Fallout 4

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street79

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street79

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About this mod

Adds a new interior settlement based on the Nuka-Cade cell. Perfect for building your own underground club!

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Detailed description:

  • Based on the Nuka-Cade cell. Cleaned everything and placed some furnitures and decorations to make a better first impression. But you can scrap them all, if you want.

  • The club is hidden somewhere in the woods north-west of Vault 111. But you can also fast-travel there from the beginning. The two doors inside the club leads you back to Diamond City and Goodneighbor.

  • Moved the workbench out of sight to spare the space. If you need access to the workshop container, just build a crafting workbench.

  • Placed a hidden fusebox, that gives you all your settlement needs (food, water, beds, power, defence and happiness).

  • Works as a full settlement with all features, only settlement-attacks are disabled.

  • Added a black cat to the club, which is sandboxing the whole area.


Recommendations:

  • If you need the workshop workbench and want to move it:
Move Workshop Markers by SKK

  • If you want louder workshop radios:
Louder Workshop Radio

  • And of course a good radio-replacer of your choice...


Changelog v3.1:

  • Minor bugfixes.


Changelog v3.0:

  • Removed some material swaps to clean the place a litte bit more.

  • Added and changed some decorations.

  • Added some addons, that place items from other mods.


  • Minor bugfixes.


Changelog v2.3:

  • Minor bugfixes.


Changelog v2.2:

  • Changed the floor- and wall-textures in the backroom.


Changelog v2.1:

  • Minor bugfixes.


Changelog v2.0:

  • Reworked all the navigation-meshes.

  • Added light-sources to the rooms.

  • Added some more furnitures and decorations.

  • Placed a bell on the counter, which will call your settlers.

  • Placed a safe below the counter, which contains some shipments of resources.


Frequently asked questions:

  • "Can I install this mod with my preferred mod-manager?"
"Yes."

  • "Is this mod compatible with previous versions of this mod?"
"Not compatible with version 1.0."

  • "Is this mod compatible with all the other mods I've installed?"
"Yes, probably."

  • "What happens when I uninstall this mod?"
"Why would you do that?"

  • "What are your plans for the future?"
"Coffee."

  • "Do you have any other plans about this mod?"
"Maybe adding some gimmicks, but let me think about it... No. Just coffee."