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Last updated
Original upload
Created by
ShiagurUploaded by
Shiagur42Virus scan
Activity logs
This page was last updated on 05 May 2025, 9:19PM
- Changelogs
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Version 2.6.0
- !!! IMPORTANT !!! The code for annotations has been completely rewritten, which means that old annotations need to be synced with the new system. A big red syncing button shows up when the number of annotations and pose markers doesn't match, which you have to press for every animation.
- Added rudimentary support for sounds that move with the annotations.
- Added button to sort annotations by frame.
- Added button to add a new SoundPlay Annotation that lets you select and change the sound file, and has a volume slider.
- Completely rewrote annotation code. Changes to pose markers no longer affect annotations.
- Added word wrapping to some longer warning and error texts.
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Version 2.5.8
- Added new Time stretching switcher. With this you can watch your animation in slow-motion or fast-forward.
- Fixed import completely stopping at the first failed import instead of skipping to the following file.
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Version 2.5.7BETA
- Added some checks for newer updates to warn the user that the newest version might not behave correctly.
- Fixed framerate switch buttons not updating when switching between actions.
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Version 2.5.6BETA
- Changed the Attachment script to make it compatible with the newest Pynifly version.
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Version 2.5.5BETA
- Added a missing configuration file which lead to the export failing.
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Version 2.5.4BETA
- -- Fixed IK-FK Snapping not keyframing rotations.
- -- Fixed some bones wrong rotation mode.
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Version 2.5.3BETA
- Fixed Attachments with numbers in their name, like WeaponMagazine2, sometimes not attaching to the corresponding bone.
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Version 2.5.1BETA
- Added experimental support for paired animations.
- Added a new 3rd Person rig for the Paired Animation Partner. (Human only)
- Added FPS toggles that range from 30 to 480 FPS.
- Added After export duration change for animations. That means the animation gets stretched or compressed without changing the framerate.
- Exporting with the action name now automatically removes the numbers at the end (.001 for example) and anything within [square brackets] so that means whatever size in [these] will get deleted.
- Turned the driver panels into movable bones and made them white for better visibility.
- Framerate should now automatically change when you change Animations/Actions.
- Added the Weapon bones and IK hand targets to IK-FK snapping.
- Fixed animation name losing '_' characters. (Abc_xyz was renamed to Abc xyz)
- Fixed right foot for the fixed bone constraint.
- Fixed uncompressed animations not exporting annotations.
- Fixed exporting without action name not working properly.
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Version 2.3.0
- Added new IK - FK snapping feature, which can be found in the Animation Panel in pose-mode.
- First person compression is now 48 bit for less jitter.
- Added uncompressed first-person animation preset if 48 is still too jittery.
- Attachment Panel now only shows up in object-mode and Animation Panel, with the Annotation and new IK-FK Switch Panels, in pose-mode.
- Changed attachment stuff so more parent - child combinations work.
- Some UI changes for less clutter and better readability.
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Version 2.1.4
- I forgor to add the replacer material.
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Version 2.1.3
- Added mostly functional Undo support for the panel buttons.
- Added Error message that warns you if your filepath is too long for the tools to function.
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Version 2.1.2
- hotfix 2: fixed bug where the imported animation names still have their .hkx suffix.
- removed dead drivers.
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Version 2.1.1
- Hotfix: redid the subprocess commands to hopefully work now.
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Version 2.1
- Support for import of multiple animations at once added.
- Added function to remove a part in the Attachments Panel.
- Added function to detach a part in the Attachments Panel.
- Added function to hide and unhide part empties in the Attachments Panel.
- Added function to replace the material of the selected part with a generic grey one in the Attachments Panel.
- Added T-Pose.
- Textures are not in the assets folder, instead of packed into the .blend file for smaller file size.
- Lot's of bug fixes, user error prevention, and error messages.
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Version 2.0.1
- Fixed little bug that occured when object names are too short.
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Version 2.0
- Remade from scratch to use the same settings, bone orientations, and drivers as the human rig.
- Added Hellfire Power Armor.
- Added X-02 Enclave Power Armor.
- Added python script to automate import, export, annotations, and nif attachments.
- removed buggy "Child of" Constraints and replaced them with "Copy transforms" constraints with some more target bones.
- Reupload because TMP folder was missing.
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Version 1.5
- Replaced skeleton files to make sure they are correct.
- Disabled face orientation.
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Version 1.4
- Fixed the missing cubemap in rendered view.
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Version 1.3BETA
- Fixed Toes turning with the rest of the rig when "Floor" is enabled.
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Version 1.2BETA
- Added the other Power Armors with (muddy) textures.
- Removed the .blend1 file cause I didn't know it was a backup.
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Version 1.1BETA
- Made FK Bones more visible and protrude out of the armor.
- All bone collections, except "hide" are now on by default.
- More writing in the google doc.
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Version 1.0BETA
- Initial Release
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- Author's activity
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May 2025
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05 May 2025, 9:19PM | Action by: Shiagur42
Attribute change
'Name changed to \'Blender Power Armor Animation Rig and Guide 2.6.0 Sound update\'.'
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05 May 2025, 9:17PM | Action by: Shiagur42
Attribute change
'File \'Blender Animation Rig Power Armor\' category changed to Old versions.'
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05 May 2025, 9:16PM | Action by: Shiagur42
Changelog added
'Change log added for version 2.6.0'
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05 May 2025, 9:15PM | Action by: Shiagur42
File added
'Blender Animation Rig Power Armor [version 2.6.0]'
March 2025
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30 Mar 2025, 8:27PM | Action by: Shiagur42
Changelog added
'Change log added for version 2.5.8'
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30 Mar 2025, 8:26PM | Action by: Shiagur42
File added
'Blender Animation Rig Power Armor [version 2.5.8]'
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24 Mar 2025, 11:39PM | Action by: Shiagur42
Changelog added
'Change log added for version 2.5.7BETA'
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24 Mar 2025, 11:37PM | Action by: Shiagur42
File added
'Blender Animation Rig Power Armor [version 2.5.7BETA]'
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24 Mar 2025, 4:44PM | Action by: Shiagur42
Changelog added
'Change log added for version 2.5.6BETA'
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24 Mar 2025, 4:44PM | Action by: Shiagur42
File added
'Blender Animation Rig Power Armor [version 2.5.6BETA]'
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24 Mar 2025, 2:19PM | Action by: Shiagur42
Changelog added
'Change log added for version 2.5.5BETA'
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24 Mar 2025, 2:17PM | Action by: Shiagur42
File added
'Blender Animation Rig Power Armor [version 2.5.5BETA]'
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23 Mar 2025, 6:31PM | Action by: Shiagur42
Changelog added
'Change log added for version 2.5.4BETA'
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23 Mar 2025, 6:29PM | Action by: Shiagur42
File added
'Blender Animation Rig 2.5.4 BETA Power Armor [version 2.5.4BETA]'
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23 Mar 2025, 4:19PM | Action by: Shiagur42
Attribute change
'File \'Blender Animation Rig 2.3.0 Power Armor\' category changed to Old versions.'
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23 Mar 2025, 4:18PM | Action by: Shiagur42
Changelog added
'Change log added for version 2.5.3BETA'
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23 Mar 2025, 4:18PM | Action by: Shiagur42
File added
'Blender Animation Rig 2.5.3 BETA Power Armor [version 2.5.3BETA]'
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21 Mar 2025, 6:23AM | Action by: Shiagur42
Attribute change
'File \'Blender Animation Rig 2.5.1 BETA Power Armor\' description changed.'
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21 Mar 2025, 6:16AM | Action by: Shiagur42
Attribute change
'File \'Blender Animation Rig 2.5.1 BETA Power Armor\' description changed.'
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21 Mar 2025, 6:00AM | Action by: Shiagur42
Attribute change
'Name changed to \'Blender Power Armor Animation Rig and Guide 2.5 Paired Update\'.'
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- Mod page activity
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May 2025
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06 May 2025, 2:31PM | Action by: NuckNuck4
Tracked
Blender Power Armor Animation Rig and Guide 2.6.0 Sound update
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05 May 2025, 9:40PM | Action by: Squirrel97
Endorsed
'Blender Power Armor Animation Rig and Guide 2.6.0 Sound update'
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04 May 2025, 11:12PM | Action by: ChristusRexEst
Untracked
'Blender Power Armor Animation Rig and Guide 2.5 Paired Update'
April 2025
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30 Apr 2025, 10:11PM | Action by: lalos
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'Blender Power Armor Animation Rig and Guide 2.5 Paired Update'
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28 Apr 2025, 8:34PM | Action by: Asrialthe6th
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26 Apr 2025, 9:27PM | Action by: ChristusRexEst
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'Blender Power Armor Animation Rig and Guide 2.5 Paired Update'
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21 Apr 2025, 7:55AM | Action by: Deleted249434997User
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20 Apr 2025, 11:12PM | Action by: Deleted249434997User
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'Blender Power Armor Animation Rig and Guide 2.5 Paired Update'
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19 Apr 2025, 9:27AM | Action by: Deleted244420289User
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'Blender Power Armor Animation Rig and Guide 2.5 Paired Update'
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17 Apr 2025, 6:08AM | Action by: BlerdLion
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17 Apr 2025, 1:44AM | Action by: TheCrawlingDark
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16 Apr 2025, 7:48PM | Action by: coralfang
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'Blender Power Armor Animation Rig and Guide 2.5 Paired Update'
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11 Apr 2025, 6:03PM | Action by: dpillari
Endorsed
'Blender Power Armor Animation Rig and Guide 2.5 Paired Update'
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10 Apr 2025, 4:53AM | Action by: Wolfxza7
Endorsed
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09 Apr 2025, 3:17AM | Action by: dostiCMD08
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'Blender Power Armor Animation Rig and Guide 2.5 Paired Update'
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05 Apr 2025, 1:45AM | Action by: DKhanno
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'Blender Power Armor Animation Rig and Guide 2.5 Paired Update'
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01 Apr 2025, 12:48PM | Action by: TestamExoTallica
Endorsed
'Blender Power Armor Animation Rig and Guide 2.5 Paired Update'
March 2025
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31 Mar 2025, 5:18AM | Action by: Shadowofthedamn17
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'Blender Power Armor Animation Rig and Guide 2.5 Paired Update'
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26 Mar 2025, 6:47PM | Action by: GrumpGamey91
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Blender Power Armor Animation Rig and Guide 2.5 Paired Update
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24 Mar 2025, 7:29PM | Action by: eversiodalso
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'Blender Power Armor Animation Rig and Guide 2.5 Paired Update'
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