Just wanted to stop by and mention that I did the original score for the latest update to the Wilderness and plan to do more work on Zorkaz mods and other Fallout 4 modded content in the future. You can stream/download this score and all of my other works on my Bandcamp and Youtube accounts entirely for free:
So it doesn't break anything. I am not doing any quest stuff in my current playthrough. Just scrounging and settlement building (well I am obviously doing some because I have companions) But i have run through the game so many times I don't care about lore friendliness. Just making sure companions function there? It doesn't break anything if I take them? Actually nevermind looks like you mean Main Quest of your mod NOT the Fallout 4 Main Quest.
I know this is a late reply to extremejay. But this mod relies on cretaing a special magical atmosphere of loneliness. It will get ruined when you have a companion with you.
I agree with Zorkaz (the mod author no less ) to do w/o companion.
Quick question, I have this mod downloaded, but also the Mutant Menagerie Patch(ESL) downloaded, but I see that it got moved to the archived section, so did it get added to the later updates?
I have many greenery mods and I'm not sure if it's just me but god rays are missing when in the world space I'd love to see ALOT more trees like a ridiculous amount I usually had to add them myself in workshop mode and it fills in the negative space since id like to use the world space as hunting grounds with more yao guais and radstags since the common wealth lacks a large forest area
I have been Shadow-killed at a great height above it, specifically, when it's at the bottom of a sheer cliff and I am near the edge. I believe the Shadow has a much longer vertical "reach" due to my using Useful Combinations. At a guess, this happens because the NPC Navigation portion increases vertical detection on the part of NPCs so they react to things on higher floors or the floor below.
I haven't "visited" the Wilderness since 2022-23 and it's even better than i remembered. Just as atmospheric, lonely and weirdly melancholic to walk around the map. I didn't realize how much i missed being there. I'll upload a few screenshots if you don't mind, there are just so many picturesque locations. I love the new additions too (especially the map) although the first anomaly made me think it's a bug :D
Man Please look after your files section archive the older files if new ones contain already necessary fixes and other parts it just visual clutter at this point i know it gone quite a time after but bit of tidying around would be worthwhile no ?
Thank you very much. I tried to find it by going along the N shore of lake Fathom and then the S shore heading West as far as I could go and didn't find it. Is there any notable landmarks or fast travel points near it?
Same problem can't find the 4th. I have Tunnel, crater and forest. They made sounds. Btw what do they give? I noticed only crater gives fire resistance. The rest are without stats
I have just solved the main quest of this mod and want to leave a big thank you for this beatiful worldspace. Although i often enough nearly pooped my pants because of the music and it, it was very, very nice adventure!
Most disturbing is the heartbeat when you almost see nothing because of the weather and then you just panic away blindly. Loved it (only afterwards) :P
Hello. i like this new land mod, even it looks almost empty. i discover some of the settlements and only one have good space to build things. The others at north of the map, have small borders, maybe for those like to build a player house and not a full settlement. i hope you fix this problem. Thanks.
They actually are meant for shelters. Having the borders expand after the quest (when settlers would be FAR less defensive) is a possibility, of course, but it's all down to Zorkaz.
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https://youtu.be/v9DDFonSmjE
https://screaminglake.bandcamp.com/album/the-wilderness-a-fallout-4-mod-soundtrack
You Sir, are a young God.
Just making sure companions function there? It doesn't break anything if I take them?
Actually nevermind looks like you mean Main Quest of your mod NOT the Fallout 4 Main Quest.
But this mod relies on cretaing a special magical atmosphere of loneliness.
It will get ruined when you have a companion with you.
I agree with Zorkaz (the mod author no less ) to do w/o companion.
StartQuest TWStopIt
Or
StartQuest TWDisableItQuest
it just visual clutter at this point i know it gone quite a time after but bit of tidying around would be worthwhile no ?
If you are in the village you need to go along the shore (West as far as I remember.) Somewhere along the shore should be one.
It's north of the Treehouse Island.
It should emanate smoke
Although i often enough nearly pooped my pants because of the music and it, it was very, very nice adventure!
Most disturbing is the heartbeat when you almost see nothing because of the weather and then you just panic away blindly. Loved it (only afterwards) :P