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Shiagur

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Shiagur42

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About this mod

Wanna make power armor animations in Blender?
This is a Blender Rig for Power Armor Animations and accompanying guide.
Included are: a Blender file, Havok setting, Skeletons for Havok tools and conversions.
And a link to my guide.

Requirements
Permissions and credits
Changelogs
Hello there.

With this rig and accompanying guide, you will be able to make your own 3rd person power armor animations in Blender

Don't believe me? Here is an example of an Animation made with this Rig
Not convinced yet? Here is a weapon animation

Now you can make all the animations and poses that were previously only possible with 3dsMax,
like Story Action Poses, made by the wonderful EngineGaming



Version 2.0 Automation Update!
Now comes with a python script that automates all the tedious import and export and attachment steps.
That includes Annotations, which are now handled via pose markers,
import and export filepaths,
editing imported animations to be the right speed etc.,
Weapon attachments to the bones and each other.



Please make sure to thoroughly read the document linked below.

https://docs.google.com/document/d/1wIyKkPsvuPtR6B2ODGnIHMcGkaCOEm04cq3yC86mY98/edit?usp=sharing

It has all the instructions for the rig and how to use it. This is not an animation tutorial so previous knowledge of Blender animation is required.


If you have feedback, suggestions, problems, etc. please contact me: 
on my Discord server (https://discord.gg/5ydKyYSy6U)
Here on Nexus 
Or leave a comment on the Google doc.


Requires:

Blender (4.1)  https://www.blender.org/
Havok Content Tools 2014 64-bit (either version 1.0 or 1.1. I use 1.1) 
FBX Importer (https://www.nexusmods.com/fallout4/mods/59849?tab=description)
F4AK_HKXPackUI, which can be found in the tools folder in F4AK_HKXPackUI (https://www.nexusmods.com/fallout4/mods/16694/?tab=description)
A text editor with xml support like
Notepad++ (https://notepad-plus-plus.org/downloads/)
Or Visual Studio Code (https://code.visualstudio.com/)
Autodesk FBX Converter (https://aps.autodesk.com/developer/overview/fbx-converter-archives)
A .ba2 Archive extractor, of your choice:
Bethesda Archive Extractor (https://www.nexusmods.com/fallout4/mods/78)
Or BSA Browser (https://www.nexusmods.com/fallout4/mods/17061)
Or Bethesda's very own Archive2 (Creation Kit required. In your Fallout 4 folder, in the Tools folder)
Or BSArchPro (https://www.nexusmods.com/fallout4/mods/63243)
PyNifly (https://github.com/BadDogSkyrim/PyNifly/releases)

Credits and thanks: 

EngineGaming for Beta reading / testing
Bethesda
Blender Foundation
The providers of the linked tools


My other Mods