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m8r98a4f2

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45 comments

  1. JayDeli
    JayDeli
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    this MCM addon is for True Storms version 1.4.1 and i just noticed True Storms got updated to version 1.4.2. im going to see if this MCM addon still works with the new version. btw thank u for all your MCM addons, i use a lot of them they r a big help.

    Update: i just messed around in game for a couple hours and the MCM settings looked to still work with version 1.4.2
    1. BobFnord
      BobFnord
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      Thanks for checking that out for everyone!
    2. AstroGazer
      AstroGazer
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      thanks for letting us know.
    3. gluestickkkkk
      gluestickkkkk
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      Hat down to u sir ! 
    4. Hammerhead96
      Hammerhead96
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      Thank You!
      Kudos!
    5. MaxDrechsler
      MaxDrechsler
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      P.S. use MCM beta-version
    6. KzumG
      KzumG
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      thanks a lot!
  2. TempGameFreak
    TempGameFreak
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    I have a quick question, will this work with the mod Weather Synergy - True Storms and Vivid Weathers Merge Patch ? I really don't like having a lot of clutter in my Pip-boy... lol
  3. Weevah
    Weevah
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    working well, thx for this addon
  4. Wyrnox
    Wyrnox
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    Hello! I've left this question in the posts of NAC X - True Storms compatibility patch , but noone seems to know anything about it... or simply don't want to reply on it, so will ask it here in hopes of someone to help me. I'm using MCM settings for both NAC X  and True Storms and well bunch of other MCM settings which cleared almost all holotapes from my inventory (Thank you m8r98a4f2? !). True Storms has a holotape which you can use and/or throw it away no problem, but if you'll add NAC X - True Storms patch then this holotape will appear in your inventory again after sometime and it continues to appear no matter how many times you drop it. I've tried to tinker around in FO4Edit, deleted a few holotape records but none seems to fix this problem. Slowly getting to the point of using only one weather mod, but damn, they're both so good...
    1. VikMorroHun
      VikMorroHun
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      Why is it a problem if you have an extra holotape in your inventory?
    2. Wyrnox
      Wyrnox
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      Well, it’s not that much of a problem anymore, just inconvenience. Trying to get rid of all holotapes and make all settings to be in MCM.
    3. Exoclyps
      Exoclyps
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      Isn't the whole point of these mods to get rid of the holotapes? So makes sense that such a feature like this would be desired.
    4. Wyrnox
      Wyrnox
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      @Exoclyps
      So true. Especially due to the fact that it's the only holotape left in my inventory...
    5. EddieTheHead666
      EddieTheHead666
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      @Wyrnox
      Did you find any solution for this? Having the same problem atm.
    6. Wyrnox
      Wyrnox
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      @EddieTheHead666
      Na, was searching for some time, deleted bunch of records via FO4Edit with no luck, took a pause for now while getting my LO in order. Will get back to it later and post a solution if i'll find one, unless someone will fix it before me.
    7. m8r98a4f2
      m8r98a4f2
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      The best solution to hide a item is to make it unplayable by giving it the corresponding record header flag. You can see that technique in action in the optional NAC X hide armor menu item esp coming with the NAC X MCM. Simply open it in FO4Edit, find the one change in the record, and apply that change to the holotape you like to hide as well.
    8. Wyrnox
      Wyrnox
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      @m8r98a4f2
      Will try that, thanks!
  5. spacefiddle
    spacefiddle
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    Ahaha i see you preserved the typo i ragged him about for years that he never fixed.... "ghoul hoard" xD

    Seriously tho thanks for this
    1. m8r98a4f2
      m8r98a4f2
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      I have thought it is intended to be named like that
    2. spacefiddle
      spacefiddle
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      Nope - years ago he helped me with a mod of my own, and i tested the earliest version of the ghoul features. "Hoard" means " to collect" or "to gather large amounts of" as a verb, and "a stash" or "a trove" if a noun (like a dragon's hoard).

      It's supposed to be "Horde" in all cases - just a typo he swore he'd fix eventually when I pointed it out to him, hehe. Sadly he went inactive shortly thereafter. 

      (The earliest version also let ghouls spawn in the Crater of Atom. The Children of Atom are only armed with radiation weapons. Hilarity ensued.... when testing, when you go to speak to the priestess looking for Virgil, ghouls would spawn and slaughter everyone inlcuding the quest npcs lol. Fortunately once i told him, before he went inactive, he made the Crater an exclusion zone for spawns lol).
    3. m8r98a4f2
      m8r98a4f2
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      Typo is fixed in 1.4.1-r4
  6. TheSmokingBong
    TheSmokingBong
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    Just saw that Life in the Ruins updated and included this in 3.1 and I distinctly remember around this time last month openly wondering why this didn't exist yet. 

    Now it does. Long, long, long overdue but its here now.
  7. Mimicry
    Mimicry
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    Having an issue with MCM Settings Manager being unable to save the setting for Ghoul Horde chance.
    1. m8r98a4f2
      m8r98a4f2
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      The problem is that True Storms set a default value for the settings when the main switch is turned on. Because thats a script which executing can be somewhat delayed it can overwrite the previous settings.
      But simply applying the MCMSM slot/preset a second time shortly after fixes it!
  8. MajorDick
    MajorDick
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    WOW!  Christmas came early this year.  Thank you for sharing your work/mod, much appreciated.
    1. m8r98a4f2
      m8r98a4f2
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      Happy Christmas
      You're welcome!
  9. deleted144912903
    deleted144912903
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    Hi, do you take requests? Because I hope you or someone else could make a MCM settings for Vivid Weathers
    1. m8r98a4f2
      m8r98a4f2
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  10. AWOfive
    AWOfive
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    I hope someone makes an MCM addon for NAC X which removes its holotape and inventory manager
    1. m8r98a4f2
      m8r98a4f2
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      The NACX MCM have a optional plugin since the last update, which hides the armor menu item