Top Lists
Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
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More Warfare Elemental Skill Combos (60 new skills)
Warfare skill + non-Source elemental skill book + InkPot and Quill = Brand new skill!
- 840KB
- 142
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314More Warfare Elemental Skill Combos (60 new skills)
Warfare skill + non-Source elemental skill book + InkPot and Quill = Brand new skill!
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315
Reduces the AP Recovery and Maximum of lone Wolves by 1, and reduces armor bonuses
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Odinblade - Pyrokinetic Reignited (Pyrokinetic Overhaul)
Desperate to burn the battlefield to a crisp? Enjoy watching enemies melt? Dying to abolish Fire Resistances? This mod overhauls allexisting Pyrokinetic skills, as well as adding plenty of new ones, todeliver a truly fiery Pyrokinetic skill tree!
- 12.0MB
- 190
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316Odinblade - Pyrokinetic Reignited (Pyrokinetic Overhaul)
Desperate to burn the battlefield to a crisp? Enjoy watching enemies melt? Dying to abolish Fire Resistances? This mod overhauls allexisting Pyrokinetic skills, as well as adding plenty of new ones, todeliver a truly fiery Pyrokinetic skill tree!
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This is the second Alpha Release of my Elemental Archer Mod Including many elemental versions of already existing Ranger Skills. At the moment there are 52 New Skills (8 Coming Soon) New Recipe(): BaseSkill + ElementSkill + InkPot & Quill
- 208KB
- 43
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317This is the second Alpha Release of my Elemental Archer Mod Including many elemental versions of already existing Ranger Skills. At the moment there are 52 New Skills (8 Coming Soon) New Recipe(): BaseSkill + ElementSkill + InkPot & Quill
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318
Game Master PlusPlus - Status Effects
Adds new status effects to Game Master Mode.
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Overhauls all magic skills in Divinity: Original Sin 2. The goal is to make more build viable and thus increase build variety. This mod is part of a series.
- 45KB
- 26
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319Overhauls all magic skills in Divinity: Original Sin 2. The goal is to make more build viable and thus increase build variety. This mod is part of a series.
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Tracker- An Expansion on the Huntsman class
A homebrewed expansion onto the Huntsman class.
- 4.7MB
- 57
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320Tracker- An Expansion on the Huntsman class
A homebrewed expansion onto the Huntsman class.
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You can learn a new talent, the Source Mastery talent. It increases your max source points to 4, and you gain an additional source point on use of source vampirism.
- 1009KB
- 68
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321You can learn a new talent, the Source Mastery talent. It increases your max source points to 4, and you gain an additional source point on use of source vampirism.
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322
This simple mod TRIES to balance the economy of the game! Hopefully it works.
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323
Play some ball with the boys.
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Godwoken Single Player (Definitive Edition)
New Dying & Food & Rest System with very high difficulty for Hard Core Gamers.
- 998KB
- 14
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324Godwoken Single Player (Definitive Edition)
New Dying & Food & Rest System with very high difficulty for Hard Core Gamers.
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Armor-Based Saving Throws (Definitive Edition)
Makes status effects previously blocked by Physical and Magic Armour subject to saving throw rolls instead. A target's chance to resist a status effect is equal to the percentage of the corresponding armor type it has remaining. Available for Definitive and Classic Editions.
- 6.9MB
- 104
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325Armor-Based Saving Throws (Definitive Edition)
Makes status effects previously blocked by Physical and Magic Armour subject to saving throw rolls instead. A target's chance to resist a status effect is equal to the percentage of the corresponding armor type it has remaining. Available for Definitive and Classic Editions.
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Warfare skill + non-Source Scoundrel skill book + Stardust Herb (or Staff) = Brand new skill!
- 1.4MB
- 53
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326Warfare skill + non-Source Scoundrel skill book + Stardust Herb (or Staff) = Brand new skill!
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Redscar Fate Arena City District
Large detailed city area. One out of several in the making.
- 3.0MB
- 12
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327Redscar Fate Arena City District
Large detailed city area. One out of several in the making.
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328
Adds Cryomancer spells to the game
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Ascension is a gameplay overhaul for Divinity Original Sin 2 aimed at expanding progression options available to the player and eventually expanding content within the game to allow the player to fully explore those options.
- 9.4MB
- 43
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329Ascension is a gameplay overhaul for Divinity Original Sin 2 aimed at expanding progression options available to the player and eventually expanding content within the game to allow the player to fully explore those options.
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330
Making Reactive Armor great again
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Beginner tutorial Change the stats of equipment
A tutorial on how to modify the stats of a piece of equipment, aimed at beginners.
- 3.2MB
- 79
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331Beginner tutorial Change the stats of equipment
A tutorial on how to modify the stats of a piece of equipment, aimed at beginners.
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332
Fix FrostRune resistance
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Combined 'Better Balancing' (Fixed Incarnate) and 'No Level Scaling'
• No Level Scaling + 100 Starting Vitality + No Gold Scaling + 1% Accuracy Reduction. • Better Balancing + Fixed Incarnate. • Restored original value of "SummoningAbilityBonus".
- 8KB
- 7
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333Combined 'Better Balancing' (Fixed Incarnate) and 'No Level Scaling'
• No Level Scaling + 100 Starting Vitality + No Gold Scaling + 1% Accuracy Reduction. • Better Balancing + Fixed Incarnate. • Restored original value of "SummoningAbilityBonus".
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Reduces player armor, vitality, and damage by 10-15%, movement by 1m, AP start and AP per turn by 1. Also eliminates the standard skill slot growth of 1 every 2 levels. Primarily intended for a larger party than normal to maintain some semblance of balance. Icon from game-icons.net
- 1KB
- 1
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334Reduces player armor, vitality, and damage by 10-15%, movement by 1m, AP start and AP per turn by 1. Also eliminates the standard skill slot growth of 1 every 2 levels. Primarily intended for a larger party than normal to maintain some semblance of balance. Icon from game-icons.net
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Mark of Malice (Scoundrel Rework)
This mod attempts to introduce more diversity to rogue’s playstyle, and make each Scoundrel Skill has a unique niche that cannot be easily replaced with another skill.
- 7KB
- 13
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335Mark of Malice (Scoundrel Rework)
This mod attempts to introduce more diversity to rogue’s playstyle, and make each Scoundrel Skill has a unique niche that cannot be easily replaced with another skill.
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336
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337
Earth rune bugfix
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339
A somewhat big map for GM mode.
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340
My collection of plug and play maps for gamemaster mode.
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A pretty big island with a cave, multiple ruins and a fully decorated multiple floor main building with a dungeon beneath it.
- 26.4MB
- 18
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341A pretty big island with a cave, multiple ruins and a fully decorated multiple floor main building with a dungeon beneath it.
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342
A Game Master map that is predominantly woods and ruines.
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Add a new Trader for Rogue Skillbooks and Items. Mirror Papa Trash in case ... something... happened to him.
- 181KB
- 12
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343Add a new Trader for Rogue Skillbooks and Items. Mirror Papa Trash in case ... something... happened to him.