Fallout 4
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Pyroteknics

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Pyroteknics

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About this mod

Improves the Nuka World raider build objects (Pick-Me-Up Station, Booze Still and Tribute Chest) to produce more and additional types of items.

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Description

Ever felt like the raider outposts from Nuka World didn't pull their weight enough with what they could do? This mod improves the Nuka World raider build objects (Pick-Me-Up Station, Booze Still and Tribute Chest) to produce more and extra items.

The Wasteland Warlord perk has been removed from all items so you can build them straight away in raider outposts and the Pick-Me-Up Station can now also be built in settlements as well (the other items do not work correctly in settlements due to how they are coded - they could be placed but no resources are received).

These items are still found under Raider > Resources.

Note: You must collect ALL items in your Pick-Me-Up Station(s) and Tribute Chest each time you visit the settlement/outpost before it generates any more. This
is not a bug with this mod but an underlying issue with them - see the Fallout Wiki page on this.

It is highly recommended to use the Uncapped Settlement Surplus mod so workshops are not capped with the resources these items (and any other settlement producing items including food, scrap and water) produce especially if you go off and do other things for a while before coming back.

What Does It Add?

Changes the following:

Pick-Me-Up Station:
  • Originally this would randonly give 1 chem a day of either Buffout, Jet or Psycho and could store up to 500 per station.
  • Now has a chance to produce 1 (66%) or 2 (33%) chems from either Buffout, Calmex, Daddy-O, Day Tripper, Jet, Med-X, Mentats, Psycho or X-Cell (just 1) with no storage restriction.
  • Can be built in both settlements and raider outposts.
  • Removes Wasteland Warlord perk requirement.

Booze Still:
  • Previously had a 75% chance of producing only 1 vodka per day.
  • Now has a 100% chance to produce either 1 (66%) or 2 (33%) drinks from either Bourbon, Rum, Vodka, Whiskey, Wine or Bobrov's Best Moonshine.
  • Removes Wasteland Warlord perk requirement.
  • Can still only be built in raider outposts due to how the code generates resources.

Tribute Chest:
  • Previously generated random items every 5 days and chance for various items (chems, armour, caps, weapons etc).
  • Now produces items daily. Removed the armour drops but slightly increased other resources as well as a chance to get some medical items and/or grenades.
  • Removes Wasteland Warlord perk requirement.
  • Can still only be built in raider outposts due to how the code generates resources.

Conflicts

  • There should be no conflicts unless you have any other mods that change the raider build objects or their leveled items lists.
  • You may need to place your existing structures into workshop and place them again.

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