About this mod
Have you ever travel in the wasteland with a feeling there is so much possibility in a settlement? Have you ever feel the angry when you finished (or when you building) a settlement, but the attacks of a settlement is boring when you do defend it hundred times? This is what I felt when I saw Country Crossing.
- Requirements
- Permissions and credits
- Donations
I was surrounded by watercourses around base.
If the mod does not show in the holotape then try manually installing it into
(Disc drive you installed Steam into):\Program Files (x86)\Steam\SteamApps\common\Fallout 4\Data\F4SE\Plugins\TransferSettlements\blueprints
Steps before transferring the Settlement:
1. Download the mods
2. Use the "scrapall" console code to clear the area
4. Now you can use the transfer settlements
5. Move your workbench where you want
The mods what listed below is higly recommended but the last is needed for see exactly what I created.
Required DLC:
Wasteland Workshop
Vault-Tec Workshop
Required Mod:
- Armor and Weapon Keywords Community Resource (AWKCR)
- Homemaker - Expanded Settlements
- Sim Settlements Three-in-One
- Clean Beds
- Generator - Fusebox
- Longer Power Lines
- Workshop Workbench Marker
- PowerFoodWater_Bonus
- Snappy HouseKit
- Settlement Radar Station
- Farming Resources
Known bug:
Transfer settlements do not scan the water around the settlement, so if you want to see exactly on the picture, you must place by
yourself. It is the best if you use this amazing mod to place water:
https://www.nexusmods.com/fallout4/mods/13316