Overhauls
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This mod adds new crafting recipes to the game. It should be compatible with all other mods.
- 6.4MB
- 1.6k
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This mod adds new crafting recipes to the game. It should be compatible with all other mods.
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Adds a few dozen new random modifiers for items, mostly for weapons. These include status effects, skills, and other effects.
- 629KB
- 656
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Adds a few dozen new random modifiers for items, mostly for weapons. These include status effects, skills, and other effects.
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Adds nearly 50 bard and artificer skills.
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This mod will increase rune slots on epic between lv 1 and lv 9, on legendary between lv9 and lv16, and on divine at lv16+.
- 1KB
- 218
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This mod will increase rune slots on epic between lv 1 and lv 9, on legendary between lv9 and lv16, and on divine at lv16+.
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This plugin is designed to make it easier for you to examine an item or NPC.You can right click companion portrait or combat portrait to examine a NPC,you can also right double click mouse to examine directly.
- 106KB
- 198
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This plugin is designed to make it easier for you to examine an item or NPC.You can right click companion portrait or combat portrait to examine a NPC,you can also right double click mouse to examine directly.
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Party o' Seven is a mod for Divinity: Original Sin 2 that focuses on a higher party size cap, seven instead of four.
- 8.6MB
- 186
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Party o' Seven is a mod for Divinity: Original Sin 2 that focuses on a higher party size cap, seven instead of four.
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Rune Slots back to 3 (for all gear)
Enables rune slots for all equipment.
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reshade, less blue fog, increased clarity, immersive graphics
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A subtle Reshade preset that aims to make Divinity Original Sin 2 sharper and cleaner, while also adding a bit of bloom and ambient lighting.
- 4KB
- 63
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A subtle Reshade preset that aims to make Divinity Original Sin 2 sharper and cleaner, while also adding a bit of bloom and ambient lighting.
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This mod is a massive rebalance mods for many, many aspects of the game. It includes changes to basic attributes, skills, talents, status effects and even environmental damage.I have spent an entire month working on this. Most of the stuff have been tested in-game. Hope you guys like it.
- 66KB
- 53
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This mod is a massive rebalance mods for many, many aspects of the game. It includes changes to basic attributes, skills, talents, status effects and even environmental damage.I have spent an entire month working on this. Most of the stuff have been tested in-game. Hope you guys like it.
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Combat Rebalanced (Increased Difficulty)
CR mod is relatively complex mod that adjusts the game's difficulty in a more sophisticated way than simply increasing health/armor/damage values of enemies (although that is also present to a minor extent).Added version compatible with Definitive Edition.
- 4.4MB
- 48
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Combat Rebalanced (Increased Difficulty)
CR mod is relatively complex mod that adjusts the game's difficulty in a more sophisticated way than simply increasing health/armor/damage values of enemies (although that is also present to a minor extent).Added version compatible with Definitive Edition.
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Skill usability improvements - 25 skills changed - no more useless skills
Balanced skill improvements for lesser used or weak skills. Gives you a wider variety of viable skills to choose from. More options = better replay value. It's a shame that the game has a lot of interesting/exciting skills which will almost never get used due to being underpowered or too situational. This mod aims to fix that.
- 2.8MB
- 42
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Skill usability improvements - 25 skills changed - no more useless skills
Balanced skill improvements for lesser used or weak skills. Gives you a wider variety of viable skills to choose from. More options = better replay value. It's a shame that the game has a lot of interesting/exciting skills which will almost never get used due to being underpowered or too situational. This mod aims to fix that.
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Removes the Polymorph 5 requirement from Apotheosis. Use this skill for unlimited source like a Divine - without cheating TOO much and simply removing the source cost. Just something I wanted to try and thought someone else might find useful.
- 1.3MB
- 36
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Removes the Polymorph 5 requirement from Apotheosis. Use this skill for unlimited source like a Divine - without cheating TOO much and simply removing the source cost. Just something I wanted to try and thought someone else might find useful.
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Overhauls all magic skills in Divinity: Original Sin 2. The goal is to make more build viable and thus increase build variety. This mod is part of a series.
- 45KB
- 25
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Overhauls all magic skills in Divinity: Original Sin 2. The goal is to make more build viable and thus increase build variety. This mod is part of a series.
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This is a simple mod applying level scaling into Grenades. Current version is 2.0.
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Tank - Defensive warrior class skills
Dedicate a character to defense - Enables defensive play - Survive ambushes - Manipulate the battlefield by pushing and pulling enemies - Cheesing the game by separating your characters before a battle is LESS necessary.
- 1.4MB
- 17
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Tank - Defensive warrior class skills
Dedicate a character to defense - Enables defensive play - Survive ambushes - Manipulate the battlefield by pushing and pulling enemies - Cheesing the game by separating your characters before a battle is LESS necessary.