Fallout 4

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Scail

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Scail

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About this mod

Classic hunting rifle Mothman/Colt Rangemaster in several variants and M-3 lever shotgun appeared in the Commonwealth.

Requirements
Permissions and credits
Donations
Important note:
For the third-person animations to work correctly, you need to download the Rangemaster Anims Fix file

I'll just say a few words about the features of this mod. The first is the flashlights, its change automatically when you take out a weapon installed flashlight will be turned on. When you remove the weapon, the flashlight turns off and Pip-Boy backlight will be works.



Now I'll tell you a little about the shotgun. Well, the first thing you need to install M-3 on Sentinel is actually the M-3 itself. Yes, it will not work to make a shotgun out of improvised junk. Next, how the installed shotgun works. Changing weapons occurs by using a melee attack. More correctly, the change of weapons replaces this attack. Paired melee animations continue to work.



I also came across the fact that some people wrote to me about a bug with a folding stock. Something from the series "I have a bug the folding stock is folded" or "This stock is useless because it is folded". Yes, it is folded, but when equipped with weapons, it unfolds. And I also added a regular recoil stock.




https://www.nexusmods.com/fallout4/mods/57194/

The system from JUNK LAND FIREARMS mod (by Monkey Depot) was taken as a basis for all weapon and flashlight switches.

Rangemaster:

Version: 1.1

What fix:

Version: 1.1

- Fixed third-person animations of M-3 shotgun
- Fixed folding stock animations for Rangemaster Sentinel and Rangemaster rifles
- Fixed third-person Power Armor animations for Rangemaster Sentinel rifle
- Fixed a bug that made it impossible to install a red tape on some magazines
- Fixed a bug that made it impossible to install a flashlight on some scopes
- Fixed some minor bugs
- Fixed minor errors in the texts
- Some names have been changed
- Changed the script responsible for switching modes of weapons and flashlights (removed the limit on the number of rifles in the inventory, now there can be more than one)

What adds:

Version: 1.1

- New stock for M-3 shotgun
- New muzzle devices for M-3 shotgun
- New barrels for M-3 shotgun
- New stock for Rangemaster rifle
- New stock for Rangemaster Sentinel rifle
- New Scout Scopes for Rangemaster rifle (all optical and collimator Scopes)
- New wood trim options for the Rangemaster rifle
- New wood and polymer trim options for M-3 shotgun
- A new painting option for M-3 shotgun
- New painting options for Rangemaster Sentinel rifle
- New painting options for Rangemaster Sentinel and Rangemaster rifle magazines
- Leather covers for the forend, stock and lever of M-3 shotgun (with four color options)
- Covers for recoil stocks for Rangemaster Sentinel rifles, Rangemaster and M-3 shotgun
- Infrared sighting device for the Rangemaster Sentinel rifle (placed in the flashlight slot on the scope frame)
- Additional models for loadscreens


Version: 1.0  (Main version)

- Rangemaster Rifle (with Mothman Logo).
- Rangemaster Sentinel Rifle (with Mothman Logo).
- Worn Rangemaster Rifle (with Mothman Logo).
- M-3 Shotgun (with Mothman Logo).
- Custom animations.
- Custom sounds.


Version: 1.0 (Simple version):

What's adds:
- Rangemaster Rifle (with Mothman Logo). 5,56 Ammo.
- Rangemaster Sentinel Rifle (with Mothman Logo).
- Worn Rangemaster Rifle (with Mothman Logo). 5,56 Ammo.
- M-3 Shotgun (with Mothman Logo).
- Custom animations.
- Custom sounds.


Version: 1.0 (Alt version):

What's adds:
- Rangemaster Rifle (with Colt Logo).
- Rangemaster Sentinel Rifle (with Colt Logo).
- Worn Rangemaster Rifle (with Colt Logo).
- M-3 Shotgun (with Winchester Logo).
- Custom animations.
- Custom sounds.


Version: 1.0 (Alt Simple version):

What's adds:
- Rangemaster Rifle (with Colt Logo). 5,56 Ammo.
- Rangemaster Sentinel Rifle (with Colt Logo).
- Worn Rangemaster Rifle (with Colt Logo). 5,56 Ammo.
- M-3 Shotgun (with Winchester Logo).
- Custom animations.
- Custom sounds.

Where to find:
- Rifles and shotgun can may be found in all territory of the Commonwealth or to buy from vendors.

Features:
- Rifles and shotgun added to LevelLists with using script.


Known bugs:

Version: 1.1

- In some cases, the game crashes to the desktop when trying to modify equipped Rangemaster Sentinel or Rangemaster rifle on the weapons workbench (recommended to unequip rifle before working on the workbench)
- In some cases, the Rangemaster Sentinel or Rangemaster rifle is not displayed on the weapons workbench (recommended to unequip rifle before working on the workbench)


Version: 1.0

- When using Power Armor and a rifle with a shotgun under the barrel, it is necessary to re-equip the weapon. Otherwise, changing the weapon mode will not work. 
- When using a weapon with a flashlight, there may be conflicts with helmet lights or other body flashlights.



AdditionalAmmoTypes (Main Version):

Version: 1.0

What's adds:
- .223 Caliber Ammo.

Where to find:
- Ammo can may be found in all territory of the Commonwealth or to buy from vendors.

Features:
- Ammo added to LevelLists with using script.


My other mods:

Colt-Mothman 6520 and N-80 Pistols Pack
Mothman-Winchester M-2 Shotguns Pack
Shanxi Type-97 Chinese Laser Pistol
Viper Armory Inc. Bogey-7210 Military 10mm Pistol
Viper Armory Inc. Krait-6712 Pump-Action Shotgun
Viper-6610 - Innovative 10mm pistol
Institute Turboplasma Rifle
Heavy Institute Armor Corpus Praesidium
Light Support Weapon
Bozar Rifle
10mm Revolver Colt 6520