This page was last updated on 27 August 2024, 7:35AM
Changelogs
Version 0.2.2a
Added a build for Android
Version 0.2.2
Compatibility for Faithful 3D Animals added. You will need to adjust their positions if already added.
Fix for Airships + Decorator and Locked Loot Containers compatibility.
Edit mode now works in Retro Rendering mode.
Version 0.2.1
Compatibilty for Locked Loot Containers added
Version 0.2.0
Fixed problems with decorations being created with the wrong Y value, making them disappear.
Better support for owning multiple homes, and teleporting between them.
Version 0.1.6
Updated to work with 0.14.5 Beta. Note that any existing bugs still persist, I do not play and have other projects atm but will endeavor to get this and Airships polished up soon!
Version 0.1.5
Fix some objects being hard to click if set as container/in edit mode.
Fix mouse cursor remaining when exiting UI.
Block mouse clicks from selecting objects when clicking in UI in edit mode.
Block activation of containers etc. while in edit mode.
Added toggle for opening/closing the UI with hotkey.
Added a few misc 2 objects.
Version 0.1.4
Fix ItemMaker checkbox not being checked in edit mode.
Prevent "Maker" items from opening if other windows are open.
Cleaned non-SDF Font rendering category list.
Added "Statues" category. Sorry for the lazy naming of statues, will rework naming soon.
Version 0.1.3
Fix for custom models not working with DFUnity v 0.10.20
Version 0.1.2
Fixed Med button setting object too high. (Still temporary and not how it should function)
Fixed hotkey setting bug.
Version 0.1.1
Added optional gold cost per placed item to settings
added item maker as an item to place
Added option to restrict placing item maker, potion maker, spell maker until appropriate guild rank aqcuired.