Mods
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Increases the out-of-combat movement speed from 3.72 to 5 or 6 or 8. Works well on Enhanced Edition.
- 16.1MB
- 1.9k
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Increases the out-of-combat movement speed from 3.72 to 5 or 6 or 8. Works well on Enhanced Edition.
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Epic Encounters - Gameplay Overhaul and Content Expansion
Massive gameplay overhaul and content expansion for Divinity: Original Sin - Enhanced Edition.
- 52.7MB
- 1.5k
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Epic Encounters - Gameplay Overhaul and Content Expansion
Massive gameplay overhaul and content expansion for Divinity: Original Sin - Enhanced Edition.
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Increases the out-of-combat movement speed by ~33%.
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Unique and Rare Skillbooks are now sold at all vendors of the respective types.
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Removes cover models (bush/rock/snowball) from characters in the sneaking mode.
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Four Character Creation - For the EE
Play Divinity: Original Sin the Enhanced Edition with full party creation. This mod was created with help from Cadmus at Larian and Roguelike the creator of the original 4 Character Creation mod.
- 11.7MB
- 652
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Four Character Creation - For the EE
Play Divinity: Original Sin the Enhanced Edition with full party creation. This mod was created with help from Cadmus at Larian and Roguelike the creator of the original 4 Character Creation mod.
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Crafting Tweaks-Fixes-Extension
The Basic version includes fixes, tweaks, and the addition of some missing recipes. The Extended version does the same along with extending the existing system.
- 1.5MB
- 539
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Crafting Tweaks-Fixes-Extension
The Basic version includes fixes, tweaks, and the addition of some missing recipes. The Extended version does the same along with extending the existing system.
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Scales - Gameplay Overhaul and Difficulty Mod - Enhanced Edition
This mod adds and rebalances many skills, items, status effects, talent requirements, and various other things to make bad things better and overpowered things less effective. My primary motivation is to balance the game, but also to make combat more complex and fun.
- 3.5MB
- 501
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Scales - Gameplay Overhaul and Difficulty Mod - Enhanced Edition
This mod adds and rebalances many skills, items, status effects, talent requirements, and various other things to make bad things better and overpowered things less effective. My primary motivation is to balance the game, but also to make combat more complex and fun.
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DOS EE - No item weight and minor inventory change
This mod removes the weight of some items and changes the inventory tab of a few of them. Comes in 2 flavours
- 18.4MB
- 492
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DOS EE - No item weight and minor inventory change
This mod removes the weight of some items and changes the inventory tab of a few of them. Comes in 2 flavours
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Makes it so that Skillbooks are not consumed when used.
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Spell Mastery - no player level requirements for skillbooks - Enhanced Edition
Doing away with player level requirements on skillbooks, making it possible to create powerful specialized mages at lower levels. Been eyeing that high level skill, wondering why you have to wait five more levels despite being proficient in your ability specialization? Then get this!
- 91KB
- 352
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Spell Mastery - no player level requirements for skillbooks - Enhanced Edition
Doing away with player level requirements on skillbooks, making it possible to create powerful specialized mages at lower levels. Been eyeing that high level skill, wondering why you have to wait five more levels despite being proficient in your ability specialization? Then get this!
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The mod that rebalances various aspects of the game while making it more challenging. The mod also alters the companions for easier control over their builds. Four players hired companions support. Player movement out of combat increased 30%.
- 365KB
- 276
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The mod that rebalances various aspects of the game while making it more challenging. The mod also alters the companions for easier control over their builds. Four players hired companions support. Player movement out of combat increased 30%.
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Replaces the in-game fonts with more readable fonts.
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Fast Healing and Enemy Movement - EE
Infinite 25 AP potions of healing and poison for healing up out of combat, and faster enemy and player movement speed.
- 479KB
- 218
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Fast Healing and Enemy Movement - EE
Infinite 25 AP potions of healing and poison for healing up out of combat, and faster enemy and player movement speed.
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This is a very simple mod which allows up to two more people to join your game where they can control the companions/henchmen.
- 1KB
- 215
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This is a very simple mod which allows up to two more people to join your game where they can control the companions/henchmen.
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Craftable dyes and Indestructible dyes for EE
Enables you to craft all the 7 dyes using items that are very easy to find.
- 12KB
- 147
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Craftable dyes and Indestructible dyes for EE
Enables you to craft all the 7 dyes using items that are very easy to find.
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Since the original version of the mod hasn't been updated, I figured I'd upload my files of it for everyone else to use. Went through the text files and fixed the Two Handed -> One Handed weapon bug that was plaguing the mod. Haven't done any real testing on it (outside of checking tooltips), but it should be working fine.
- 86KB
- 126
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Since the original version of the mod hasn't been updated, I figured I'd upload my files of it for everyone else to use. Went through the text files and fixed the Two Handed -> One Handed weapon bug that was plaguing the mod. Haven't done any real testing on it (outside of checking tooltips), but it should be working fine.
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Makes certain items weightless... And that's it.
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Poison Wands (Earth Wand Replacer)
Changes the damage type of all Earth Wands to Poison.
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The Arena (2.6.0) Release Version
You follow the adventures of Jake, a captured Source Hunter destined to be executed in the pits. But do you believe in destiny? Will you sit down on your knees and wait for a better place, or will you pick up the sword?
- 34.2MB
- 33
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The Arena (2.6.0) Release Version
You follow the adventures of Jake, a captured Source Hunter destined to be executed in the pits. But do you believe in destiny? Will you sit down on your knees and wait for a better place, or will you pick up the sword?