About this mod

This mod is the merging of many of my creatures, NPC, and environmental rebalances all in one. The project is far from complete but will continue to be added to as time and resources permit me to do so.

Requirements
Permissions and credits
Changelogs
Donations

Made and cleaned with FO4 Edit

Google Translate ( 翻译, ترجمه, Traduire, 옮기다, переведите, traducir, Übersetzen, 翻訳する )

This mod is the merging of many of my creatures, NPC, and environmental rebalances all in one. This mod includes the following: Stronger Behemoth, Lethal Deathclaws, Stronger Radscorpion, Hardy Yao-Guai, Dogged Mirelurks, Resolute Stingwing, Vicious Dogs, Boss rebalance, Radiation Rebalance, Balanced creatures and NPCs and NPC weapon rebalance in one ESL flagged esp

9/30/19 Update
Creatures only versions of the mod is now available under optional files per user request. This version includes the following: Stronger Behemoth, Lethal Deathclaws, Stronger Radscorpion, Hardy Yao-Guai, Dogged Mirelurks, Resolute Stingwing, Vicious Dogs, and Balanced creatures and NPCs in one ESL flagged esp. 

Requirements: 

You must have all the DLCs to use the default version. Vanilla Edition is now also available for those with no DLCs. The same rules apply to the creature only versions under optional files.

Installation:

Make sure to uninstall the mods listed above after installation of this all in one.
Use a mod manager to install or

Download the mod, unzip, copy to your fallout 4 data folder, and activate the mod through your mod manager. 

Future updates:

7/13 Vanilla Fallout 4 version has been added.
7/20 Big thanks to the handful of folks who have sent me donations and kind sentiments with it. It is truly appreciated! On a side note, testing current ongoing projects are taking a lot longer due to technical issues on my side so please be patient. Thank you. 
7/25 The article was updated in regards to the current status of things. 
8/10  Sorry for the snail's pace on the two Ecosystem mods but I won't release those mods until it hits 1.0 status. Everything is detailed in my Improved Ecosystem Series Roadmap Article. I've got enough donations to get the cats something nice but not very close to hardware replacement to use CK/blender. 
8/15 Please consider donating by hitting the link above/below if you can help. My plans to port all of my compatible mods to PS4/Xbox One are on hold until I can resolve/obtain hardware/software issues, well as anything that would require the use of the Creation Kit. 
8/23 Update: Well, my PC is officially dead so all projects have been put on permanent hold for PC and the other platforms. 
9/2 I can still use FO4edit but my Chromebook is fairly limited so I'll do what I can on it. The plan is to make edits, use a friend's PC to test and finish the rest of the creatures in the Ecosystem article. It's gonna be a while.
9/14 Update
Both Feral dogs and bloat flies will be coming out sometime this month individually and as an update to this mod. Sorry for the long delay but appropriate testing of the mods caused delays. Read previous updates for reasons why.


The goal of this series of mods is to diversify, balance, and make the Commonwealth creatures follow the circle of life.

Creature/NPC mods linked for the series if you want to see what some of the changes are in detail: 
Resolute Stingwings, Dogged MirelurksHardy Yao GuaiStronger RadscorpionLethal Deathclaws, Stronger Behemoth, Vicious Dogs, and Balanced creatures and NPCs.


Check a look at my profile and give kudos if you like my work. It lets me know that you appreciate the effort. You can choose to support me through paypal.me/smgrinus or  Venmo me @grinus which would help me continue my art & modding endeavours and do something nice for the feline companions.

Please endorse and encourage your favourite mod authors. Don't be a troll and always leave relevant criticisms/comments so everyone can get better.



See you in the Wasteland!




 "THIS MATERIAL IS NOT MADE, GUARANTEED OR SUPPORTED BY ZENIMAX OR ITS AFFILIATES."