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Changelogs
Version 1.1
Added Ice Storm.
A mod that i originally made for myself. If some of the reworked spells seem too strong/weak, keep in mind that the changes were made to suit my own playstyle and high difficulty of combat.
Dominate Beast : 10 turns => Until long rest/Concentration break.
Evard's Black Tentacles : 6m radius => 8m radius.
Freedom of Movement : All-in includes option A. For option B click on the name to download. Option A : Additionally can't slip on ice and grease. Option B : One target; Until long rest => All targets in 9m area; 10 turns; Can't slip on ice and grease.
Grasping Vine : The vine is immune to all damage but fire. Bugfixed upcast cost from action to intended bonus action.
Guardian of Faith : Guardian has 60 health points => 100 health points.
Otiluke's Resilient Sphere : Concentraion => No concentration; One target at a time; Removed movement speed reduction.
Phantasmal Killer : At the end of each turn, the target makes a wisdom saving throw. On a successful save, the condition is removed => On a successful save, condition is not removed, instead damage and fear will not be applied for 1 turn. Reduced damage from d10 to d8.
Polymorph : Concentraion => No concentration; One target at a time.
Stoneskin : Concentraion; Resistance to non-magical physical damage => No concentration; Resistance to both magical and non-magical; One target at a time.
Every "One target at a time" spell won't affect a second target if casted with Metamagic: Twinned Spell.