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Parrot

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Parrot98

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About this mod

Rework and quality of life tweaks for spells.

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A mod that i originally made for myself.
If some of the reworked spells seem too strong/weak, keep in mind that the changes were made to suit my own playstyle and high difficulty of combat.

Cantrips Revised
Spells Revised Lvl 1  Spells Revised Lvl 2
Spells Revised Lvl 3  Spells Revised Lvl 4
Spells Revised Lvl 5  Spells Revised Lvl 6
Elixirs Revised  Gear Revised

List of changes :
 Beacon of Hope
 Crusader's Mantle
 Fear  : Concentration => No concentration.
 Bestow Curse: 9 variants; 1.5m range; Upcast duration => 3 variants; 9m range; No upcast. 
Curse Physical Ability : CON, DEX and STR disadvantage
Curse Mental Ability : WIS, CHA and INT disadvantage
Curse Additional Damage : Target gets 1d8 damage from caster's attacks and spells; Attacks against caster have disadvantage.
 Blinding SmiteAt the end of each turn, the target makes a constitution saving throw. On a successful save, the condition is removed => Now works differently : "Blinding Smite" condition does not apply blindness by itself, instead the target makes a saving throw at the start of each turn. On a successful save, blindness will not be applied for 1 turn. On a failed save target receives Blinded.
 Call Lightning : 2m radius => 3m radius.
 Daylight : Items can only be enchanted for 20 turns => Ritual spell; Sphere is 20 turns, Item is until long rest; One target at a time, each variant.
 Elemental Weapon, 
 Protection from Energy
 : Concentration => No concentration; One target at a time, each variant.
 Feign Death : Put an ally in a protective coma. They become resistant to all damage except psychic. Disease and poison no longer have any effect; 10 turns => Put an ally in a magical coma. Unless interrupted, they gain the benefits of a short rest; 2 turns.
 Fireball and
 Lightning Bolt : +1d6 upcast => +1d8 upcast.
 Gaseous Form : Concentration => No concentration; Ritual spell.
 Grant Flight : Concentration => No concentration; +1.5m range upcast.
 Hunger of Hadar, 
 Stinking Cloud
 : 6m radius => 7m radius.
 Hypnotic Pattern : Affects every creature; 2 turns => Does not affect allies; 10 turns.
 Plant Growth : 6m radius => 7m radius; Party members have immunity to the effect.
 Remove Curse : Ritual spell.
 Sleet Storm : Applies Wet for 1 turn each tick.
 Speak with Dead : Cast on a corpse => Cast on yourself and recast on a corpse.
 Vampiric Touch : 1.5m range; 3d6; +1d6 upcast => 9m range; 3d8; +1d8 upcast; MeleeSpellAttack tag.
 Warden of Vitality : Cast "Restore Vitality" to heal 1 target; 2d6; No upcast => Cast "Restore Vitality" to heal all allies in range; 1d6; Can cast with 4th ,5th and 6th spell slots with no benefit.

Every "One target at a time" spell won't affect a second target if casted with Metamagic: Twinned Spell.