Fallout 4

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S4iS3i

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S4iS3i

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About this mod

Clothing overhaul for the organization known as the Brotherhood Of Steel.

Requirements
Permissions and credits
Translations
  • Russian
Changelogs
Donations


This mod changes the entire catalogue of clothes for the Brotherhood of Steel.
The goal is to implement top notch clothing & armor mods in an immersive way.

This includes the following changes:
Lancers are equipped with the vertibird set.
Field scribes are equipped with the Recon set.
Custom Recon underarmor for the squires.
Engineer scribes & science scribes are equipped in their vanilla outfit with better fitting textures.
Soldiers are equipped in 1 of 3 retextured underarmors with a combo of the classic combat armor.
All of them have a random chance to spawn with fitting headgear unique to each division.
The Scribe traveling merchant has been outfitted as well.
Cade has his own version of the Field outfit.
Improved textures for Maxson's coat, Kells his hat & the medical goggles.

The included clothing fits seamlessly into both a vanilla game or a modded game in terms of balance, worth & acquirement. 
Complete overhaul of defensive & caps values. There are small bug fixes included. Keyword & body slots are improved for a consistency across all these mods.

The crafting of the sets has been gated behind a perk requirement. This is done to prevent easy access to endgame gear.
The idea is that you get it from the world first before crafting it.

The description has been made as simply as possible.

If you want to know all the tiny details about what is changed, check the Articles.

Glorious GIF Examples





Download with any mod manager.
Far Harbor is required.
Classic Combat Armor is required.

Niero's Brotherhood Recon is required.
Make sure to get the skinpack, the included textures are low resolution.
Just read, you will figure out how to get them for free.
Make sure to grab the updated esp & the vanilla meshes if you need them.
Niero's Vertibird Flightsuit is required.
Get skinpack, like above.

The Vertibird Suit mod comes in esl format. It's trash for sorting.
There is an optional file on this mod page that you can use to replace the included esl of that mod to an esp.
This mod will not load without doing this.

If you got an issue, check the Questions section below before commenting.



The goal
The goal is to implement other mods into the game in an immersive way.
In my eyes, that means you find the armor somewhere in the world. Be that an NPC, a vendor or a location.
Most clothing mods are easily obtained & most of the time overpowered in stats, unbalancing the entire game.
Therefore I gate them behind something, and balance them to fit seamlessly into the vanilla game.

Compatibilities
Ad Victoriam - A Brotherhood Of Steel Overhaul  is not compatible.
This mod does it's own thing with equipping the BoS. It's either that one or this one.
Improved BoS is semi compatible.
Patch available. This patch is for the REDUX version. The main version would require an almost complete overwrite, undoing 80% if his work.
B35C Heavy BoS Armor is compatible.
Patch available. Adjusted the default skin to match with the rest of the mod. Also did a bunch more stuff, see articles or changelogs.
David Hunter - A Brotherhood Story is compatible.
No patch needed.
Brotherhood- A Storyteller Quest Mod is compatible.
No patch needed since it has nothing to do with modern brotherhood.

Balance Patches
Most gameplay overhaul mods will be compatible without needing a patch.
I support 3 gameplay overhauls. These are Unbogus, Lunar & Better Locational Damage.
Horizon is no longer among supported overhauls. It does it's own thing regarding clothing and it's complicated and time consuming to patch.
For now the Horizon 1.8 patch can be found under optional files. Upon the release of Horizon 1.9, this patch will be retired.
I will also check popular mods that do something similar or might conflict. If it needs a patch, It's possible I make one for it.
And if I personally use a mod that conflicts, a patch will also be available for those.

BLD
BLD uses a helmet list that protects from headshots, both on you and NPC's. All helmets & masks need to be included in this list.
Just wanted to throw that reminder out there, since I'm not including this list in my BLD patches anymore.

Patch order
Since this mod overwrites outfit records, it needs to win those conflicts. Logical thinking can solve every issue.
An example would be: Lunar<Improved BoS<Meliora Clothing Overhaul<Look At Me BE<Patches.
This means that Look At Me BE wins the conflicts from all the previous mods, the patches correct what's wrong and therefore no issues are caused.

Patch conflict
The individual patches work with that mod specifically. It is possible that 2 patches conflict with each other.
I'm not interested in making patches within patches. I'll just end up with infinite combo's and it clutters everything.

Weird issues with <insert mod here>
Do not use any other patches for this mod or the required clothing mods. It will cause issues.

Naked or vanilla outfit
The NPC was already spawned on the save you are using.
Go as close as possible to the NPC, open console, click on the NPC until a code appears, type "resurrect", enter.
After closing the console, you will see the NPC disappear for a second and spawn in the correct outfit.
If this does not correct it, something else is overwriting this mod. Probably another mod, let this mod win the conflicts in that case.

Texture glitches
Purple, you are missing textures.
No body, you are missing meshes.
Weird shine, you are missing materials.
Clipping, you are using a body mod.



Niero
Letting me use the vertibird & recon sets.
Vertibird Flightsuit x Brotherhood Recon 

Fallout4NewVegasProject
For the classic combat armor.
Classic Combat Armor

Bandit01
Allowing me to include one of his child uniform records.
Child Outfits

Phylith
For his textures included in this mod.
PhyOp - Overhauled Optimized Textures

saisei
:)