Random Mods
- Refine results Found 475 results.
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Partial Armor Repaired After Mission
Armor repair is still free but partial complete between mission, until the day passed.
- 6KB
- 3
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Partial Armor Repaired After Mission
Armor repair is still free but partial complete between mission, until the day passed.
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The intention of this mod is to simulate the reemerging of LosTech due to the Helm Memory Core discovery.For this purpose the mod adds mech and vehicle versions refit with LosTech equipment.For balance reasions the core game lance compositions have been adjusted.
- 136.8MB
- 35
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The intention of this mod is to simulate the reemerging of LosTech due to the Helm Memory Core discovery.For this purpose the mod adds mech and vehicle versions refit with LosTech equipment.For balance reasions the core game lance compositions have been adjusted.
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Adds + and ++ variants of Machine Guns, with bonuses to accuracy, crit. chance or rate of fire. Also a rare Rotary Machine Gun with much higher rate of fire.
- 9KB
- 67
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Adds + and ++ variants of Machine Guns, with bonuses to accuracy, crit. chance or rate of fire. Also a rare Rotary Machine Gun with much higher rate of fire.
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TF2 Pyro Voicepack and Portraits
This is a simple mod that includes a custom voice for the Pyro from Team Fortress 2 as well as a handful of RED Pyro portraits.
- 6.0MB
- 0
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TF2 Pyro Voicepack and Portraits
This is a simple mod that includes a custom voice for the Pyro from Team Fortress 2 as well as a handful of RED Pyro portraits.
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BattleTech mod that randomizes the UrbanMech variants for the player and all the AI assigned during the Tournament of Champions flashpoint.
- 18KB
- 2
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BattleTech mod that randomizes the UrbanMech variants for the player and all the AI assigned during the Tournament of Champions flashpoint.
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Sometimes a mech won't die even though it's center torso is 0/xxx, the pilot ejected or got killed. This would softlock the game as objectives never got completed and would forego death-animations. This patch fixes the softlocking and thus objectives can be completed, mechs will actually die and death-animations will run.
- 4KB
- 60
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Sometimes a mech won't die even though it's center torso is 0/xxx, the pilot ejected or got killed. This would softlock the game as objectives never got completed and would forego death-animations. This patch fixes the softlocking and thus objectives can be completed, mechs will actually die and death-animations will run.
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Makes lower difficulty Flashpoints spawn earlier and more frequently.
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Let's each contract be a row of multible missions.
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This flashpoint tells the story of the creation of Gray Death Legion during the battle on Trell.
- 466KB
- 78
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This flashpoint tells the story of the creation of Gray Death Legion during the battle on Trell.
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Battletech that enriches the vanilla experience while providing a slightly higher difficulty level. In order to provide a new gaming experience. See detailed description for more information
- 2.1MB
- 21
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Battletech that enriches the vanilla experience while providing a slightly higher difficulty level. In order to provide a new gaming experience. See detailed description for more information
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A totally revamped pilot skill tree experience. Choose between new and old skills every two levels to create more diverse pilot builds.
- 344KB
- 56
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A totally revamped pilot skill tree experience. Choose between new and old skills every two levels to create more diverse pilot builds.
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Fixes the every star systems difficulty to that of career mode - regardless of campaign progress.Every system not belonging to a faction is available at campaign start.Entire map is available after finding the Argo.Flashpoints activate after finding the Argo.
- 90KB
- 33
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Fixes the every star systems difficulty to that of career mode - regardless of campaign progress.Every system not belonging to a faction is available at campaign start.Entire map is available after finding the Argo.Flashpoints activate after finding the Argo.
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A set of json files with scripts for adding and removing various pilots/mechs/tags to your new campaign or career mode. This mod requires you to open up and edit the supplied JSONS files, but they have been condensed to the bare minimum of required scripts for easy editing.
- 12KB
- 46
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A set of json files with scripts for adding and removing various pilots/mechs/tags to your new campaign or career mode. This mod requires you to open up and edit the supplied JSONS files, but they have been condensed to the bare minimum of required scripts for easy editing.
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Small Ammo Bins are perfect when you want to bring just that little bit extra ammo! After all, a couple extra AC/20 shots just might save the day!
- 6KB
- 27
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Small Ammo Bins are perfect when you want to bring just that little bit extra ammo! After all, a couple extra AC/20 shots just might save the day!
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This mod re-balances all weapons (including +/++/+++) with the goal of making all weapons viable. Where it makes sense I've referenced the TT values for things like heat. In addition accuracy/evasion/etc has been re-balanced and I have made some campaign modifications as well. The mod can be used all together or you can take only what you like,
- 328KB
- 28
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This mod re-balances all weapons (including +/++/+++) with the goal of making all weapons viable. Where it makes sense I've referenced the TT values for things like heat. In addition accuracy/evasion/etc has been re-balanced and I have made some campaign modifications as well. The mod can be used all together or you can take only what you like,
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Trying to fix obviously broken issues the vanilla game had + slightly more.This is mod + mod pack. All in one.Tonnage limit based on planet details.
- 1.4MB
- 54
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Trying to fix obviously broken issues the vanilla game had + slightly more.This is mod + mod pack. All in one.Tonnage limit based on planet details.
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Collection of Star League Royal and other "LosTech" (2750 Era) Mech variants based on models from HBS, DLC and Mods, plus associated LosTech weapons and equipment. Now including completely revamped/rarirty based mechparts in shop itemcollections and custom missions for a more exciting “LosTech” experience
- 2.4MB
- 152
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Collection of Star League Royal and other "LosTech" (2750 Era) Mech variants based on models from HBS, DLC and Mods, plus associated LosTech weapons and equipment. Now including completely revamped/rarirty based mechparts in shop itemcollections and custom missions for a more exciting “LosTech” experience
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Each Mech Bay has a Repair Bay. More Bays you have, more mechs you can repair simultaneously. This is good with mods that have increased repair time and balance build around it.
- 4KB
- 165
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Each Mech Bay has a Repair Bay. More Bays you have, more mechs you can repair simultaneously. This is good with mods that have increased repair time and balance build around it.
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Battletech's travel to planet time is significantly inconsistent. This mod fixes that.
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Hyperion Armory - Performance Mech Tech
Improved DPS, thermal performance and weight management for the modern Mech Warrior. Makes modest but noticeable changes to weapons, heatsinks, jump jets, upgrades, and a couple ammo bins; improving overall effectiveness but without breaking the game. The AI uses stock mechs so they can't use the items — Nothing hits harder than Hyperion!
- 225KB
- 36
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Hyperion Armory - Performance Mech Tech
Improved DPS, thermal performance and weight management for the modern Mech Warrior. Makes modest but noticeable changes to weapons, heatsinks, jump jets, upgrades, and a couple ammo bins; improving overall effectiveness but without breaking the game. The AI uses stock mechs so they can't use the items — Nothing hits harder than Hyperion!