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dnbnhlp

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dnbnhlp

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About this mod

This mod allows you to use any Blunts/Blades perks with any Melee Weapons (include Monowire, Knifes and Axes) and unlock all those flashy moves (Body Slam, Quake/Super Hero Landing, Leap Attack).

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WHY THIS MOD:
  • Leap attack with Gorilla Arms and fists is what it should've been IMO.
  • Make Monowire and Throwables better.
WHAT DOES IT DO:
0. Stamina reduction perk now offer throwable weapons' recover time reduction and vice versa.

1. Blunts Perks:
  • Wrecking Ball and its sub perks: can perform with and benefit all Melee Weapons.
  • Quake and its sub perks: can perform with and benefit all Melee Weapons.
  • Savage Sling Finisher: untouched.
2. Blades Perks:
  • Lead And Steel and its sub perks: stamina bonuses and counter attack damage benefit all Melee Weapons (bullet Block and Deflect animation for non Blade weapons is a bit janky).
  • Flash And Thunderclap: can perform Leap Attack with all Melee Weapons, only require Mad Dash, Leap Attack with Knife/Axe/Fists/Gorilla Arms are faster and reach closer to target (or you will miss your attack).
  • Bladerunner Finisher and its sub perks: stamina bonuses, attack/movement speed bonuses, finisher threshold benefit all Melee Weapons. Blades Finisher and Blades Finisher range untouched.
  • Slaughterhouse: benefit all Melee Weapons.
3. Throwable Perks:
  • Scorpion Sting and its sub perks: all Melee Weapons can proc Scorpion Sting's poison and benefit from its effects.
4. Quickhack Perks:
  • Siphon: all Melee Weapon attacks recover RAM.
HOW TO INSTALL:
  • Download and install any requirements.
  • Download the then extract this mod to your Cyberpunk's root folder (...\Cyberpunk 2077).

INCOMPATIBLE:
  • Nothing reported yet.
Note(s):
- I'm open for discussing.
- Thank you guys for suggestions.
- Thank authors of the requirement mods, without them the mod scene couldn't reach this stage.