This page was last updated on 19 April 2023, 12:42AM
Changelogs
Version 1.11
- Synced with Vivid Weathers 2.23
Version 1.10
- Synced with Vivid Weathers 2.1
Version 1.9
- Synced with Vivid Weathers 2.0.
NOTE: If you use season preset of Vivid Weathers mod then now you [i][b]do[/b][/i] need it to be in load list. Previously these presets was fully consumed in the merge process and you didn't have to have it, but now it contains more data and you nee it.
Version 1.8
- Synced with Vivid Weathers 1.35
Version 1.7
- Should be fixed bug where radiation was not applied in rad storms.
- Should be fixed bug with missing rain sound.
- Dipper integration of mods. Ghoul attacks from TS could be triggered (if enabled) with VW rad weathers.
Version 1.6
- Synced with Vivid Weathers 1.32.
- Added Nuka World DLC merge patch.
- Added TS Dangerous Far Harbor option.
- Cleaned unneeded master files from plugins.
Version 1.5
- Synced with Vivid Weathers 1.30.
Version 1.4
- Synced with Vivid Weathers 1.25.
- Incorporated Earlier Sunsets option from True Storms.
- Incorporated Dangerous Glowing Sea option from True Storms.
- Removed from rotation weather type CommonwealthFoggy [WTHR:001C3473] due to visual glitches.
Version 1.3
- Synced with Vivid Weathers 1.11.
Version 1.2
- Synced with Vivid Weathers 1.091.
- Glowing Sea region name restored from German to English.
Version 1.1
- Synced with Vivid Weathers 1.09. Changes took effect only on WeatherSynergy-VividPriority-N.esp file (Vivid Prority, no seasons).