0 of 0

File information

Last updated

Original upload

Created by

Ghostfc3s

Uploaded by

ghostfc3s

Virus scan

Safe to use

Tags for this mod

About this mod

This mod removes the Minute Men from F04. When given the quest to go to Concord you will not be greeted by Preston and the quest "when freedom calls" will not be activated.If you enter the museum, you will be treated to the minute men being slaughter by the raiders.

Permissions and credits
This mod removes the Minute Men from F04. When given the quest to go to Concord you will not be greeted by Preston and the quest "when freedom calls" will not be activated.If you enter the museum, you will be treated to the minute men being slaughter by the raiders. If by chance they survive the slaughter, free to gun them down (Momma Murphy, bet you didn't see that one coming).

This mode will not start any of the MM quests. The death claw will not spawn, the MM npc will not travel to sanctuary, Jewel of the Commonwealth will not start at this point, but will activate at other normal times (IE discovering Diamond City). A note is dropped suggesting that the player go to diamond city, but does not activate the quest (i'm not scripty If someone knows how to start a quest on a note read send me a message). This also means you will not be able get the clean Castle settlement without a mod as it is scripted into the MM quest chain.

You will need to start this on a new game, if installed after you have entered Concord it will have no effect as the cells are already populated.

Why? When I have no plans on using the MM on a play through I don't want to be bothered by the MM's neediness of protection and setting up settlements.

V2 fixesthe non progression bug.  You can update mid play and it will fix the progression bug, but you need load a save before Hunter/Hunted. 

I thought I had resolved the cryo chamber bug but upon a fresh start you are still locked in so you will have to wait to leave the vault to activate this.

You will still not be able to assist settlements and take them over as you are not a Minute Man, you will have to murder everyone in the settlement. 

If you want to be able to take over settlements without murder, disable this mod after you leave Concord and you will not be MM but can still do the quests to assist settlements. 

DON'T GO BACK INTO THE MUSEUM with it disabled it will cause the cell to repopulate and may activate "When freedom calls"
REPORT BUG
Top