Do you feel like the vanilla stores have no life and soul to them ? Do you feel like they take way too much space ? Are you bored of looking at your settlers leaned against counters all day long ?
Try 'Immersive Market Stores". This mod offers alternative stores with new animations to make the market in your settlement feel mor
Requirements
This mod does not have any known dependencies other than the base game.
You may freely use my mods as resources in accordance with the small set of ground rules I've laid down in order to prevent any potential exploitation of such good will.
Having a trustworthy environment in which we can share our knowledge, creations and ideas is essential to the healthy growth of a modding community; so play nice, play fair and provide credit where credit is due.
IF YOU WANT TO CREATE CONVERSIONS/PATCHES/TRANSLATIONS
- NO PERMISSION REQUIRED. - Please provide credit where credit is due. - Please have your file require the original mod. - Please don't name me as the author of your file. - Please don't give me Author Rights for your file. - Please don't name the file "Crimsomrider's" or "CR's".
IF YOU WANT TO USE CERTAIN PARTS OF MY MOD IN YOUR MOD
- NO PERMISSION REQUIRED. - Please provide credit where credit is due. - Please have a link to the original mod. - Please let me know about it either by a comment or a private message (PM).
IF YOU WANT TO USE THE MAJORITY OF MY MOD IN YOUR MOD
- PERMISSION REQUIRED. - Please contact me by a private message (PM). - Please provide information as to why and what for do you want to use my mod.
IF PERMISSION IS GRANTED;
- Please provide credit where credit is due. - Please have a link to the original mod. - Please let me know when you release the mod by a private message (PM).
NOTES
- Please do not host or upload my mods to other sites without my permission.
File credits
This author has not credited anyone else in this file
- The General Store mesh has a newspaper added to it - The Clinic store has the animation changed again - The Armorsmith store mesh changed a bit - The General store has a new animation added to it
Version 1.8
NEW - Armorsmith and Doctor stores have new meshes and animations.
Version 1.7
All the stores are now snappable.
Version 1.6
- All vendor meshes now have a tag infront of them so you can easily see and know what type of a vendor they are.
- The WEAPONSMITH vendor now has animated terminal with text scrolling through.
- The TAILOR vendor was too similar with the GENERAL TRADER vendor. I've removed the cash register and instead added a vault suit with vault suit packages at the side, to differentiate the two shops further.
Version 1.5
TWEAK - All my stores provide 100 happiness now.
Version 1.4
Just reuploaded the file that I was missing. Thank you Sleepytime for being so helpful!
Version 1.3
TWEAK - All my stores will now have the settlers work 24/7. Reassign them to the stores for this to take effect.
Version 1.2
ENHANCEMENT - The BUTCHER mesh now has a pot with actual food in it, along with noodle bowls on the table.
CHANGE - The WEAPONSMITH object now has a terminal, rather than a box with files.
Version 1.1
NEW - Armorsmith and Weaponsmith stores now have unique meshes.
TWEAK - The Butcher Store will no longer attract settlers during relaxation time.
This mod adds new standalone rank 3 stores with my custom meshes to each store category. The point of the mod is to make the stores more lively and with soul. A huge advantage of this mod is that it also saves a lot of space in your settlement and it's build limit friendly.