Fallout 4

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About this mod

Another city plan for Sim Settlements for players using the All Settlements Extended mod. This plan is for Longfellow's Cabin.

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It has been pointed out to me that my naming convention inside the 7zip files leaves something to be desired vis a vis updating to newer versions.  After some thought I have decided to reupload with a different naming style.

For players using the All Settlements Extended mod only.
Designer's Choice requires:
JibsResidential, Brae's Defences, Sim Settlements  - IndustrialRevolution, Ruined Homes and Gardens, SimHomestead, Wasteland Venturers 1&2, IDEK's Logistics Station add-ons.  DLC required are Far Harbor, Contraptions, Vault-tec and Wasteland.
Level 0 has a Logistic's Station.  The esp version of IDEK's Logistics is needed for automatic building until a future patch of Sim Setllements.  If using the esl then select the plan manually.

Note: during the build of level0 scrapped items can be seen popping in and out of existence.  This does not seem to happen between higher level transitions.  I suspect some artifact caused by trying to work around All Settlements Extended effect on city plan designing.

At level 3 there are 20 settlers, eight interior residential plots and two factories.

Again, due to some quirk designing cities with All Settlements Extended and possibly being a settlement in a DLC level0 of the plan breaches the build limit; unless you alter the build limit you cannot build anything yourself.  Sim Settlements holotape provides a way to do this.

There is very little clutter to keep fps issues at bay;unfortunately the definition of clutter includes such things as sawhorses, so if you turn clutter off, things resting on such items will
appear to float in mid-air!