Cyberpunk 2077

File information

Last updated

Original upload

Created by

TheManualEnhancer

Uploaded by

TheManualEnhancer

Virus scan

Safe to use

Tags for this mod

About this mod

Is it cake? No, of course not, the cake is a lie... It's just customized lighting and weather effects, as well as custom weather transition cycles (and more)... Not a ReShade...

Requirements
Permissions and credits
Changelogs
Donations
Screenshots do not use RT/PT (though you should if you can)... Otherwise, all game settings are on "High" except for SSAO and Volumetric Fog, which are on "Medium" and "Low" respectively (though I recommend High+ for all settings if your PC can handle it, I just have a pretty low-end GPU)... No other visual mods are installed for the screenshots (clean game aside from this mod, the addon, core mods, and a couple QoL CET scripts to help with testing)... I can not test with RT or HDR, so if you do, please let me know how it goes for you, and feel free to add screenshots to the "Images" tab (though I will need to approve them before they are displayed)...

New versions available with extreme weather states (sandstorm, pollution, and toxic rain) being extreme again, plus optional addon sandstorm effects... Note that these states are not final and are a WIP, but I wanted to release them to get feedback on if they're what people want at all before I put too much more time into them (and to ensure they are rare/common enough, etc)... See the last of the images for screenshots...

There are also optional sandstorm effect addons in the "Updates" fiels which can be used with these new mod versions... This effect gives sandstorm weather subtle blowing dust particles (and newspapars with the version that includes them)... (Note to other modders: feel free to require the effect file for your env mods, and if you'd like me to, I can upload just the effect as a separate "modders resource" file on it's own mod page)...

2 "More Extreme" Sandstorm effect files are also available, which make the rolling dust even thicker (technically adds another layer of different rolling dust) and adds even more effects including heat lightning!

Also available are 2 extreme "Toxic Rain" and "Pollution" effect addons...

Don't like that the roads aren't as wet as normal in the rainy states? Well, there's also an addon to make them wetter :)

Mod Details:

  • Color Grading Tweaks (contrast, saturation, etc), including swapped LUTs... 4 LUTs are used in total for different weather states, and only one being the vanilla LUT... All LUTs come from the game files... These LUTs (along with the other tweaks) give each weather state a unique look and feel thanks to their different color palettes... Kind of gave the colors a "pastel" appearance (for some states, anyway), which I personally find more pleasing to the eyes than a fully natural palette...
  • Removes green/yellow tint (somewhat replaces these with blues/pinks in different weather states)
  • Removes the vignette effect
  • Customized weather cycles (extremely randomized with 30 possible transitions... Rain is intentionally more common at night than any other state, though, and is less common during the day)... Mod includes 9 distinctly different weather states...
  • Adjusts almost every aspect of the lighting for all weather states, as well as things like clouds and fog... Fog is adjusted to absorb/disperse more of the world color instead of having it's own (mostly blue) color and there are no extremely foggy weather states... Weather transitions also last much longer than vanilla (up to 2 in-game hours instead of 15-30 minutes), which make for some really nice clouds and lighting even in-between states...
  • Replaces extreme weather states (sandstorm, etc) with normal weather and they are treated like any other state when it comes to transitions/cycles...
  • Major tweaks to auto-exposure (eye-adaptation) to increase overall brightness while not blinding you or ruining the image...
  • Tweaks to Global Illumination for non-RT users to make lights glow a bit more realistically (still not like RT, though, of course)...
  • Minor adjustments to underwater colors to improve visibility... Also added more bubbles :)
  • Optional (highly recommended for non-RT users) shadow/lighting/GI tweaks ini file addon available (found under "Update Files")... This darkens distant shadows and GI to closer match the near GI... It is not absolutely necessary, but should make for a more consistent image shading-wise... This is an edited version of the same file from my General Performance Improvents mod, and if you have that file, this will overwrite it (not that this will not help as much with performance as that file, though, so you may wish to continue using it if you need the uplift)...
  • Probably (definitely) more stuff I'm not thinking about at the moment...


Installation:
  • Choose your mod version and addons (only install one file from "Main Files")
  • Extract to main CP77 install folder or install with Vortex
Uninstallation:
  • Delete the "!!_Radiant Flux - XXX.archive" file from your [CP77>archive>pc>mod] folder
Compatibility:
  • Not compatible with any other "Env" lighting/weather mods, and only partially compatible with custom LUT mods (an alternate "Vanilla LUT" is available, which is fully compatible with custom LUT mods, but of course that will drastically change the colors of the weather states from what you see in the main screenshots... See the "Articles" tab for an article containing screenshots of this file with the vanilla LUT and with "Nova LUT" by u/TheCyanideX)
  • Should be compatible with most other mods, though the ini tweaks addon may conflict with some other ini tweaks (shouldn't hurt anything if they do, really)...


Known Issues:
  • Some distant buildings/terrain (mountains, specifically) may appear to pop-in/out more often than with vanilla due to the decreased fog... This happens in vanilla and all other env mods, too, it's just more noticeable with less fog...
  • Photo mode exposure is almost always off from the normal game until you take a screenshot once, then it fixes itself (though it may break itself again if you reposition the camera or just take too long to take another shot)... This happens in a lot of env mods that swap the LUT or adjust exposure (or just LUT mods) and can't really be fixed without basically reverting to vanilla...
  • There may be some minor performance impacts in some areas/weather conditions compared to vanilla (or other env mods)... This should only impact raster (non-RT) users, though, and is necessary to provide the best lighting possible without RT...
  • There are rain sound effects during Sandstorm and Pollution weather states in the versions labeled "With Extreme States"... This is for the effects, as they use rain to control them (even if the effect has no rain)... The old versions of these files that do not have this issue for Pollution are still available if this bothers you (found under "Old Files")... They are identical other than that they do not support the Pollution effect, and therefore do not have rain sounds in the state... They still do have the sounds in Sandstorm, though, but I think it sounds fine for that...
  • Nothing else I've noticed, though I haven't seen everything the game has to offer while using this yet...




Join me for discussions about my mods and projects on my #Hosted-Mods channel in the Cyberpunk 2077 Modding Community Discord server





Check out all of my mods/tweaks HERE


You may also like these weather state swap mods (which are compatible with this mod):
Wet Dreams - Rainy Weather Replacers (has some "Env mod" files which are not compatible with this mod)
Alternative Cloudy Weather
Cloudy NC - Big and Fluffy - Weather State Swaps
Manually Enhanced Rain FX (has some "Env mod" files which are not compatible with this mod)

You may also like these Env mods (which are NOT compatible with this mod):

Night City Lights - World Lighting Overhaul
NCL - SRGBeauty Edition
NCL - White Sun Edition

You may also like these weather/lighting customization tools (which are compatible with this mod):
Customizable Weather Cycles - For Env Mods or Vanilla (CET overlay menu)
Manually Enhanced Atmospheric Clouds (replaces Cirrus clouds)
Manually Enhanced Lighting - Sliders and Toggles (CET overlay menu)
Manually Enhanced Cloud Customization (CET overlay menu)
Force Weather States (CET overlay menu)

Radiant flux (in the sciences of Radiometry/Astronomy) is the radiant energy emitted or received (usually from a light source/reflection) in a given time period, also referred to as luminosity/luminance...


Radiant (adjective; descriptive): Glowing; Vividly bright and shining
Flux (noun; state):
A continuous moving on or passing by