Fallout 4

User information

Status

supporter

Real name

Unknown

Join date

Country

Not specified
  • Vicious Dogs

    Vicious Dogs

    Last Update: 30 Sep 2019
    Author: tekmage
    Uploader: tekmage

    The next ecosystems module which adds Mutant dogs, Cats, and Feral Dogs to my Improved Ecosystem series of mods. tekmage's Improved Ecosystems has already been updated to include this. This is the standalone portion for people only wanting the change to dogs.

    • 22KB
    • 21
    • --

    Vicious Dogs

    Last Update: 30 Sep 2019
    Author: tekmage

    The next ecosystems module which adds Mutant dogs, Cats, and Feral Dogs to my Improved Ecosystem series of mods. tekmage's Improved Ecosystems has already been updated to include this. This is the standalone portion for people only wanting the change to dogs.

  • tekmage's Improved Ecosystems

    tekmage's Improved Ecosystems

    Last Update: 30 Sep 2019
    Author: tekmage
    Uploader: tekmage

    This mod is the merging of many of my creatures, NPC, and environmental rebalances all in one. The project is far from complete but will continue to be added to as time and resources permit me to do so.

    • 172KB
    • 118
    • --

    tekmage's Improved Ecosystems

    Last Update: 30 Sep 2019
    Author: tekmage

    This mod is the merging of many of my creatures, NPC, and environmental rebalances all in one. The project is far from complete but will continue to be added to as time and resources permit me to do so.

  • Resolute Stingwings

    Resolute Stingwings

    Last Update: 19 Jun 2019
    Author: tekmage
    Uploader: tekmage

    This mod is part of my Improved Ecosystem Series that bolsters and alters the Stingwings in Fallout 4 to be faster, smaller, and much more dangerous than before.

    • 10KB
    • 27
    • --

    Resolute Stingwings

    Last Update: 19 Jun 2019
    Author: tekmage

    This mod is part of my Improved Ecosystem Series that bolsters and alters the Stingwings in Fallout 4 to be faster, smaller, and much more dangerous than before.

  • Boss Rebalance Mod

    Boss Rebalance Mod

    Last Update: 11 Jun 2019
    Author: tekmage
    Uploader: tekmage

    This is the fourth module of my rebalance series which attempts to address the shortcomings of named NPC bosses by altering their levels and level limits, as well as some hp/stat/inventory changes. It is meant to complement my Improved Ecosystem and Diverse Replacers Series of mods.

    • 112KB
    • 26
    • --

    Boss Rebalance Mod

    Last Update: 11 Jun 2019
    Author: tekmage

    This is the fourth module of my rebalance series which attempts to address the shortcomings of named NPC bosses by altering their levels and level limits, as well as some hp/stat/inventory changes. It is meant to complement my Improved Ecosystem and Diverse Replacers Series of mods.

  • Dogged Mirelurks

    Dogged Mirelurks

    Last Update: 11 Jun 2019
    Author: tekmage
    Uploader: tekmage

    This mod is part of my Improved Ecosystem Series that bolsters and alters the Mirelurks in Fallout 4 to be better balanced and more challenging.

    • 39KB
    • 41
    • --

    Dogged Mirelurks

    Last Update: 11 Jun 2019
    Author: tekmage

    This mod is part of my Improved Ecosystem Series that bolsters and alters the Mirelurks in Fallout 4 to be better balanced and more challenging.

  • Derzhis' podal'she stalker (Radiation Rebalance)

    Derzhis' podal'she stalker (Radiation Rebalance)

    Last Update: 19 Jun 2019
    Author: tekmage
    Uploader: tekmage

    This simple mod which is a part of my Rebalance Series raises radiation levels for the vanilla Fallout 4 game by 35%-65%. Available as ESL/ESL flagged .esp.

    • 1KB
    • 31
    • --

    Derzhis' podal'she stalker (Radiation Rebalance)

    Last Update: 19 Jun 2019
    Author: tekmage

    This simple mod which is a part of my Rebalance Series raises radiation levels for the vanilla Fallout 4 game by 35%-65%. Available as ESL/ESL flagged .esp.

  • Hardy Yao Guai

    Hardy Yao Guai

    Last Update: 01 Jun 2019
    Author: tekmage
    Uploader: tekmage

    This mod is part of my Improved Ecosystem Series that bolsters the Yao Guai in Fallout 4 to better balance the game and create a proper challenge while adhering to the natural food chain.

    • 8KB
    • 51
    • --

    Hardy Yao Guai

    Last Update: 01 Jun 2019
    Author: tekmage

    This mod is part of my Improved Ecosystem Series that bolsters the Yao Guai in Fallout 4 to better balance the game and create a proper challenge while adhering to the natural food chain.

  • Sorted Keys - Passwords - Keycards

    Sorted Keys - Passwords - Keycards

    Last Update: 31 May 2019
    Author: tekmage
    Uploader: tekmage

    This simple mod places all keys, passwords and keycards to the bottom of the inventory listing on your pipboy without resorting to the various sorting mods. Available as ESL for Vanilla Fallout 4, Vanilla with only one of the main DLCs and All DLCs. ESL flagged .esp available for all DLCs version.

    • 6KB
    • 97
    • --

    Sorted Keys - Passwords - Keycards

    Last Update: 31 May 2019
    Author: tekmage

    This simple mod places all keys, passwords and keycards to the bottom of the inventory listing on your pipboy without resorting to the various sorting mods. Available as ESL for Vanilla Fallout 4, Vanilla with only one of the main DLCs and All DLCs. ESL flagged .esp available for all DLCs version.

  • Schofield No. 2 Revolver Replacer

    Schofield No. 2 Revolver Replacer

    Last Update: 26 May 2019
    Author: tekmage
    Uploader: tekmage

    This mod makes the Schofield No. 2 revolver pseudo unique. It has been removed from all actors, and all stores. It now has a backstory that gives it some history. Stats have been modified and a few technical issues have been worked on. Mod will continue to receive updates until what issues that remain have been addressed.

    • 7KB
    • 22
    • --

    Schofield No. 2 Revolver Replacer

    Last Update: 26 May 2019
    Author: tekmage

    This mod makes the Schofield No. 2 revolver pseudo unique. It has been removed from all actors, and all stores. It now has a backstory that gives it some history. Stats have been modified and a few technical issues have been worked on. Mod will continue to receive updates until what issues that remain have been addressed.

  • Recoil Rebalance

    Recoil Rebalance

    Last Update: 26 May 2019
    Author: tekmage
    Uploader: tekmage

    This second part of my rebalance series attempts to make weapons feel more unique by altering the vanilla cookie cutter recoil settings. Available for vanilla, vanilla/automatron, vanilla/Far Harbor, and vanilla/All DLCs configurations.

    • 2KB
    • 24
    • --

    Recoil Rebalance

    Last Update: 26 May 2019
    Author: tekmage

    This second part of my rebalance series attempts to make weapons feel more unique by altering the vanilla cookie cutter recoil settings. Available for vanilla, vanilla/automatron, vanilla/Far Harbor, and vanilla/All DLCs configurations.

  • NPC Weapon Rebalance

    NPC Weapon Rebalance

    Last Update: 24 May 2019
    Author: tekmage
    Uploader: tekmage

    The first module of my rebalance series which attempts to address the shortcomings of various NPC & Companion weapon balancing. It is meant to complement my Improved Ecosystem and Diverse Replacers Series of mods.

    • 5KB
    • 12
    • --

    NPC Weapon Rebalance

    Last Update: 24 May 2019
    Author: tekmage

    The first module of my rebalance series which attempts to address the shortcomings of various NPC & Companion weapon balancing. It is meant to complement my Improved Ecosystem and Diverse Replacers Series of mods.

  • Stronger Radscorpion

    Stronger Radscorpion

    Last Update: 21 May 2019
    Author: tekmage
    Uploader: tekmage

    This simple mod is part of my Improved Ecosystem series which attempts to rebalance and make Radscorpions stronger but still balanced to the overall creature ecosystem.

    • 11KB
    • 42
    • --

    Stronger Radscorpion

    Last Update: 21 May 2019
    Author: tekmage

    This simple mod is part of my Improved Ecosystem series which attempts to rebalance and make Radscorpions stronger but still balanced to the overall creature ecosystem.

  • MG-42 LMG Replacer

    MG-42 LMG Replacer

    Last Update: 20 May 2019
    Author: tekmage
    Uploader: tekmage

    This mod removes the pasta weapon, ammo, magazines, and parts, well as limiting the weapon to Raider and Gunner bosses, a possible drop from legendary actors. It has been removed from all shops and stats altered to be not so overpowered. Weight and recoil increased.

    • 13KB
    • 86
    • --

    MG-42 LMG Replacer

    Last Update: 20 May 2019
    Author: tekmage

    This mod removes the pasta weapon, ammo, magazines, and parts, well as limiting the weapon to Raider and Gunner bosses, a possible drop from legendary actors. It has been removed from all shops and stats altered to be not so overpowered. Weight and recoil increased.

  • WWII Colt M1911 Pistol Replacer

    WWII Colt M1911 Pistol Replacer

    Last Update: 21 May 2019
    Author: tekmage
    Uploader: tekmage

    This mod alters and fixes some specifications-modification of the pistol and gives it some lore.

    • 16KB
    • 53
    • --

    WWII Colt M1911 Pistol Replacer

    Last Update: 21 May 2019
    Author: tekmage

    This mod alters and fixes some specifications-modification of the pistol and gives it some lore.

  • NV Browning 9mm Pistol Replacer

    NV Browning 9mm Pistol Replacer

    Last Update: 28 May 2019
    Author: tekmage
    Uploader: tekmage

    This mod limits the pistol to Gun Specialty shops, possible random loot drops, and the four uniques. Actors no longer spawn with the weapon. Ammo is sold at specific vendors and no longer is available everywhere.

    • 58KB
    • 27
    • --

    NV Browning 9mm Pistol Replacer

    Last Update: 28 May 2019
    Author: tekmage

    This mod limits the pistol to Gun Specialty shops, possible random loot drops, and the four uniques. Actors no longer spawn with the weapon. Ammo is sold at specific vendors and no longer is available everywhere.

  • R91 Rifle FO3 Replacer

    R91 Rifle FO3 Replacer

    Last Update: 20 May 2019
    Author: tekmage
    Uploader: tekmage

    This mod places this weapon in the hands of some gunner and raider archetypes. This mod removes it from all other actors and shops, leaving just one stray rifle to be found somewhere in Boston.

    • 12KB
    • 27
    • --

    R91 Rifle FO3 Replacer

    Last Update: 20 May 2019
    Author: tekmage

    This mod places this weapon in the hands of some gunner and raider archetypes. This mod removes it from all other actors and shops, leaving just one stray rifle to be found somewhere in Boston.

  • Plasma Cycler Replacer

    Plasma Cycler Replacer

    Last Update: 22 May 2019
    Author: tekmage
    Uploader: tekmage

    This mod alters the specs, and backstory for Shoeburglar's great Plasma Cycler Pistol. The weapon can be found in the hands of some high-level gunners, one cool dude, a quartermaster for a certain faction, and one unique in the hands of a killer robot.

    • 10KB
    • 31
    • --

    Plasma Cycler Replacer

    Last Update: 22 May 2019
    Author: tekmage

    This mod alters the specs, and backstory for Shoeburglar's great Plasma Cycler Pistol. The weapon can be found in the hands of some high-level gunners, one cool dude, a quartermaster for a certain faction, and one unique in the hands of a killer robot.

  • VSV Rifle Replacer

    VSV Rifle Replacer

    Last Update: 19 May 2019
    Author: tekmage
    Uploader: tekmage

    This mod removes the VSV Rifle from the levelled list and all shops. You will now solely find it in the hands of a few Raider bosses. The unique has been untouched but attributes have been altered for all rifles. This makes the VSV Rifle much rarer in the Commonwealth.

    • 21KB
    • 23
    • --

    VSV Rifle Replacer

    Last Update: 19 May 2019
    Author: tekmage

    This mod removes the VSV Rifle from the levelled list and all shops. You will now solely find it in the hands of a few Raider bosses. The unique has been untouched but attributes have been altered for all rifles. This makes the VSV Rifle much rarer in the Commonwealth.

  • Watts Laser Gun Replacer

    Watts Laser Gun Replacer

    Last Update: 17 May 2019
    Author: tekmage
    Uploader: tekmage

    This mod removes this marvellous weapon from Deadpool2099 from all vendors, places the standard laser gun exclusively in the hands of some Brotherhood soldiers, and leaves the uniques intact making the weapon fairly rare like I always imagined from reading the lore.

    • 49KB
    • 93
    • --

    Watts Laser Gun Replacer

    Last Update: 17 May 2019
    Author: tekmage

    This mod removes this marvellous weapon from Deadpool2099 from all vendors, places the standard laser gun exclusively in the hands of some Brotherhood soldiers, and leaves the uniques intact making the weapon fairly rare like I always imagined from reading the lore.

  • Handmade Anti-Material Rifle Replacer

    Handmade Anti-Material Rifle Replacer

    Last Update: 24 May 2019
    Author: tekmage
    Uploader: tekmage

    This mod alters the stats, accuracy and availability of the Handmade AMR made by Shoeburglar. There are now only 5 unique variants in the world space and an accompanying addendum to address its rarity.

    • 85KB
    • 47
    • --

    Handmade Anti-Material Rifle Replacer

    Last Update: 24 May 2019
    Author: tekmage

    This mod alters the stats, accuracy and availability of the Handmade AMR made by Shoeburglar. There are now only 5 unique variants in the world space and an accompanying addendum to address its rarity.