File information

Last updated

Original upload

Created by

CyberSpektre

Uploaded by

CyberSpektre

Virus scan

Safe to use

348 comments

  1. CyberSpektre
    CyberSpektre
    • premium
    • 14 kudos
    Locked
    Sticky
    Will this mod be published on mod.io and supported in the official BG3 Mod Manager?

    Although I'm 90% done recreating it in the toolkit, it won't be published on mod.io the foreseeable future.

    The reason is simple: as most of you know, the Baldur's Gate 3 Toolkit doesn't support the Script Extender, which means that every mods using it couldn't work the same in the new plateform.

    For this subclass specifically, the SE (short for Script Extender) is used for 2 main features:

    • Dynamically replace the damage type of any source with Necrotic
    • Adding one additional damage die when determining the necrotic damage the target takes

    These 2 features are the main appeal for reaching level 6 and unlocking Grave Touched, so without them I'm just not sure there would be any interest.

    Let me know if you have any comments or suggestions.
    Thanks!
  2. NalaGinny
    NalaGinny
    • member
    • 0 kudos
    Hi, I was wondering if you plan to update this mod for patch 8? At the moment the new Hexblade subclass does not show up when using this mod.
    1. Same here, I like The Undead subclass, quite sucks that Hexblade clashes with it.
  3. DemonEyesZero
    DemonEyesZero
    • member
    • 6 kudos
    Will this get lvl 20 stuff in the future?
  4. erotakeru
    erotakeru
    • member
    • 1 kudos
    What's the name of the black armor and sword your character is using? (not the starter armor!)

    Looks from a mod
    1. LolitaRei
      LolitaRei
      • supporter
      • 0 kudos
      Looks like it's from the Basket Full of Equipment mod. I have the NSFW version, but I'm sure the SFW version has it too.
  5. Masterchef653
    Masterchef653
    • member
    • 0 kudos
    I have been using this mod for my new playthrough but whenever I go past level 10 or multiclass into another class my form of dread charges disappear entirely and nothing i have tried to fix this has worked. i have deleted and reinstalled the mod, updating the dependencies and nothing has worked. If anyone has any idea on how to fix this it would be greatly appreciated.  
  6. MM27
    MM27
    • member
    • 0 kudos
    Hello, this is a really amazing mod that I have been using for a while now, thank you so much for making it!

    I just have a question, is there a way to make the fear from form of dread not a reaction? I am using it with Fey Wanderer mod and I assume since it is an interrupt, I cannot use the Beguiling twist reaction if they save from that fear. Tho I am not too certain. I am just guessing if it was automatic passive instead of an interrupt or maybe a toggle it would work with it and maybe other reactions/interrupt. I did not test but I assume you cannot sneak attack as an interrupt and fear with the same attack. tho I can always use the sneak attack button, but that means I cannot use mods like Cunning Strike

    Thank you for your time.
  7. tommarren92
    tommarren92
    • member
    • 0 kudos
    I've hit a problem where the game crashes (freeze, change camera perspective, unload everything but LOD landscape features) when I try to respec when the mod is active.

    I have other added class/subclass mods working, and tried moving it very high in load order (just after ImpUI) and very low in load order.

    Are there more specifics on where to load the mod? After/before compatibility framework, etc?
  8. RisqueResearch
    RisqueResearch
    • premium
    • 41 kudos
    CyberSpektre! Turn down your Sharpness damn! Less is More!
    1. ActualDagothUr
      ActualDagothUr
      • premium
      • 0 kudos
      Man is looking crispy.
  9. Nevcair
    Nevcair
    • premium
    • 1 kudos
    At 6th level, your patron’s powers have a profound effect on your body and magic. You don’t need to eat, drink, or breathe.

    If you are still looking for a way to implement this maybe make it so even partial longrests fully recover you. 
  10. Nothetis
    Nothetis
    • member
    • 0 kudos
    I dont know what Im doing, first level I get the two spells but levels up after one aren't giving the option to add the spells that are supposed to be given. Am I doing something wrong. I added the the Warlock undead main file, then Warlock Undead 5e spells, after that I add the patch in load order. Am I doing something wrong? Is this no long working? 
  11. metaluwu
    metaluwu
    • premium
    • 0 kudos
    Any update on Resting resources costing zero for this subclass? might be interesting to hook into the exhaustion mod through mod configuration manager (MCM)