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Pyroteknics

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Pyroteknics

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About this mod

Adds 5 new fuseboxes that generate varying levels of power for settlements similar to that of Diamond City's Homeplate that can be used in all your settlements.

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Translations
  • Mandarin
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Description

This mod adds 5 new fuseboxes that generate varying levels of power for settlements similar to that of Diamond City's Homeplate and other creation club content. They function exactly the same as normal power generators but in a nice, neat package that can fit on most walls that you can wire up to your normal power needing items without being bulky or noisy!

There are 2 versions of the mod available, one that requires perks and the other doesn't - more details below. Each fusebox generator has increasingly higher requirements.

What Does It Add?

Adds 5 fusebox power generators with the following stats (the number is the power generated) - expand the spoiler for build requirements:

Fusebox Generator 025

Spoiler:  
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3x Copper
1x Gears
6x Nuclear Material
1x Rubber
5x Steel

Fusebox Generator 050

Spoiler:  
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3x Copper
1x Gears
12x Nuclear Material
1x Rubber
5x Steel
Perk: Science 1

Fusebox Generator 100

Spoiler:  
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1x Fusion Core
3x Copper
1x Gears
18x Nuclear Material
1x Rubber
5x Steel
Perk: Science 2

Fusebox Generator 250

Spoiler:  
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3x Fusion Cores
3x Copper
1x Gears
24x Nuclear Material
1x Rubber
5x Steel
Perk: Science 3

Fusebox Generator 500

Spoiler:  
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5x Fusion Cores
3x Copper
1x Gears
40x Nuclear Material
1x Rubber
5x Steel
Perks: Science 4 and Nuclear Physicist 1


Remember - if you use the 'no perk' version of this mod then the perk requirements in the above details are irrelevant.

Conflicts

There should be none as all these items are brand new using existing models in the game.

My Other Mods

Check out some of my other mods I've made below!