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Top 30 Files in past two weeks:
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A full description can be found here: http://forums.elementalgame.com/433402 It is a mod that has some UI tweaks and increases the size used by the UI in order to make it better fitted for large resolution screens.
- 1.4MB
- 87
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1A full description can be found here: http://forums.elementalgame.com/433402 It is a mod that has some UI tweaks and increases the size used by the UI in order to make it better fitted for large resolution screens.
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Updated for Legendary Heroes 1.0b Adds female henchmen to the core game. Note: This mod is StormWorld compatible.
- 27KB
- 262
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2Updated for Legendary Heroes 1.0b Adds female henchmen to the core game. Note: This mod is StormWorld compatible.
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3
Level up Sovereigns and Champions faster.
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Legendary Heroes Quest Maps for Everybody
Do you wish everybody and not just those with Wanderlust could use quest maps? Now they can! Made for Legendary Heroes, should work with Fallen Enchantress
- 89KB
- 91
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4Legendary Heroes Quest Maps for Everybody
Do you wish everybody and not just those with Wanderlust could use quest maps? Now they can! Made for Legendary Heroes, should work with Fallen Enchantress
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Makes Dragons you recruit less overpowered in the beginning, but can still reach extremely powerful scale later on.
- 4KB
- 17
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5Makes Dragons you recruit less overpowered in the beginning, but can still reach extremely powerful scale later on.
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Heroic Pursuits 091 For LH 11 New Traits And More
ABOUT ----- This mod adds a large amount of new traits that fit into the current trait trees in the game. No traits have been changed or modified, these traits have simply been added. Therefore other mods that use traits would be possible if they didnt occupy the same spots on the trees. Its now possible to make more hybrid kind of character
- 4.8MB
- 334
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6Heroic Pursuits 091 For LH 11 New Traits And More
ABOUT ----- This mod adds a large amount of new traits that fit into the current trait trees in the game. No traits have been changed or modified, these traits have simply been added. Therefore other mods that use traits would be possible if they didnt occupy the same spots on the trees. Its now possible to make more hybrid kind of character
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This mod is Stormworld converted for FE:Legendary Heroes. More info: http://childrenofstorm.wikidot.com/
- 42.4MB
- 1.0k
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7This mod is Stormworld converted for FE:Legendary Heroes. More info: http://childrenofstorm.wikidot.com/
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Special Units - Train Juggernauts and Iron Golems
Adds a new ability in the faction editor that allows you to train Juggernauts and Iron Golems
- 3KB
- 41
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8Special Units - Train Juggernauts and Iron Golems
Adds a new ability in the faction editor that allows you to train Juggernauts and Iron Golems
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Immersion Mod for Legendary Heroes
Immersion mod changes various aspects of Legendary Heroes to be more immerse and realistic given the setting of the game.
- 1.6MB
- 81
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9Immersion Mod for Legendary Heroes
Immersion mod changes various aspects of Legendary Heroes to be more immerse and realistic given the setting of the game.
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Construct Soldiers for Legendary Heroes
Adds a new ability that allows you to train various construct units.
- 6KB
- 59
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10Construct Soldiers for Legendary Heroes
Adds a new ability that allows you to train various construct units.
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Dragon Taming for Legendary Heroes
Allows the training and taming of certain dragons
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The mod introduces several new mechanics to the game, most significantly enhanced summoning and religion. In addition there are new races and factions, spellbooks, monsters and lots more.
- 104.8MB
- 292
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12The mod introduces several new mechanics to the game, most significantly enhanced summoning and religion. In addition there are new races and factions, spellbooks, monsters and lots more.
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This adds a lot of new gameplay tips to the loading screen which will help both new and occasionally veteran players.
- 7KB
- 57
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13This adds a lot of new gameplay tips to the loading screen which will help both new and occasionally veteran players.
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The modification replaces the textures for the better quality Optional redesign speed animations + changes sounds monsters and weapons !!! install and see the difference;)
- 361KB
- 87
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14The modification replaces the textures for the better quality Optional redesign speed animations + changes sounds monsters and weapons !!! install and see the difference;)
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This mod adds 242 new items: accessories, consumables, weapons and armor pieces. Also includes new item related spells.
- 6.7MB
- 597
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15This mod adds 242 new items: accessories, consumables, weapons and armor pieces. Also includes new item related spells.
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My first mod ever. Love the game but i felt, as the opening said \" Before the channelers can conquer each other, they must first conquer the land\". That this was never really true so i made this map to play on.
- 76KB
- 51
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16My first mod ever. Love the game but i felt, as the opening said \" Before the channelers can conquer each other, they must first conquer the land\". That this was never really true so i made this map to play on.
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Teaches the AI to play better, or more like me anyway. More info here: http://forums.elementalgame.com/450634/
- 121KB
- 37
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17Teaches the AI to play better, or more like me anyway. More info here: http://forums.elementalgame.com/450634/
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18
Makes your heroes level faster
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XtraDeconstruct - Legacy of Magic
XtraDeconstruct expands LH in a myriad of ways. Fully compatible w/ LH 3.0, Children of Storm, Black Market Bazaar, Champion Bonanza, and more.
- 75.2MB
- 522
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19XtraDeconstruct - Legacy of Magic
XtraDeconstruct expands LH in a myriad of ways. Fully compatible w/ LH 3.0, Children of Storm, Black Market Bazaar, Champion Bonanza, and more.
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This mod is sort of a compilation of some of my other work plus some unique stuff. It started off with a bunch of unique racial traits to make the units every faction can design much more unique. While I was at it I decided to throw in my Armor Diversity mod and added in some of the monster units from my Age of Fangs mod.
- 11.7MB
- 92
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20This mod is sort of a compilation of some of my other work plus some unique stuff. It started off with a bunch of unique racial traits to make the units every faction can design much more unique. While I was at it I decided to throw in my Armor Diversity mod and added in some of the monster units from my Age of Fangs mod.
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This mod removes city archers from the game and replaces them with towers. These towers are ranged units that will defend your cities and scale much better over time.
- 265KB
- 25
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21This mod removes city archers from the game and replaces them with towers. These towers are ranged units that will defend your cities and scale much better over time.
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This mod adds adds a bunch of new traits, gives the DLC5 Sovereigns new unique abilities, and adds something to each Champion History that would directly effect how you use that unit, instead of some of them being bonus faction traits. See below for more info: http://forums.elementalgame.com/453882/
- 221KB
- 48
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22This mod adds adds a bunch of new traits, gives the DLC5 Sovereigns new unique abilities, and adds something to each Champion History that would directly effect how you use that unit, instead of some of them being bonus faction traits. See below for more info: http://forums.elementalgame.com/453882/
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More Visible Move Radius in Tactical Battles
Making the Move Radius tiles in tactical battles less transparent and more visible
- 92KB
- 33
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24More Visible Move Radius in Tactical Battles
Making the Move Radius tiles in tactical battles less transparent and more visible
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25
It gives 3 new techs.
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Stormworld is a high fantasy content pack produced by Heavenfall (aka Snowthunder) with the aid of Eviliron and jshores. It contains 13 new fantasy factions, 35 new champions, 99 new magical artifacts, new river types, events and more.
- 44.3MB
- 542
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26Stormworld is a high fantasy content pack produced by Heavenfall (aka Snowthunder) with the aid of Eviliron and jshores. It contains 13 new fantasy factions, 35 new champions, 99 new magical artifacts, new river types, events and more.
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Replaces the \"new\" trees with the old sprites for Kingdom and Fallen forests. Extract into Documents\\My Games\\FallenEnchantress\\Mods\\Gfx\\
- 263KB
- 6
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27Replaces the \"new\" trees with the old sprites for Kingdom and Fallen forests. Extract into Documents\\My Games\\FallenEnchantress\\Mods\\Gfx\\
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Adds new spells and magic related abilities to the FE multiverse. Formerly Aetheria Astronomicon.
- 522KB
- 92
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28Adds new spells and magic related abilities to the FE multiverse. Formerly Aetheria Astronomicon.
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Create your own quests for Fallen Enchantress. Start from scratch or use a template. You always have the option of editing the XML directly before you save. Requires the game to be installed on the same machine.
- 5.5MB
- 41
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29Create your own quests for Fallen Enchantress. Start from scratch or use a template. You always have the option of editing the XML directly before you save. Requires the game to be installed on the same machine.
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30
Mostly Items or cheaper skill for a Sovereign Customization...