Recently Updated Mods
- Refine results Found 116 results.
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no rock mod
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only top spawn
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Heavy Artillery Ammo Mod separates Heavy Artillery Towers to use heavy artillery ammunition. Also included is building to produce the new ammunition, Ionizer changes and, Tower Ammunition Factory changes. Requires Metal Terror DLC.
- 2.4MB
- 12
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Heavy Artillery Ammo Mod separates Heavy Artillery Towers to use heavy artillery ammunition. Also included is building to produce the new ammunition, Ionizer changes and, Tower Ammunition Factory changes. Requires Metal Terror DLC.
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Survival map with attack & final waves from all biomes
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Changes power generated by windmills to 20/40/60
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Carbonium Energy No Vein Drain
This mod removes the Carbonium ore drain from Carbonium Power Plants.
- 4KB
- 54
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Carbonium Energy No Vein Drain
This mod removes the Carbonium ore drain from Carbonium Power Plants.
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More Range and Drones tweak
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To strengthen the monster
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Static survival map, jungle & acid attack waves
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Changes speed of Bioscanner to 2x.Additional options are in Optional Files section.
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12x12 Survival Map
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Walls too weak? Buff their base HP. (Working with Metal Terror DLC)
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Generate the cultivation resources from general mining. (Metal Terror DLC)
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This mod separates the vertical input/outputs of the Liquid Material Storage from the horizontal. Depending on which way you have the building rotated, one of the input/output pairs will have access to the internal storage. This makes the building a bit harder to use as storage but allows you to use it to cross pipes containing different liquids.
- 5KB
- 12
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This mod separates the vertical input/outputs of the Liquid Material Storage from the horizontal. Depending on which way you have the building rotated, one of the input/output pairs will have access to the internal storage. This makes the building a bit harder to use as storage but allows you to use it to cross pipes containing different liquids.
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lvl 3 Generator with huge power generation capacity-0.3
(main:wind turbine lvl 3 outputs: 48k/s energy, 80k/s palladium, 80k/s cobaltsolar panels lvl 3 outputs: 80k/s energy, 80k/s titanium, 80k/s uraniumplant biomass powerplant lvl 3 outputs: 20k/s energy, 100/s tanzanite, 100/s ferdoniteanimal biomass powerplant lvl 3 outputs: 40k/s energy, 100/s hazenite, 100/s rhodoni
- 15KB
- 27
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lvl 3 Generator with huge power generation capacity-0.3
(main:wind turbine lvl 3 outputs: 48k/s energy, 80k/s palladium, 80k/s cobaltsolar panels lvl 3 outputs: 80k/s energy, 80k/s titanium, 80k/s uraniumplant biomass powerplant lvl 3 outputs: 20k/s energy, 100/s tanzanite, 100/s ferdoniteanimal biomass powerplant lvl 3 outputs: 40k/s energy, 100/s hazenite, 100/s rhodoni
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Simple mod that simply improves your character. (Working with Metal Terror DLC)
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***UPDATED 7/23/2022 to work with Metal Terror DLC****Increases both the repair range & amount of repair bots sent out by each repair tower. The intent was to solve the hail storm or other large base effects so you don't have to walk around manually repairing every little thing
- 7KB
- 220
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***UPDATED 7/23/2022 to work with Metal Terror DLC****Increases both the repair range & amount of repair bots sent out by each repair tower. The intent was to solve the hail storm or other large base effects so you don't have to walk around manually repairing every little thing
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Adds a building that creates water from energy. No research required.
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Adds a building that lifts the fog of war in a large radius. No research required.
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Framework to allow buildings, weapons, armor and skills to be added to the game without needing to be researched.
- 3KB
- 77
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Framework to allow buildings, weapons, armor and skills to be added to the game without needing to be researched.