt Bullet Resistance: (You can switch percentage protection anytime)
Craft Quality 1 = It will give you the games' max 10% bullet protection, as if crafting a Quality 5 schematics. (damage protection)
Craft Q1+Q2 = 40% bullet-damage protection.
Craft Q1+Q2+Q3 = 80% bullet-damage protection- Pants Fire Resistance: (You can switch percentage protection anytime)
Craft Quality 1 = It will give you the game's max 10% fire protection. as if crafting a Quality 5 schematics.
Craft Q1+Q2 = 40% fire protection.
Craft Q1+Q2+Q3 = 80% fire protection- Wear any gas mask = It will give 80% gas protection (bonus biological and radiation protection).
- Craft Quality 1 athletic shoes = Give you the max 10% max jump, as if crafting Q5 schematics (bonus40% fall damage protection). ** If shoes jump Quality 1 shows 110%, note that is was a typing mistake and your jump will still be only 10%. If Quality 2 shows 110%, note your jump will only be 100%)
Craft another shoes Q1+Q2 = 100% boost jump and 100% fall damage protection.
βFast Level Up
π‘ (07) FastLevelUp50KCarryWeightUnlim'dBuild V-7U
Known Game Issue:The character level up counter will show a quick leveling up and then it will do a slower second leveling up for the actual level up.
This speeds up leveling of rivals, Fnix base and regional threat. It reduces downgrade of regional threat after destroying rivals. Ex: regional thread may downgrade only by 1 level after destroying level 4 tank rival. Usually it will downgrade by around 4-5 levels.
βCarry weight - Storage mods.
NOTE: This mod saves changes to save game files. Before or immediately after a game update, (1) make a backup of your previous savegame and savegame.bac files, usually located in My Documents\Avalanche Studios\Generation Zero\Saves\73363199547474290 (sample numeric strings), (2) install an updated mod and (3) play your game.
π‘ (02) 300 Carry Weight IMMEDIATELY ACTIVE V-7U
π‘(02) 300 Carry Weight-Unlimited Base Building V-7Uο»Ώ
π‘ For 50K storage and default carry weight (Compatible with Jan hot fix.)
β (02) 50KStorageRecyling-IMMEDIATELY ACTIVE V-7Tb (This is different file from carry-weight mod and will not overwrite carry-weight mod. Storage is not a global.gdcc mod).
π‘ To add 50K carry weight, install:
β (02) 50k Carry Weight IMMEDIATELY ACTIVE V-7U
βUnlimited Base Building
π‘(07) Unlimited Base Building V-7U
Unlimited building of all base equipment and most base structures (exclude doors, portable light, trophies, shooting target, flag, medical trailer, various stations such as storage station. Use radio mod to loot various ingredients, including new materials, such phosphorus, alloy and ethanol.
π‘(07) Unlimited Base Building-50k CarryWeight V-7U
NOTE: It is recommended to deploy only 10 furnace and no need to vent it but you'd still get refined alloy equivalent to full production of 5 furnace(unvented furnace will produce 50-50 slag and alloy and it will not explode).![]()
Tested on i7-9700F CPU @ 3.00GHz, 3000 Mhz, 8 Core(s), 8 Logical Processor(s) with 16gb memory and GeForce GTX 1650, results: Deploying around 40 furnaces started causing minimal effect on the game. We recommend capping the numbers to only 10 as fire and smoke animations eat a lot of PC resources.
To disable the effect of the mod on specific item:
1. Exit the game.
2. Go here "\SteamLibrary\steamapps\common\GenerationZero\dropzone\editor\entities\build_system "
3. Add hyphen or anything at the end of the paired .epe and .ee files. Ex: building_soviet_concrete_wall_01_thrown.epe-
building_soviet_concrete_wall_01_thrown.ee-. Remove hyphen to re-activate.
4. To deactivate the whole mod, add a hyphen or anything at the end of the folder \build_system
Known game bug:
For some players, the Soviet barrier could not be dismantled after building them at Hammar Garden on the South Coast.
End of global.gdcc mods
βBot Hacking
(03) 100 Percent Sure Hack V-7U(All bots except pests. It is recommended to also install any version of Tweaks2 to increase duration hacking to 5 minutes instead of just 2mins max)
βBase Building.
Always delete or disable when game makes an update.
π‘(07) Stronger Base Structures Plus Options V-8a(same as version V-8 but trophy tick spoiler is added)
Modded or unmodded base structures will be strong or super-strong on Solo play and a lot weaker on Multiplayer, and even more weaker if the host is using a save file created during or after the Showdown Update and weaker even more if the host is playing on Hard mode and Guerrilla difficulty with "Auto-scaling" set to "On". There is no invulnerable structure on Multiplayer session.
Almost all base structures and base equipment were modded, except Straight Resistance Wall, Resistance Tower and Resistance Pillbox Turret. The inclusions of these items in the build_system folder, even in un-modded state will crash the game.
This section has become longer and longer so we placed the details and information here.
βSimple Sharpening Game Environment
If your PC can handle higher graphics settings, the sharpening will be very visible. My rig can only handle low to medium settings so the images shown are not clearly visible enough. It is better that you try it yourself. This one file has over 400 edits and it has not changed for years now but don't expect it to be updated once a game update breaks it. Enjoy while it is compatible.

π‘ (01) Simple Sharpening Game Environment V-7S
βFaster and Better Vehicles

π‘ (01) Stable-WideLight-100Kph Bicycle V-7U
Infinite fuel and indestructible. Must fill up fuel and repair immediately after spawning and save
π‘ (01)100KphInfFuelNotDestroyWideLiteFlakmoped V-7U(Highly maneuverable and stable)
βSpawn Vehicle Station Anywhere by Compressed Air Tank
Spawn a vehicle station anywhere using the useless propane gas tank. Install the mod, assign the propane gas tank on one of the shortcut on the wheel menu and deploy it during the game. If you game copy has a bugged Vehicle Station, this mod will also be bugged (but try it anyway).
π‘ Spawn Vehicle Station by Compressed Air Tank V-7Rο»Ώο»Ώο»Ώο»Ώ
βBetter companion
(Updated Sept 21, 2024. See mod description as there are some changes.)

This mod offers alternatives: SMG fires like a .50 cal Machine Gun but will still look as SMG (recommended for use only on tough battles like fighting reapers and vultures). Shotgun fires like the Wolf's 5.56mm minigun default damage and ROF. It will still look as shotgun.
π‘(01) BetterIndestructibleCompArmor-BonusWpn V-7U2 Mod is based on 22 Jan hot fix so it may or may not fix some older game bugs or it could make them worse.
If your companion's modded armor breaks in some combat, install this patch to give you extremely high health of 2 until you can fit companions with new armor.
π‘(01) BetterIndestructibleCompArmor-Health V-7U2ο»Ώο»Ώ
β Spawn Companion Station Anywhere V-7Q
Just deploy using your small fuel cell to change weapon or armor or configure companion anywhere. It will automatically despawn after you walk away to a certain distance, fast travel, exit to main menu or exit the game. Let's hope the devs will introduce the changing of weapons without using a companion station.
Issue affecting companion (info updated 8 February 2025)
π‘ If you suffer from frequent fast travel failure when companion is deployed, pick it up before fast traveling.
π‘ Or disable shotgun firing like Wolf's Gatling gun by adding hyphen at the end of these filenames:
"\dropzone\editor\entities\characters\machines\companion\weapons\machine_weapon_comp_shotgun_01.ee-
"\dropzone\editor\entities\characters\machines\companion\weapons\machine_weapon_comp_shotgun_01.epe-"
π‘ If you activated the safehouse for the first time and you noticed some graphics issues or something not right, it is safer to save your
progress by fast traveling somewhere else.
π‘ Known locations where fast travel (with a deployed companion) could lock up. List will be updated as needed.
(Other possible trouble spots are where fast travel takes longer to process than usual. You and your companion have a bigger chance of failing to sync your arrival which can trigger the problem)
β Archipelago: Vesslan, Hastvik
β Farmlands: Dyrbo
β Marshlands: Anl 118 Farela
Other fast travel failure tips (with or without deployed companion).
π‘If you had engaged in long and intense combat, your PC resources is most likely had been reduced a lot so it is better to manually save your session(make sure that you had looted anything at least twice before saving) then exit to Main Menu and Continue, this will automatically spawn you at the nearest safe house. If it fails, you can reload your backup which will spawn you at the nearest safe house without problem. This tip alsoapplies if have been traveling a lot, specially when you used motorized vehicle.
KNOWN in-game issue. Continuous spinning of invisible items when trying to configure companion appearance. You can still force selecte and apply with the "E" key,
Showdown update known bug:
The companion will frequent not engage in combat if deployed during equipment defense, formerly called base defense.
βBetter augmentation combo and others
You need to still fulfill the conditions while playing the game. The mods will remove the penalties on weapon augmentation only. The text about penalty will still show up on the game's augmentation window but will have no effect in the game.
π‘ RapidReload-2xOfGoldSpeed-110SecDuration V-7U
Just complete the bronze requirement to get twice the reload speed of gold augment. Also very rapid reload will remain effective within 110 seconds after destroying a bot (meaning you can very rapid reload anytime within 110 seconds), unlike the default of only 8. Augmenting it with Silver and Gold will put the speed back to default.
π‘ (09) Machine Disarmer V-7U
Adds the game default additional damage of 50% and no penalty. Just build the Bronze augment to activate mod. Building Silver or Gold will
deactivate mod and will give you the game default Silver or Gold benefits.
Misconception: The augmentation damages both weapons and organs such fuel/toxic gas canisters because the game categorizes weapons and organs as organs. Destroying armor does not provide any damage by game default unless there is organ beneath armor that gets affected. Also destroying weapons on tanks and harvesters reduces health by around 87%, so just destroy any fuel canister plus another organ and goodbye to bots.
π‘ (09) OversizeMag-Stabilization-ScopeScout V-7U
This combines three mods into one: Oversized Clip + Stabilization (reduces recoil by game default 90% and without the default -10% damage penalty) + Scope Scout with a marking duration of 15secs instead of 5. Just build Bronze Oversized Clip augment to activate all three in full gold benefits. Augmenting it with Silver or Gold oversized clip will deactivate the mod and you'd just get Silver or Gold Oversize Clip.
π‘ (09) TitanToppler-SmallFyer V-7U
2-in-1. Craft Bronze Quality Titan Toppler and get Gold effects of Titan Toppler and Small Fyer. Crafting SIlver and Gold disables mod and revert to default Titan Toppler Silver or Gold augment.
βSpawn Consumable Station by Poison Gas tank V-7O
Allocate the poison tank in one of the weapon wheel slots and deploy from there as normal. The station will despawn after fast travel or game exit or when you're a far enough from it.
βSpawn guns, ammo, schematics points, etc.
NOTES:
β Sometimes the contained sink on the ground but "E" will still shows up so you canstill loot it. We'll fix when we add another item.
β In case your loot container does not show up just try to deploy another one, or press Esc key and go to Main Window, press Continue
to get back into the game.
β Items already looted and saved in save files WILL NOT GET AFFECTED even if the game is updated.
The looting process eats a good amount of memory, please make a backup of you game before making your first loot. As a precaution Avoid movements to conserve PC resource until the looting process completes. Best to do it in safehouses.
Install the mod and:
A) While in the game press the letter "i" to bring up Inventory Screen B) Click the Gear icon, choose a container, click Assign the container on any number slots 1-8 from Assignment wheel, press the Esc key C) While in game, press Tab key to bring up Wheel menu and click on your container (or while in game press the corresponding slot number for your container), left click the mouse to deploy the container, approach it until letter "E" pops up and loot.
Example: Assigning and deploying the radio loot container.

To disable any or all mods temporarily: Just add hyphen at the end of the following ".ee" filenames usually located in C:\Program Files
(x86)\Steam\steamapps\common\GenerationZero\dropzone\editor\entities\equipment: boombox_01_thrown.ee, ammo_station_01_thrown.ee, equipment_emp_batterypack_large_01_thrown.ee, lure_radio_thrown.ee and field_radio_01_thrown.ee.
π‘ (03) Radio Spawn-Loot Items V-8
(Use this one, if version V-7U does not show the phosphorus and other new materials.)
π‘ (03) Radio Spawn-Loot Items V-7U
(Use radio to spawn and loot hundreds of items including phosphorus, ethanol, uranium alloy, aluminum alloy, tungsten alloy and
hundreds of equipment, ammo, etc)
Other loot items: All other ammo, all crafting materials and all consumables, such as firstaids, medkits, adrenaline, EMP, mines, binocular, digital camera, Flares, firewoks, commarray, lockpins, etc. NEWLY ADDED: All crafting moped, Portable Cover, Portable Machine Gun Turret, Remote Controlled Explosive, Explosive Toy Lure, Consumable fuel can gasoline, Consumable Repair Kit, Molotov Cocktail, etc. Fireworks and flares have been increased.
Also updated: 2000 schematic points for each category such as ammo, experimentals, DLC schematics; 5000 Fnix and Soviet Coordinate Data Points, etc.
π‘ (03) Boombox Loot Q5-Q6-DlC WeaponAttach etc V-7T2(Compatible with Jan2025 Hot Fix. Include the 3 new experimental weapons: HP5, AI-76 and SjΓΆqvist Semi-Auto shotgun. Version V-7T is working without problems)
Use boombox to spawn and loot: all Q5 and Q6 weapons, attachments, scopes, vision modules. Include all Q5 items of the new DLC, Heavy Weapons Pack and new Experimental Meusser Hunting Rifle.
π‘ (03) ParamedicLootWpnCompVehicle Skins-Paints V-7U
Use Paramedic Pack (health_station_01) to loot all weapon, companion and vehicle skins and paint jobs. DLC skins will not install if you don't own the DLC. Can delete the mod since you will loot one time only. No harm if you loot again. Radio loot can spawn Paramedic Pack.
π‘(03) Ammo Pack Loot All Clothing V-7O
(Make sure free and paid attire DLC items are activated for them to show up on loot list)
Loot over 1,200 attire from one container (zero weight), including: experimental, FOA, resistance and other attires (Fnix, DLC and other items that act as mission and challenge awards are not lootable). Loot inside a safe house as it could take 30 minutes to bring all items to your character. Disable mod after looting since you do the looting only once and it will stay with your existing and new characters.
βWeapons
The previous mod (02) Hybrid KVM59 Q5-Q6-HP5Exp V-8 is discontinued as it could cause problems for many players.
π‘ (02) KVM59-BetterChainGun-NotDamagePlayer50 V-8
The KVM59 experimental's chaingun damage effect is unique but it also harm players when used against bots and it does not benefit from the extra damage provided in the Skill/Reward Tree and it can't be fitted with any augmentation. It was one of the most powerful weapons before the the augmentation and new experimental weapons came along. It is still among the most difficult weapon to be included in machine drops.
This mod revitalizes this unique weapon by removing chaingun damage on players and increasing its damage to make it on par with weapons that benefit from extra damages provided in the Skill/Reward Tree and augmentation but not to the point of making it over-powered.
π‘(02) KVM59-RemovedOnlyChainGunDamageOnPlayer V-8

βTurrets
The homing turrets and portable MG by default despawn in about 60 seconds after firing its first shot. The mod increased the duration. Fire range stays at default of about 232meters. Host can move 350 meters away after which turret lights will disappear but will still fire at enemies. If host steps back to around 283 meters distance from turret, lights will
come back. Turrets will despawn around 372-390 meters away from the
host.
(Only the duration aspect was modded.) Compatible with Jan 2025 Hot Fix.
π‘ (03) Homing Turrets 5mins V-7T
π‘ (03) Homing Turrets 30mins V-7T (NOTE: It actually has 45-mins duration. Several players had reported that this one is not
functioning properly for them and causing problems.)
π‘(03) Homing Turrets Real-30mins by Auto360 V-7T (This is a true 30-mins version. Use it if want 30-mins and also if other version is causing
problems)
π‘ (03) Portable MG Turret 5mins V-7T
π‘ (03) Portable MG Turret 30mins V-7T (It actually has 45-mins duration)
βMedkit
π‘ (04) 6-star MedKit Remove Move Penalty Only V-7U
if you take 4 or more of the below medkits before or during combat it will give more chances of not getting one-shot-killed by harvester or tanks barrage of shots. The auto-heal repeats itself for 2 or 5 minutes.
π‘ (04) 6-star MedKit 2mins Healing Duration V-7U
π‘ (04) 6-star MedKit 5mins Healing Duration V-7U
You can spawn the 6-Star Medical Kit using the radio. See above: βSpawn guns, ammo, schematics points, etc.
βInfinite Skill Points
Since January 2025, the game gives enough skill points until a player can open up all skills sets.
π‘ Improved Infinite Skills Screen V6-Z (Compatible with Jan 2025 Hot Fix)
This behaves just like the normal Skills Tree, but you can unlock additional skills at any time and at any level. However, I will say straight away that 30 points are enough to meet your needs. Also many of the skill's supposed effects are doubtful as they are practically not measurable.
The new Infinite Skill Screen will also show (right of INFINITE) the number of skills you last used after resetting your skills, or it can show the point you earned after level up.

Press R or Buy key to buy skills.
βClear gas mask
π‘ (04) Clear Gas Mask V-8 (New. Use this if you're installing for the first time or if older version V-7Q caused problem)
π‘ (04) Clear Gas Mask V-7Q(Compatible with Jan 2025 Hot Fix)
βAmmo
π‘(04) No Burning Firing Tar Ammo V-7U
Removes the burning of the player when firing Tar ammo. This ammo can slowdown bots.
βSpawn vehicle station
This will allow you to spawn a vehicle station anywhere, including in the DLC island or any other island. If you don't have propane tank, spawn and loot using (NewStyle) RadioSpawnConsumables-SpawnerEquipment mod (see below).
π‘ Spawn Vehicle Station by Propane Tank V-7
βSprint-Stamina and Wider Flashlight mods.
Since July game update issue: Modded (more visible) or unmodded (less visible), a black line appears when you turn on the flashlight, especially in dark areas or if your monitor is at high contrast. The glitch is less noticeable if Field of View is set to 70 or below. Also Any FOV mod will conflict and disable these mods.
This mod will overwrite one another, you can use only one at time. The modded light cast size is not visible to players in multiplayer session without the same or similar mod installed.


π‘ (02) Wider Flashlight Only V-7U
π‘ (02) WiderFlashlight-60SecSprint V-7U
π‘ (02) Wider Flashlight-Inf Sprint V-7U
π‘ (02) Wider Flashlight - Infinite Sprint V-7T
π‘ (02) WiderFlashlight-InfSprint-FOV55 V-7Tb
You can use βRed Dot Fix Percent Zoom 50-400 percent mod to compensate for the smaller target size.

Weapon-Only FOV will be done at the next game update
π‘ (02) WiderFlashlight-InfSprint-GunFOV-Only V-7T(Compatible with Jan hot fix. This is not the extended version so there won't be floating "unheld" items. This mod allows you view more of attire and your held weapons and everything else is normal view.)

βA save file with most safehouses activated but no mission completed.
By Request, we are now making public a save file we use to quickly travel around for specific testing purposes or for playing customized map. Most safehouses are activated (except bunker safehouses needing barcode to activate). However, Tyloveden Fnix base will still show up because of the recent changes in the game. The is the purest save file available. No mission completed. No base attack\defense started. No procedural development mission started. Upon opening, most likely the game will askyou again about End User Agreements as the save file is older than your current date.

The safehouses were activated by actually manually traveling and activating each one.
Download: π‘ NoMissionDoneMostSafehousesOpenNotBarcodedBunker
It will be tempting to jump from safehouse to safehouse because many safehouses are open, but don't do that yet.
As of Dec 2023, it is mandatory that you complete the following missions first:
- It is critical that you follow pop-up game hints, especially during the first mission, Break of Down, in Yttervik. In this game, many missions will get bugged because the pop-up hints and clues were not followed. Do the hints first and loot anything after that to prevent accidentally looting prematurely something that is part or required by a specific mission.
- Activate the recording at Yttervik safehouse to trigger the Therese Mission. This mission will be fully completed at the Sanctuary mission, once you had activated the computer with the correct password.
- The Home Team mission will bring you to Vesslan safe house bunker. After meeting up with Pontus, activate the power generator and activate the Command Center. You can activate the Warboard to display various missions, but I recommend triggering and completing the Building Blocks mission first, which will give you the ability to correctly trigger base attack missions on Fnix bases and build your own base later.
- Go back to Vesslan and trigger and complete the Making Friends mission (this is the Companion mission).
Once the above mentioned critical missions are completed, you can then choose any mission safely, and the many activated safehouses will help you fast travel to many of your destination.
Discontinued Mod
β6-Star KVM no disruptive electric sparks while looking though scope
The devs have incorporated the mods effect in the game. This mod had done its service and is discontinued.



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