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FrenchAuthor: GenesisBravo - Traducteur Des Terres Desolees
OPTIMIZED: Minor script optimizations. This should also address cases where sliding would not work until the game was reloaded.
Version 1.2.1
--- MINOR UPDATE ---
FIXED: Resolved an issue where Actor Velocity Framework may not have been checked properly on some installations.
Version 1.2.0
--- MINOR UPDATE ---
ADDED: New option for the "Sprinting Out Of Combat" module. You can now choose between 0 AP cost or 50% AP cost reduction when not in combat.
CHANGED: Seperated the download into two main files, so your keybinds are not reset when I update the mod. Ensure that you install both files.
FIXED: Fixed an issue where sliding while jumping could cause hovering.
Version 1.1.1
--- MINOR UPDATE ---
FIXED: Fixed an edge case where you could slide while pressing crouch in freecam/photomode.
Version 1.1.0
--- MINOR UPDATE ---
ADDED: Optional secondary keybind for sliding, configurable in EnhancedMovement.ini
ADDED: Placed a link in EnhancedMovement.ini to the pinned post on this page that contains all controller keycodes.
CHANGED: Minor script optimizations.
CHANGED: Various condition improvements and cleanup for perks and abilities
CHANGED: Swimming and sneaking now consume less AP.
CHANGED: Sprint momentum now grants slightly more bonus speed.
CHANGED: Compressed audio files from .wav -> .xwm for smaller filesize.
FIXED: You now correctly start sneaking after finishing a slide in third-person, similar to Starfield.
Version 1.0.0
--- INITIAL RELEASE ---
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OVERVIEW Adds and improves movement mechanics such as sliding, sprinting, directional movement speed, and more. Modular and highly configurable. | This is far better viewed and explained in a video, so enjoy this quick and dirty showcase linked below. |
| ESL-FLAGGED ESM | MINIMAL VANILLA EDITS | INSTALL AT ANY TIME | COMPATIBLE WITH NEARLY EVERYTHING
BREAKDOWN Enhanced Movement is highly modular. Each of these modules can be toggled and configured individually in the MCM at any time. | MODULES - SLIDING - Press your crouch keybind while sprinting at full speed to perform a slide, similar to Call of Duty, Titanfall 2, or Apex Legends. Yes, you can shoot and attack while sliding. Sliding can be configured in the MCM. (Bound to LeftControl by default, you can configure it in EnhancedMovement.ini) (Sliding requires Actor Velocity Framework, and thus requires that you are on last-gen.) | - SPRINT MOMENTUM - You build up a small amount of bonus movement speed while continuously sprinting, which resets when you stop moving. | - DIRECTIONAL MOVEMENT SPEED - You move 25% slower while backpedaling, and you move 15% slower while strafing. Speed multipliers from legendary effects and perks are still applied. | - SPRINTING OUT OF COMBAT - Sprinting costs 0 AP out of combat. | - AP DRAIN WHILE SWIMMING - Swimming drains AP, based on your Endurance. Low Endurance drains more AP. High Endurance drains less AP. | - AP DRAIN WHILE SNEAKING - Sneaking now drains AP, based on your Agility. Low Agility drains more AP. High Agility drains less AP. | - FALL LANDING ANIMATION - When you fall from a large height, your character will stumble briefly, both in first-person and third-person. | RECOMMENDED MODS - Uneducated Shooter - QE Leaning and Gun Inertia - - Weapon Behavior Ironsights movement direction lock fixes and tweaks (3rd person) - - Low Profile Loader - | Have fun!
NOTES This mod DOES work on next-gen, except for the sliding module, due to the Actor Velocity Framework requirement. However, the rest of the mod works perfectly fine on either version. Until Actor Velocity Framework is updated, sliding will not work on next-gen.