Fallout 4
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BenRierimanu

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BenRierimanu

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About this mod

The development side of PRP. Here their be dragons and broken stuff.

If you are a typical player and are afraid of danger and development, you want the stable branch instead.

Requirements
Permissions and credits
[ PRP-Stable | PRP-Unstable | PRP-SS2 | PRP-Vault120 | PRP-XB1 ]

If you don't know what the PRP Project is or what it does, you don't want anything on this mod page, click PRP-Stable above or PRP-XB1 if you are an XBox 1 player.

This is the new home for development Previsibine Repair Pack builds. As always, the changelog can be found here, and the support discord is here.

Q: Does the mod still require UF4OP?
A: Yep. Assume the current version.

Q: I see a second dev archive, what's that for?
A: Generated plugins like CombinedObjects and Previs as per the process as described on git. Intended for development, if you are strictly testing, it can be skipped.

Q: Can I use these builds in a live playthrough?
A: It's VERY not recommended as builds are not guaranteed to be save safe, but if you have no external patches that depend on either PPF.esm or PRP.esp and have no worldspace or interior cell changing mods (anything that adds objects or is otherwise precombine safe is fine to use), you can technically get away with it, but treat any build on this mod page as unsafe. If you want save safety, stick with the stable builds.

Q: I've found a new bug, where do I report it?
A: If you are in discord, the bugs channel, if you don't have access to it, post about it on the mod posts page along with your current version and the closest selectable reference so I can find it. This information also applies if you are using the stable builds.