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It has been pointed out to me that my naming convention inside the 7zip files leaves something to be desired vis a vis updating to newer versions. After some thought I have decided to reupload with a different naming style.
Note: during the build of level0 scrapped items can be seen popping in and out of existence. This does not seem to happen between higher level transitions. I suspect some artifact caused by trying to work around All Settlements Extended effect on city plan designing.
At level 3 there are 20 settlers, eight interior residential plots and two factories.
Again, due to some quirk designing cities with All Settlements Extended and possibly being a settlement in a DLC level0 of the plan breaches the build limit; unless you alter the build limit you cannot build anything yourself. Sim Settlements holotape provides a way to do this.
There is very little clutter to keep fps issues at bay;unfortunately the definition of clutter includes such things as sawhorses, so if you turn clutter off, things resting on such items will appear to float in mid-air!