Top Lists
Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
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For all you wanting a boost in damage for the weapons, without the insta-kill factor. Including some weapon tweaks.
- 14KB
- 10
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14419For all you wanting a boost in damage for the weapons, without the insta-kill factor. Including some weapon tweaks.
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An oversized semi-automatic based on the one Alucard uses in Hellsing, plus an optional non-canon \'mini\' version of it
- 2.6MB
- 231
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14420An oversized semi-automatic based on the one Alucard uses in Hellsing, plus an optional non-canon \'mini\' version of it
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Adds a unique variant of the Assault Rifle to Reilly's Rangers' Ranger Compound: the Ranger Assault Rifle. It's identical in appearance to a normal Assault Rifle, but in use it is a strongly improved version of the regular Assault Rifle.
- 1KB
- 24
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14421Adds a unique variant of the Assault Rifle to Reilly's Rangers' Ranger Compound: the Ranger Assault Rifle. It's identical in appearance to a normal Assault Rifle, but in use it is a strongly improved version of the regular Assault Rifle.
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14422
Vault 101 inspired player home.
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14423
No Loading Screen Hints or Tips
Removes all loading screen hints and tips.
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Liquidgoose's Unique Sniper rifle Buff
Simple mod that buffs both and tweaks both the victory and reservists rifle in vanilla FO3.
- 1KB
- 7
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14424Liquidgoose's Unique Sniper rifle Buff
Simple mod that buffs both and tweaks both the victory and reservists rifle in vanilla FO3.
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High Resolution icon Bug fix for DarnUI
Fixes the stats tab for DarnUI when u use icons that are over a resolution of 256x
- 8KB
- 15
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14425High Resolution icon Bug fix for DarnUI
Fixes the stats tab for DarnUI when u use icons that are over a resolution of 256x
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14426
Removes the Essential variable from EVERY NPC in the game.
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14427
Automatic Hunting Rifle BIG UPDATE
Turns hunting rifle automatic
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A helmet located in Evergreen mills with the behemoth that tricks raiders into thinking you are one of their own.
- 520KB
- 74
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14428A helmet located in Evergreen mills with the behemoth that tricks raiders into thinking you are one of their own.
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Newest Wasteland Technology makes it possible! Now even you can wear the POWER-DEATHCLAW-GAUNTLET(tm)!
- 655KB
- 12
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14429Newest Wasteland Technology makes it possible! Now even you can wear the POWER-DEATHCLAW-GAUNTLET(tm)!
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Doors to Pinkerton lab can be opened only by switch, which is outside(!). And there is no means of opening this door from inside(!!). I simply add a switch to open his door from inside
- 1KB
- 11
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14430Doors to Pinkerton lab can be opened only by switch, which is outside(!). And there is no means of opening this door from inside(!!). I simply add a switch to open his door from inside
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Shows a message box in the top left corner displaying a target\'s distance in meters when you aim down sights/scope. Can be toggled on/off. Requires FOSE.
- 3KB
- 42
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14431Shows a message box in the top left corner displaying a target\'s distance in meters when you aim down sights/scope. Can be toggled on/off. Requires FOSE.
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14432
Vault 101 is more difficult.
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I loved how Geonox did his race mod, but some parts of it were bothering me. So i just edited some things. Hope Geonox doesn\'t mind...
- 59.8MB
- 106
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14433I loved how Geonox did his race mod, but some parts of it were bothering me. So i just edited some things. Hope Geonox doesn\'t mind...
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14434
Jut a small .esp to rename all the whiskey to its Fallout 2 counterpart.
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14435
tweaks for shake\'s dragoon armor
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A Replacement for a Medical tent in Point Lookout, Contains 2 safes, and a player bed. Nothing fancy, very humble.
- 1KB
- 1
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14436A Replacement for a Medical tent in Point Lookout, Contains 2 safes, and a player bed. Nothing fancy, very humble.
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Fort Independence is defended with a fence? I\'ve changed that and added a lot of junk walls, sandbags, outcasts, sentry bots, and a ramp up to the bridge. There is a optionally version without the ramp and additional esps with talon/raider/enclave attacks which respawn every 4 days. compatible with \"FORT INDEPENDENCE IMPROVED\"
- 9KB
- 426
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14437Fort Independence is defended with a fence? I\'ve changed that and added a lot of junk walls, sandbags, outcasts, sentry bots, and a ramp up to the bridge. There is a optionally version without the ramp and additional esps with talon/raider/enclave attacks which respawn every 4 days. compatible with \"FORT INDEPENDENCE IMPROVED\"
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14438
Ever wanted to just fight?Well there\'s plenty of it.
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A very powerful frag...nothing pretty like reskins or effects(except the disinigration). Can you find all 3 in Megaton?
- 10KB
- 1
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14439A very powerful frag...nothing pretty like reskins or effects(except the disinigration). Can you find all 3 in Megaton?
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14440
Adds a Hispanic baby that you can play as in the game.
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MGS_Snakes Dark Blue Bandana with Infinite ammo
MGS_Snakes Dark Blue Bandana with Infinite ammo.......
- 1.8MB
- 91
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14441MGS_Snakes Dark Blue Bandana with Infinite ammo
MGS_Snakes Dark Blue Bandana with Infinite ammo.......
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14442
Links to the trance music you can use for the game
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14443
Non-replacer textures for use with RTS.
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First mod.....not very big but i will add on to it adds a walkthrough of the main quests --------------------------- MUST READ README----------- --------------------------- Any problems comment and let me know...... :P
- 25KB
- 13
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14444First mod.....not very big but i will add on to it adds a walkthrough of the main quests --------------------------- MUST READ README----------- --------------------------- Any problems comment and let me know...... :P
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14445
4 weapons added to the game.
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shoots throw up this is my very first mod so dont hate and i will add more guns later like nuke guns rifle flamer etc.
- 0KB
- 2
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14446shoots throw up this is my very first mod so dont hate and i will add more guns later like nuke guns rifle flamer etc.
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This is a location mod for modders and real time settler’s players This was my first mod
- 5.6MB
- 43
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14447This is a location mod for modders and real time settler’s players This was my first mod
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This mod is a modification on of the Bethesda\'s original vault 74 mod. I simply added some new rooms and moved the location to the lower levels of the Springvale elementary school. Installation: Move the file into your fallout3/data folder. Questions: Send me a message on the blog.
- 90KB
- 5
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14448This mod is a modification on of the Bethesda\'s original vault 74 mod. I simply added some new rooms and moved the location to the lower levels of the Springvale elementary school. Installation: Move the file into your fallout3/data folder. Questions: Send me a message on the blog.