Wasn't this named different? WotD: Aasimar (Previous) has been rebranded as WotD: Aasimar Definitive Edition. More info here! (Click me) Which bodytypes do you support? Fem small, Masc small, Fem Strong and Masc Strong! Are the default Human heads, unmarred skin and non-glowing eyes available? Yes, they are all available! Are the Halos optional? You aren't forced to wear a Halo, yes, they are in the Horn slot. What about the skill icons? All the icons used are custom and made by myself or Archer. Does the mod support Unique Tav? You can install face-tattoos for Unique Tav with this mod. Body textures and models are supported as well now. You don't need to install Unique Tav framework itself. Can we pick whichever wings with any subrace if we want to customise? You can absolutely choose to mix-and-match if you so desire! Find the option during Character Creation. (No extra downloads) What if I prefer the wings from level one? While the mod isn't created or balanced around it, you can now choose this option during Character Creation. Do know, it's not the intended way to experience this race! How do I use Eyes of the Beholder with this race? You download any of the pre-sets linked below in Recommended mods. You then load EotB and -one- pre-set at a time BELOW the main WotD-Aasimar mod! And you're good, enjoy your wonderful eyes! Can I remove the body crackles? Yes, I have explained how in this article (click me)! Can I have my Femme bodies be non-muscular? Currently being worked on. Do they fly while moving? Yes! Aristotale (Author of Custom Anim Library) made them fly while moving if they have their wings up. Can I customize the glow colours? Yes! Pick any of the Aasimar eye-colors. The glow will conform to their color! Guide here (Click me). Why did the kintsugi change from horn colour to eye make-up colour? Unfortunately, Patch 5 broke them. However, through a work-around I devised, you can now change the colour and metalness of the crackles with the eye make-up sliders. Can my Guardian be an Aasimar? Thanks to Kaz, they now can! They've figured out how to get the race to show up in the Guardian race menu. From Version 2.1.0.0 onwards you can now pick Aasimar as your Guardian race. Can we support you and follow your progress (for free)? Yes! Find my links below.
This and any mod I make is and always will be completely free to use. Donating or tipping is completely optional, and I provide this button here for those who want to show their appreciation and/or support my continued modmaking.
Patch 7.0.0.0 is here (Old) ATTENTION: Pre-7.0.0.0 saves (Which is BEFORE DE 1.0.0.0) are NOT supported with this update. Please only update if you plan on starting over. New wings! In future I plan to release new wings to further take advantage of this big update.
Old wings are back in fashion! Both the old Protector and Fallen wings are available in Character Creation. The Scourge wings will follow in a later update (Added in 7.2.0.0).
Level 1 Permanent wings or level 10? You decide now, in-game, during Character Creation!
Show wings in the cutscenes? You decide now, in-game, with a toggle button in your Passive pane.
I really appreciate this latest update! I really value this mod <3 🫶 I have two queries: 1) How can I get the wings permanently both at crafting and during gameplay? 2) If I have a save with the previous version of the patch and then install this new version, will I lose my wings? Could I ask why this is happening?
1) There will be a toggle in your passives that you can toggle on to summon your wings/on off if you picked the level 1 option. The toggle will become available at level 10 if you chose that route. (Note that the wings will not show at lvl 1 in CC) 2) It simply doesn't because of how the logic of the mod has been changed extensively to add these new functionalities. So yes, you will lose your wings/have a buggy save if you use the 7.0.0.0 update on a pre-7.0.0.0 save.
How do I choose which wing type I want I can't find it in character creation or using the magic mirror, and after updating to the latest version the wings don't appear when I use my scourge ability. Currently lv. 7 if that matters.
I don't seem able to show the wings in cutscenes. Picked the level 1 wings, and the toggle turns the wings on and off while moving and in combat, but the wings doesn't show up in the cutscenes as I said. I also don't have a separate toggle for the cutscenes or anything, so I'm unsure how you're meant to be able to get them to show up.
Then I can confirm that, that in fact isn't working. It might be because I took the wings at level 1 and the cutscene one isn't build to trigger until level 10 like the wings normally would be? I'm level 2 now, and still no option for it either.
Hmm. I have a sneaking suspicion that the only potential candidate to do that would be the Paladin overhaul as I'm playing a paladin. Other than that, I only have things like 5e Spells and 12-20 level mods that make any actual changes to any type of progression. I'll try to make a new character who isn't a paladin and get back to you in a moment.
Edit: Turns out it wasn't the paladin overhaul either. I'll do some more digging, if for no other reason that so others might be able to get the solution if they run into the same problem as I've done.
Edit 2: Can't seem to figure it out. Any and all mods that affect or use WotD has been confirmed not to be the issue, and WotD is intentionally at the very bottom of the my load order to avoid any other issues otherwise, and any mods below it I've already tried to remove to see if they were the issue. At this point I can only really see 5e Spells or ULC as being the culprit for this heinous crime, as I have no other mods that changes anything related to levels or spell list. Most other mods are QOL stuff or other custom classes that only really rely on either 5e Spells or CF which I doubt is the issue.
Totally fair. No mod author can be expected to make sure their mod works with every other mod under the sun. I'll just have to look around, and try to slowly eliminate what's causing the issue. I'll probably make another comment in case I do find the solution, so that if any others have the conflict they'll know where to start looking at.
Cheers for your quick replies and attempt to help though. Appreciate that a ton!
Edit: It's days like today, where I wish there was an app or a function in MM to scan all your active mods, to see if any of them have an overlap in their files, as to make finding conflicts easier.
Alright. I've now officially uninstalled every mod I have, with the sole exceptions being the "Save in Honour Mode" mod or "Party Limit Begone" mod which I can't and won't play without. So that leaves me to think those are the only two possible reasons why the toggle isn't there. Either that, or I have no idea what else might cause the issue.
That's really weird because I double checked for you today. When I make a new character, they are created with a special toggle that enables/disables wings. Have you tried to make a new character just to test?
Every test have been with a new character specifically to ensure that it wasn't an issue of the old save not getting solved. You have no idea how many Tav campaigns I've had to delete since midday yesterday, haha. It's fine though, I appreciate your willingness to test it for me twice even if we weren't able to find the solution. As you said though, I don't for a minute think the problem was with your mod, at least not after you gave me the first confirmation that it was working just fine for you, and it's definitely related to my mods and files as a whole. If it wanted to get it to work, I would probably realistically have to do a full wipe of the game and all files on my PC, which at the moment isn't very appealing, since I did that the other day when I was trying to solve an issue where all my mods would automatically be moved to in--active mods on launch and clearing out my load order. And it took hours to reinstall the game x3 So for now, I'll have to make do with my wings getting clipped every time I have a cutscene, haha.
I use this particular mod which most other class mods that goes from 13-20 rely on. It's the only mod I really use that has an impact on progression in the game, outside of 5e Spells potentially, if you count that as progression as well.
Important bonus information, is that I also use the new adjusted level curve to make level gains more reasonable compared to using it without it.
So. Ended up doing a windows reset for unrelated reasons to the mod. So now I know with complete knowledge that only the mods in my load order are installed, as well as the save in honor mode and party limits begone which are installed manually and not with MM. No other old unused mod files laying around, getting in the way of this one working.
Still doesn't work though. Which I've come to accept at this point, and I'm fine with not having the wings in the cutscenes. If you really do want to find out what caused it, I'm more than okay with sending my load order, or just a detailed list of which mods I use. Don't feel like you need to do accept that though, it's purely something I brought up since you said it really irked you that it wasn't working. It's no skin off my nose if you don't have the time, or just don't want to spend the time, trying to figure out what the problem is. I do seem to be a minority in not being able to use it in the CSs, so I doubt it's really a big enough problem for you to try and fix it unless it's something you really want to do outside of just making it work for me alone.
I absolutely love this mod. I picked the Bound Wings in character select, yet my character has Protector Wings. Is there a place later in the game to pick up the other wings? Having them as equipped items is a really cool idea!
I totally love this mod! I never saw this post about the update and have lost my wings as I updated my mods just as standard practice after not playing for a while. I used the advanced Tav custom mod thing to rescult my character and pick the option to have the wings etc. However, I can't get the wings when I use the ability nor the ability to fly.
Is there any way around this as I am a huge amount of hours into this playthrough? it was going to be my first completed playthrough.
Luckily, I will release a new version requiring Script Extender today or tomorrow. This version is rebuilt from the ground up with compatibility in mind! It should set you right.
I suggest switching to it if you're not on MacOS. It's been recoded with compatibility in mind and all sorts of other bonuses and advantages both for me as an author and you as a user. Find my article (here).
I don't know if this is possible (or if it already exists), but I'm wondering if horns and tails can be enabled? I chose a tiefling for my new game and realized I can't add those cc's to my character. I'm fine if it isn't possible but I was just curious if there is a work around. Thanks!
Maybe I am doing something wrong on my end? but only a few hairs show up for body 3 for Vessnelle's hair Collection. Idk if it just wasn't added for the Aasimar race for all hairs or maybe I am doing something wrong on my end?
This is where I have my load order. 7) Vessnelle Hair 3 8) VH4 9) VH2 10) VH1 11) Vh WOTD Aasimar Compatibility Patch 12)Ghouls CC 13)Ghouls CC-Aasimar 14) Whipsers of DEivine:Aasimar
hello im using this mod and was curious about something when i use fury of the scourge it also gives me restore vitality as a bonus action as long as i keep the form up however when i try to use it i get s message saying must be near a warden of vitality and im not sure what that means
I feel like an idiot but I can't seem to finalize my character. It is constantly telling me I have choices pending but I cannot find out what I have to fill in, still. I have filled out everything I can with my character. This is only with the Aasimar race.
Hello! I am having trouble getting this mod to work with Glossy Skin and Vemperen's Head (Unique Tav Only). I like the effect the mod gives to characters, making them look more realistic and alive. The gloss is only applied to Vemperen's Heads, and not the rest of the body. Can you help me figure out how to fix it?
it seems that Appearance edit enhanced doesn't save the race and the wing tags when resculpting from another race. Causing issues of wings not showing and issues with respeccing in to another class. One of the solutions presented here is a withers respect but that somehow didn't work for me so I had to add the tags manually to let the wings show up.
Just posting it here if somebody else had the same issue
EDIT: I just now see a script extender version that would most likely not have any of these issues.
I might need help with something. So, I got this mods before I got Vemperen's Other Heads, so now i want the compatibility patch but I didn't get it first. Should I delete the version I have right now and then get the other one I want, or do I just get the Vemperen's Other Heads version without doing that?
1895 comments
Wasn't this named different?
WotD: Aasimar (Previous) has been rebranded as WotD: Aasimar Definitive Edition. More info here! (Click me)
Which bodytypes do you support?
Fem small, Masc small, Fem Strong and Masc Strong!
Are the default Human heads, unmarred skin and non-glowing eyes available?
Yes, they are all available!
Are the Halos optional?
You aren't forced to wear a Halo, yes, they are in the Horn slot.
What about the skill icons?
All the icons used are custom and made by myself or Archer.
Does the mod support Unique Tav?
You can install face-tattoos for Unique Tav with this mod. Body textures and models are supported as well now. You don't need to install Unique Tav framework itself.
Can we pick whichever wings with any subrace if we want to customise?
You can absolutely choose to mix-and-match if you so desire! Find the option during Character Creation. (No extra downloads)
What if I prefer the wings from level one?
While the mod isn't created or balanced around it, you can now choose this option during Character Creation. Do know, it's not the intended way to experience this race!
How do I use Eyes of the Beholder with this race?
You download any of the pre-sets linked below in Recommended mods. You then load EotB and -one- pre-set at a time BELOW the main WotD-Aasimar mod! And you're good, enjoy your wonderful eyes!
Can I remove the body crackles?
Yes, I have explained how in this article (click me)!
Can I have my Femme bodies be non-muscular?
Currently being worked on.
Do they fly while moving?
Yes! Aristotale (Author of Custom Anim Library) made them fly while moving if they have their wings up.
Can I customize the glow colours?
Yes! Pick any of the Aasimar eye-colors. The glow will conform to their color! Guide here (Click me).
Why did the kintsugi change from horn colour to eye make-up colour?
Unfortunately, Patch 5 broke them. However, through a work-around I devised, you can now change the colour and metalness of the crackles with the eye make-up sliders.
Can my Guardian be an Aasimar?
Thanks to Kaz, they now can! They've figured out how to get the race to show up in the Guardian race menu. From Version 2.1.0.0 onwards you can now pick Aasimar as your Guardian race.
Can we support you and follow your progress (for free)?
Yes! Find my links below.
This and any mod I make is and always will be completely free to use. Donating or tipping is completely optional, and I provide this button here for those who want to show their appreciation and/or support my continued modmaking.
Improved UI and Improved UI Assets
Highly recommended mods:
General:
Padme4000's Race.lsx patch
Lazy's Heads and Hairs
Hairs:
Jerinski's Alt Hairs
Tav's Hair Salon - Official Compatibility Patch (Under Optional Files, "Whispers"Patch)
Vessnelle's Hair Collection (ALSO get the patch in the optional files in the downloads here at WotD:Aasimar)
Dissidia's Hair - ALL BODY TYPES
Messy Hair by mocia (Optional file download Patch on their file page)
Heir of thunder - Thrud's Hairstyle(ALSO get the patch in the optional files in the downloads here at WotD:Aasimar)
EngelsXIII Hairs
Ellian's Hair by Hijimare(ALSO get the patch in the optional files in the downloads here at WotD:Aasimar)
Yves Hair Gallery (Patch available in their Optional Downloads)
Gale's Wizardly Updo for Whispers of the Divine - Aasimar
Heads:
Ghouls Customization Compendium for Trips' Aasimar Race
Faces of Faerun (ALSO get the patch in the optional files in the downloads here at WotD:Aasimar)
Dissidia's Heads for Whispers of the Divine - Aasimar Race
xx's New Female Head Preset for Human (UT and EOTB Version - Compatibility patch in optional downloads)
Elf Heads for WotD Aasimar
Vemperen's Other Heads Repaired Elf, Drow, Helf and Hum (ALSO get the patch in the optional files in the downloads here at WotD:Aasimar)
Elgoth's head by Hijimare (Patch in their Download section)
Make-up and Tattoo(Unique Tav Version):
Mari's Tattoo (Unique Tav version)
Tats by Zee (Unique Tav version)
Face Tats for the Lobotomized
Eyes:
Astralities' Glow Eyes
Eye and Glow Colours (Changes the crackle glows and wing and halo accents)
More Eye Colors by Cerberry
Demon Eyes - Eye Color Collection by Astralities
EotB - Extra Eye Colors by Labotor (Misc Files)
Eyes (Eyes of the Beholder and pre-sets):
Eyes of the Beholder
Suan Eyes Pre-set by Hijimare
Gameplay
Custom Item Pack by Sumajin
ATTENTION: Pre-7.0.0.0 saves (Which is BEFORE DE 1.0.0.0) are NOT supported with this update. Please only update if you plan on starting over.
New wings!
In future I plan to release new wings to further take advantage of this big update.
Old wings are back in fashion!
Both the old Protector and Fallen wings are available in Character Creation. The Scourge wings will follow in a later update (Added in 7.2.0.0).
Level 1 Permanent wings or level 10?
You decide now, in-game, during Character Creation!
Show wings in the cutscenes?
You decide now, in-game, with a toggle button in your Passive pane.
How do the glows work?
There's a short article and guide here (click me).
I have two queries:
1) How can I get the wings permanently both at crafting and during gameplay?
2) If I have a save with the previous version of the patch and then install this new version, will I lose my wings? Could I ask why this is happening?
2) It simply doesn't because of how the logic of the mod has been changed extensively to add these new functionalities. So yes, you will lose your wings/have a buggy save if you use the 7.0.0.0 update on a pre-7.0.0.0 save.
Edit: Turns out it wasn't the paladin overhaul either. I'll do some more digging, if for no other reason that so others might be able to get the solution if they run into the same problem as I've done.
Edit 2: Can't seem to figure it out. Any and all mods that affect or use WotD has been confirmed not to be the issue, and WotD is intentionally at the very bottom of the my load order to avoid any other issues otherwise, and any mods below it I've already tried to remove to see if they were the issue. At this point I can only really see 5e Spells or ULC as being the culprit for this heinous crime, as I have no other mods that changes anything related to levels or spell list. Most other mods are QOL stuff or other custom classes that only really rely on either 5e Spells or CF which I doubt is the issue.
Cheers for your quick replies and attempt to help though. Appreciate that a ton!
Edit: It's days like today, where I wish there was an app or a function in MM to scan all your active mods, to see if any of them have an overlap in their files, as to make finding conflicts easier.
I have a problem with the mod
I have all the necessary mods (Mod Fixer, Improved UI) but still when I start the game I can't select the race
What could help with that?
Important bonus information, is that I also use the new adjusted level curve to make level gains more reasonable compared to using it without it.
https://www.nexusmods.com/baldursgate3/mods/377
Still doesn't work though. Which I've come to accept at this point, and I'm fine with not having the wings in the cutscenes. If you really do want to find out what caused it, I'm more than okay with sending my load order, or just a detailed list of which mods I use. Don't feel like you need to do accept that though, it's purely something I brought up since you said it really irked you that it wasn't working. It's no skin off my nose if you don't have the time, or just don't want to spend the time, trying to figure out what the problem is. I do seem to be a minority in not being able to use it in the CSs, so I doubt it's really a big enough problem for you to try and fix it unless it's something you really want to do outside of just making it work for me alone.
I totally love this mod! I never saw this post about the update and have lost my wings as I updated my mods just as standard practice after not playing for a while.
I used the advanced Tav custom mod thing to rescult my character and pick the option to have the wings etc. However, I can't get the wings when I use the ability nor the ability to fly.
Is there any way around this as I am a huge amount of hours into this playthrough? it was going to be my first completed playthrough.
If you're -not- on MacOS, you can find it (Here)
I suggest switching to it if you're not on MacOS.
It's been recoded with compatibility in mind and all sorts of other bonuses and advantages both for me as an author and you as a user.
Find my article (here).
Maybe I am doing something wrong on my end?
but only a few hairs show up for body 3 for Vessnelle's hair Collection. Idk if it just wasn't added for the Aasimar race for all hairs or maybe I am doing something wrong on my end?
This is where I have my load order.
7) Vessnelle Hair 3
8) VH4
9) VH2
10) VH1
11) Vh WOTD Aasimar Compatibility Patch
12)Ghouls CC
13)Ghouls CC-Aasimar
14) Whipsers of DEivine:Aasimar
Just posting it here if somebody else had the same issue
EDIT: I just now see a script extender version that would most likely not have any of these issues.
thank you :)