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Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
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Changelogs
Version 1.3a
Only updated the readme file
Version 1.3
Beard textures updated to match the shade and colour of the hair better
Version 1.2
Fixed a problem with the roots being too dark on some hairstyles
Version 1.1
Added improved facial hair textures, so the beards match the hair better!
I found the hair lacking in this game, it was flat, boring, and a bit too bright. So I decided to do something about it, and I might as well share!
So here is my mod to improve the contrast and variation of the vanilla hair textures. Now with optional brighter version!
Video comparison by AOD Gaming
!!! Curly/afro hair and bushy beards will not be able to reach the same level of contrast with the vanilla meshes !!! (That's because Bethesda used a few tiny textures repetitively to texture those, but the other hairstyles use less 'generic' textures)
Some (possibly interesting) technical details: Fallout 4 uses 6 textures for all hairstyles: 5 grayscale 'definition' maps, and 1 colour-grading lookup texture. The game combines these to get the final haircolours for all vanilla hairstyles.