Mods
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Expand the adventures of the Grey Warden by further exploring the dangerous streets of Denerim. Rumors of elves seeking to continue their bloody rebellion haunt the minds of Denerim citizens after a rash of murders in a back alley. A maleficar eluding capture by templars is only compounding the troubles. An add-in for the official DA campaign.
- 65.1MB
- 5.2k
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Expand the adventures of the Grey Warden by further exploring the dangerous streets of Denerim. Rumors of elves seeking to continue their bloody rebellion haunt the minds of Denerim citizens after a rash of murders in a back alley. A maleficar eluding capture by templars is only compounding the troubles. An add-in for the official DA campaign.
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(Very Challenging) Origins campaign add on. Rumours of recently discovered ruins, the team of archaeologists have all been killed and the area is crawling with undead. Investigate the ruins and discover the reason behind these undead and get drawn into a deeper, long buried mystery and face an ancient evil.
- 64.4MB
- 2.3k
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(Very Challenging) Origins campaign add on. Rumours of recently discovered ruins, the team of archaeologists have all been killed and the area is crawling with undead. Investigate the ruins and discover the reason behind these undead and get drawn into a deeper, long buried mystery and face an ancient evil.
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*** Extremely Challenging Adventure *** This dungeon is designed for end-game play. It is tuned to be hard, and it will be VERY HARD if you are running Nightmare Plus. This mod is now RELEASED FOR PLAY with customized loot for you to earn! Over 50+ items added into the game, and 4 sets of armor with their own SET BONUS. ENJOY!!!!
- 7.2MB
- 1.5k
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*** Extremely Challenging Adventure *** This dungeon is designed for end-game play. It is tuned to be hard, and it will be VERY HARD if you are running Nightmare Plus. This mod is now RELEASED FOR PLAY with customized loot for you to earn! Over 50+ items added into the game, and 4 sets of armor with their own SET BONUS. ENJOY!!!!
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A search for a cure to the eventual death sentence that comes as a result of the Joining leads the Grey Warden beyond the Uncharted territories to the Confederacy of Malkuth. Trailer: http://tinyurl.com/35cqnul
- 0KB
- 1.4k
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A search for a cure to the eventual death sentence that comes as a result of the Joining leads the Grey Warden beyond the Uncharted territories to the Confederacy of Malkuth. Trailer: http://tinyurl.com/35cqnul
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A small tavern sits on the road just to the east of Redcliffe village. It is known as a rumor mill and many an adventurer has been drawn to the tavern to find a quest or two. When you arrive, speak to the bartender. Recommended for higher levels 17 on up. The new version is up with 5 total quests including 15 new areas to explore.
- 318.1MB
- 1.2k
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A small tavern sits on the road just to the east of Redcliffe village. It is known as a rumor mill and many an adventurer has been drawn to the tavern to find a quest or two. When you arrive, speak to the bartender. Recommended for higher levels 17 on up. The new version is up with 5 total quests including 15 new areas to explore.
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The Bloodworks is an addition to the single player campaign including two quest lines separated by a choice, new companions, new abilities, new areas and new textures. Fully voice acted for every line and has a Bonus Survival game at the end of the mod where great rewards can be earned if your Warden is up to the task.
- 188.1MB
- 1.1k
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The Bloodworks is an addition to the single player campaign including two quest lines separated by a choice, new companions, new abilities, new areas and new textures. Fully voice acted for every line and has a Bonus Survival game at the end of the mod where great rewards can be earned if your Warden is up to the task.
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Ceridens Refuge House and Camp Replacement
Adds a player house and new location to the single player campaign. Full camp functionality: companion interaction, camp merchant, custom storage, cutscenes and more.
- 7.7MB
- 854
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Ceridens Refuge House and Camp Replacement
Adds a player house and new location to the single player campaign. Full camp functionality: companion interaction, camp merchant, custom storage, cutscenes and more.
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You have heard about some land in the Korcari Wilds that is having a problem with an infestation. Since it is unclear what this means, you decide to travel there and investigate. The area is located just below the word \'Wilds\" on the world map (a small grey pin). When you arrive you find the problem to be much bigger than anticipated.
- 53.6MB
- 729
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You have heard about some land in the Korcari Wilds that is having a problem with an infestation. Since it is unclear what this means, you decide to travel there and investigate. The area is located just below the word \'Wilds\" on the world map (a small grey pin). When you arrive you find the problem to be much bigger than anticipated.
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A new home for the Grey Wardens in Ferelden. The Blight can wait until you\'re rested and ready.
- 34.3MB
- 618
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A new home for the Grey Wardens in Ferelden. The Blight can wait until you\'re rested and ready.
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A mysterious tower Northeast of Denerim. Enter to explore three scenarios from the history of Thedas (Currently in Alpha) - Images will be up shortly
- 179KB
- 392
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A mysterious tower Northeast of Denerim. Enter to explore three scenarios from the history of Thedas (Currently in Alpha) - Images will be up shortly
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Sick and tired of nighttime? This mod will allow you to camp out in the daytime so you can bask and enjoy the warm sun.
- 12.4MB
- 378
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Sick and tired of nighttime? This mod will allow you to camp out in the daytime so you can bask and enjoy the warm sun.
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The various random encounters while using the World Map will now all trigger instead of relying on chance.
- 5KB
- 359
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The various random encounters while using the World Map will now all trigger instead of relying on chance.
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Roaming through rural Rainesfere, you happen upon a small tavern, where you receive word of a wizard in distress, and four fellow adventurers willing to help. This two-week challenge mod contains all-new colourful landscapes, 4 new recruitable NPCs (a tank, a combat rogue, a damage mage, and a healer), and a main quest lasting perhaps an hour if
- 59.9MB
- 315
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Roaming through rural Rainesfere, you happen upon a small tavern, where you receive word of a wizard in distress, and four fellow adventurers willing to help. This two-week challenge mod contains all-new colourful landscapes, 4 new recruitable NPCs (a tank, a combat rogue, a damage mage, and a healer), and a main quest lasting perhaps an hour if
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Witchcraft adds one new area into the game. Besides some new items, this mod introduces a custom enchantment system with 52 new enchantments in up to 5 levels. A special chest in the camp area, which offers several functions, is spawned. Furthermore, as an introduction to the upcoming module series \"Lysandra\" one new quest is added.
- 59.2MB
- 234
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Witchcraft adds one new area into the game. Besides some new items, this mod introduces a custom enchantment system with 52 new enchantments in up to 5 levels. A special chest in the camp area, which offers several functions, is spawned. Furthermore, as an introduction to the upcoming module series \"Lysandra\" one new quest is added.
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Awakening Encounters Renovation
Overhaul of the Awakening encounter system, so that encounters trigger more reliably.
- 39KB
- 193
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Awakening Encounters Renovation
Overhaul of the Awakening encounter system, so that encounters trigger more reliably.
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Name: LYSANDRA - WITCHCRAFT (german) Two Mages in a Small Valley offers their services: Enchantments Unenchantments Stores Player-Chest A Unique Enchantment. A little Quest and some cutscenes. All voice overed.
- 59.2MB
- 122
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Name: LYSANDRA - WITCHCRAFT (german) Two Mages in a Small Valley offers their services: Enchantments Unenchantments Stores Player-Chest A Unique Enchantment. A little Quest and some cutscenes. All voice overed.
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Return to Ferelden (Ferelden Revision)
This is a revision of Ferelden project, that includes: Amaranthine for Origin's campaign expansion, Companion and NPC redressings, some makeovers, equipment model replacements, and added ambient NPCs, placeables, herbs, containers, etc. scripted to various areas.
- 16.4MB
- 78
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Return to Ferelden (Ferelden Revision)
This is a revision of Ferelden project, that includes: Amaranthine for Origin's campaign expansion, Companion and NPC redressings, some makeovers, equipment model replacements, and added ambient NPCs, placeables, herbs, containers, etc. scripted to various areas.
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Community Contest 2 - Maz-Ti Temple
High within the Aronian mountain ranges, the mystic abbots of the Maz-Ti practice their ancient warrior arts. They have been charged with guarding a mystical secret that contains the power of an untold age.
- 18.4MB
- 40
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Community Contest 2 - Maz-Ti Temple
High within the Aronian mountain ranges, the mystic abbots of the Maz-Ti practice their ancient warrior arts. They have been charged with guarding a mystical secret that contains the power of an untold age.
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These are my levels released for the community to be used in other mods.
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Community Contest 1- Settlement of Belgray by Jackkel Dragon
My entry into the Dragon Age Community Contest 1: Settlement Area. A small settlement in the mountains, on the road from the Bannorn to Gwaren. Can be modified for use in any hilly area next to a pond.
- 405KB
- 35
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Community Contest 1- Settlement of Belgray by Jackkel Dragon
My entry into the Dragon Age Community Contest 1: Settlement Area. A small settlement in the mountains, on the road from the Bannorn to Gwaren. Can be modified for use in any hilly area next to a pond.