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4estGimp

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4estGimp

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38 comments

  1. Renaldlenhoff
    Renaldlenhoff
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    Hello
    Atom's Glory Threads is normaly include in Sim Settlements Atom's Glory Liberator Faction Pack y/n ?
    if yes : can you add a new requirements plz
    if not :i want to now if there is  a way to reduce the esm/esp count

    Thank you (merci)
    1. 4estGimp
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      No idea - I don't use SS2.
  2. Clievile
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    Says im missing "CF_AtomicWarlord.esp"  and I have no idea where to get that.

    I'm doing the no CoA Overhaul version of the process.

    I have SOTS+SOTS Optimization which have CoA in them, is all of this truly incompatible?
    1. 4estGimp
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      I made this for SotS Atom's Storm.

      Check Requirements and Instructions on the main page.  It sounds like you have the wrong SotS and grabbed the patch which requires CoA.
    2. Clievile
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      I have the beta version that the SOTS optimization patch mod called for.
    3. 4estGimp
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      You have the wrong SotS.
      This mod is made for Sots Atom's Storm. 
      You installed SotS Optimization which is not part of this installation in any way.  The old beta SotS is not part of this installation.

      See the main page and follow those instructions.
    4. Clievile
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      I figured out the issue.

      I came back to this game after years, I was unaware that Atom Storm contained SOTS itself.

      Thank you for your patience.
  3. At0micAng3l
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    So with this mod will the CoA overhaul mods armors spawn naturally in the world on Children of Atom in the Glowing Sea? i previously had the original SotS and an optimization mod that did that but got rid of both for Atoms Storm and now im trying to figure out how to make is so i can get armors like the Dread Inquisitor armor without needing to wait till late game to craft it
    1. 4estGimp
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      Yes - all are made to spawn.

      Here's some food for thought:

      The way I like to run the Glowing Sea area and Children of Atom faction:

      1) South of the Sea Atom's Storm - In a quest section about 15-20% from the top of my load order.  Don't
      forget to move the SotS Previs file to the end of the load order.
      .
      .
      Mid Load Order
      2) Children of Atom Power Armor
      3) 4estGimp - Children of Atom PA INNR and ini for Complex Sorter
      4) Church of Atom Overhaul
           - CoA Overhaul CBBE Patch (I just use EVB and don't run CBBE patches anymore)
           - CBBE Crimpson Stalker CoAO Edit
           - CBBE NS (No Shoe) TEst Fix .osb file
      5) Atom's Glory Threads - CBBE (again - I just use EVB these days)
      6) 4estGimp - Atoms Glory Threads SotS Atoms Storm CoA - Yes, it integrates all 3! - (the second download)
      7) RADICAL - COA Addons
      8) 4estGimp - CR - Radical COA Addons
      9) Children of Atom Settlers - A few sections lower with SS1 (yes I still play one) and settlement mods
  4. Mustang052484
    Mustang052484
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    Holy sht man. The amount of work you put in to get a lot of these older mods to work well today is incredible. Massive props to you, you deserve recognition.
  5. PixelHeadMods
    PixelHeadMods
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    Hey 4estGimp Does this work with SotS 1.7?
    1. 4estGimp
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      It should work fine.
    2. PixelHeadMods
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      Thanks , awesome mods n fixes btw
  6. Rorax
    Rorax
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    Do you think 4est in your wise and mighty wisdom that you would do a patch to go along with Radical. Because damn. Radical and South of the Sea would be BEST FRIENDS
    1. Loveriot
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      facts
    2. 4estGimp
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      They are already compatible.  I've just not done anything to make RADICAL items inject into SotS Leveled Lists.
    3. Rorax
      Rorax
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      Thats what I meant to be honest. Having Radical Fanatics e.t.c being able to spawn in SOTS Atom Compounds, SOTS fantatics being part of Radical patrols, so on and so forth. 
  7. MarkusTay
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    Hey, whats up? Me again. LOL
    Not exactly on-topic*, but since you seem to be 'the expert' (or at least, the only one who's work I am familiar with), maybe you can point me in the right direction? *NOW it IS on-topic as per the 3rd edit.
    I can't use Atom's Glory Threads because I am currently not running CBBE (I love CBBE, but I am trying to resolve some issues and am keeping my LO as light as possible). I do want to use SotS and Church of Atom, and it seems lots of people do it just fine... but I get radroaches. As in, sometimes groups of CoA spawn in with the name 'radroach'. They look human (and use CoA dialogue, which is how I know what faction they are from), but they have no weapons or gear (naked). And they can't even attack - they try to lung at me but it does nothing (sort of like a radroach).
    Obviously I have a conflict, and the game can't find some references (the default is radroach). But when I go into FO4Edit, the only conflict I see with the CoA LL spawn list is LiF - which is why I come to you. I tried doing what I normally do - setting LiF as the master and dragging the one reference over, but it won't 'take'. It refuses to put the references in even with LiF set as the master. I am unfamiliar how scripts work, and since that reference is to add the marine armor stuff to the CoA via injection, it has to be the thing that's messing me up
    On the LiS page is says that if another mod overwrites what LiF does, "you have to make a patch". Now that just confuses the heck out of me, because I thought the whole point of injection was so you didn't have to do merge-patches? And at the end of the day, I am still not positive that's the problem (but its the only red I see in the spawn lists, unless something weird is going on with another spawn mod's scripts (like WotC). So basically, where can I go to find out precisely how injection works, and WHY I have to still do patches when I thought injection resolves that?

    EDIT1: And yes, I have tried rearranging my LO several times, but I still get them, albeit not as frequently as I used to (it doesn't happen every time).
    EDIT2: I had 'LiS' instead of 'LiF' everywhere I typed it - my bad.

    EDIT3:
    Okay, so I finally realized I do NOT need to be using CBBE to use Atom's Glory Threads, so I installed it, and this, in the order you have in the description (minus the CBBE stuff of course), and I am still getting naked 'radroaches'. This is making me nuts.
  8. CloudLamda
    CloudLamda
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    Hey 4est, merry new year! Jw does this affect the Child of Atom NPCs you encounter out in the Commonwealth or is it strictly the lot within the Glowing Sea/Atoms Storm?
    1. 4estGimp
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      Gordon.... put down the crowbar.
    2. CloudLamda
      CloudLamda
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      I understood that reference
  9. ShawnAdam8276
    ShawnAdam8276
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  10. drevviken
    drevviken
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    Just out of curiosity... was there a reason you choose to make patch for Atom's storm instead of this one? AS have some PRP issues currently and I'm thinking of trying the latter. Just wondering if you found something particular that made you make your choice. 
    1. 4estGimp
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      The other one has what, 150+ deleted navmesh?  I won't go near that.
    2. drevviken
      drevviken
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      Those are addressed since may.... :)
    3. 4estGimp
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      nope - they still exist.  "Addressed" does not cut it for me.
    4. 4estGimp
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      Hap spent 6 months making new navmesh and remapping the tunnels and areas into a logical flow.  It is the stronger mod in my opinion.
    5. drevviken
      drevviken
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      Well I asked your opinion because I respect it and this is the kind of information I was looking for so I'm switching back to Atom's storm. The current PRP issues are very small in scale.