Fallout 4
0 of 0

File information

Last updated

Original upload

Created by

Mortercotic - Reaper0666 - Aogara

Uploaded by

aogara

Virus scan

Safe to use

Tags for this mod

13 comments

  1. Fisiu
    Fisiu
    • member
    • 0 kudos
    Locked
    Sticky
    Thx this is great.

    Want to nerf armorsmith extended somehow, I'm wondering about the tweak patch option.

    What does it actually do to the clothing, anything at all? It says that the full LOST option in the lost VIS-G patch covering armor/biped slot is not compatible with AE and degrades it, I get that. However the AE LSOT tweak patch does it nerf anything more than is in the description?

    And I also noticed that the add scopes version says 2.5.0 in the installer. 2.5.1 is the one out on nexusmods, it was uploaded the same day as 2.5.0 which is archived , seems like the author archived it because something was wrong with it. Should it be 2.5.1 and that it was a typing error made in the installer?

    Thanks for the great work, haven't played fallout for many years now I've spent 1000 of hours modding and not actually playing since I wan't to create a perfect modded version before I start my journey. Glad to see some people committed to making the game better since bethesda stumbled before the finish
    line.

    1. aogara
      aogara
      • premium
      • 102 kudos
      Hi there,

      Tweaks plugin :
      Very basically : LOST AWKCR VIS-G tweaks are either similar as in Armorsmith Extended (AE)  or made to compensate the mechanisms provided by AE to buff clothes and armors. So I skipped all those tweaks except for those witch still made sense.

      More details in the README here
  2. Radlad2277
    Radlad2277
    • member
    • 0 kudos
    Locked
    Sticky
    Hey, just want to make sure: does this require all the listed mods, or can it work without all of them? Just wanted to check, because i have a few of these mods but not all of them, and I don't want to have to download every last one.

    Regardless, thanks for your effort in putting this together!
    1. aogara
      aogara
      • premium
      • 102 kudos
      Hi, No most of them are linked because of the patches.

      All what's required is :
      - All the DLCs
      - Armor and Weapon Keywords Community Resource (AWKCR)
        by Gambit77 - Thirdstorm - Valdacil
      - Armorsmith Extended
        by Gambit77
      - VIS-G Item Sorting
        by Gambit77 - Gernash - Valdacil - Neanka - Thirdstorm - Omega9380 - Spherikal - Khaibit

      (+) ONE of these UI mods :
      - DEF_UI
        by Neanka - Valdacil - Old Nick - ParasiteX - sekoms
      - The FallUI series
      + VIS-G and FallUI Item Sorter Hybrid (Tag Configuration)  by m8r98a4f2
  3. Apis4
    Apis4
    • member
    • 9 kudos
    I am confused, I am not using VISG or whatever, or Weaponsmith.... but I AM using KeyWords and Armoursmith, and I want patches for some armour that are here, does that mean I cannot get them, if I do not also have Weaponsmith and Sorting mod, and then a UI mod? 

    Some of my armours have standalone patches, for AE, on the AE page.... and some have them on the DL page..... but some have neither, and this is the only places patches are available.

    Does this mean if I want those armours no to conflict, and work properly whilst I have AE installed, I need to get them here, so need all the dependencies of this mod? 
    1. aogara
      aogara
      • premium
      • 102 kudos
      Sorry for the late rely.


      • VIS-G is not a hard requirement, more like a higly recommend one since the tag used are those of AWKCR/VIS-G. You could still use them without item sorder or a HUD not mentionned, but you might get some oddities with tags in full text instead of icons.
        The hard requirements are AWKCR and AE.
      • If you do not use Weaponsmith Extended, do not choose the WE variants provided within this mod, just use the "default" one from it. WE variants are scarce, so the plugins are mostly AWKCR + AE compatible only
      • Except when specified in the mod, no additional AWKCR/AE/WE patches are required (plugins requiring other patches are scarce too). Those provided in this mod will be enough and will override (or be overrided depening on you rload order by) the other patches.
    2. mirzotti
      mirzotti
      • member
      • 0 kudos
      İ have lots of mods armors and weapons in my lo too, im using ar and awkcr, i have daks attachment pack, İf i dont use visg, but i download all the patches i need for other mods, can i generate complex patch to use in fall ui? Complex sorter plugin options have vis g choice does it matter?
  4. Soulskulptor
    Soulskulptor
    • member
    • 0 kudos
    is it safe to use the patchs from this alongside the non-ae lost patches for the Cross armor mods? been getting an issue with the Brotherhood recon overcoat just being sleeves (and weirdly causing a mannaquins head to go disappear when it's equipped)
    1. aogara
      aogara
      • premium
      • 102 kudos
      Hi there,

      They might not go alongside. These patches overrides the Non-AE version made by Mortecotic and have no back compatibility to other Non-AE patches made by other modders.
      Could you let me know which patches you use (only the one from Mortecotic, more ...) so I can investigate further ?
  5. handshawk
    handshawk
    • supporter
    • 6 kudos
    Hi. I use a couple of these. Thank you for creating them.

    Are you planning to update to UFO4P 2.1.4? I'm not sure if your tweaks need to be updated for that. Mortercotic had to update the LOST tweaks.
    1. aogara
      aogara
      • premium
      • 102 kudos
      Hi Handshawk,

      Well, I could be wrong but I haven't noticed any conflicts with UFO4P in it, so no, I dont think there is a need for it.
      The tweaks I provide in this mod is extremely lightweight. For info : the only item included in it that plugin  that cross with UFO4P is the mining helmet.

      Still, I've released a hotfix du to an inconsistency in the helmet dynamic naming (INNR) taht Mortercotic had solved times ago but that I failed to notice. thanks to your question I was able to spot it :) .

      Anyway, if anyone find an inconsistency or spot a missing element, please report it in the [Bugs] section and I'll take a look at it.
  6. Derisat
    Derisat
    • premium
    • 2 kudos
    Where is the CROSS 2077 armor crafted? it's not in the cyber crafter or the chemistry bench. can't find it in the armorsmtih bench either
    1. aogara
      aogara
      • premium
      • 102 kudos
      The 2077 armor can be found in the "OUTFITS - ATOM CATS" section in the AWKCR Workbench.
      This was influenced by Look At Me - Atom Cats Edition (not required)