Fallout New Vegas

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  1. ELPascal
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    NOTES FOR v2.6:

    Compatibility note:

    - As of v2.6, doodlum's Facegen Tint Fix has become obsolete, as the fixed textures are now included in the main download.
    - TLD should be loaded
    after YUP in order to implement one particular script-based quest consequence for 'Come Fly With Me' that would be overwritten otherwise.
    - TLD's position in the load order relative to FPGE is no longer relevant, as their only direct friction point has been removed in v2.6. However, installing TLD after the game's ending is not recommended and will lead to bugs! 
    -> FPGE is not a requirement, all integration between the two is achieved by indirect means.


    For a list of version-specific changes: 
    Please check out the changelog in the 'Logs' section. For a list of consequences to your actions, check out the compendium in the miscellaneous downloads section.

    FAQ:
    Spoiler:  
    Show
    Q: Can I install this mod mid-playthrough?
    A: Yes. The majority of events and quest consequences will simply be triggered retroactively. For FPGE users, installation after the game's ending is not recommended and will lead to unintended results as the pre- and post-game scripts will fire simultaneously, conflicting with each other.

    Q: I'm having performance issues.
    A: That's not a question. Anyway, this mod adds many NPCs constantly wandering all over the wastes, as well as a few scripts running in the background. This can lead to frame drops by itself, even moreso if your load order is long and your game unoptimized. Check out the Viva New Vegas guide to see if there's more you can do to improve your game's performance and stability or check out their 'mods to avoid' section to ensure you don't have any broken files installed.

    Q:  Can you make a TTW version covering D.C.?

    A: I am currently occupied with other projects, but never say never.

    Q: Can you also do something for Freeside, the Strip and the Casinos?
    A: For the time being, I've largely left these areas out for the sake of compatibility with mods such as Freeside Open, the Strip Open, various quest mods, etc. This may be subject to change. For the time being, however, I can recommend sandbox6's Uncut Wasteland in order to repopulate Freeside specifically, while BlooperReel's Casino Crowds is a great mod to add some more life Vegas' gambling halls.
    For people who insist on opening Freeside up, I recommend using Qolore's Simple Open Freeside. He also has an equivalent for the Strip.


    Q: Is this compatible with (XYZ)?

    A: This mod should generally not have any game-breaking incompatibilities with other mods, unless specifically declared otherwise. Generally, your framerate might suffer when you have several performance-intensive mods installed at once. The worst you should expect in terms of incompatibilities is stuttering upon entering an area, or that NPCs will start fighting each other.

    More specifically:
    - Yes, this works with TTW.
    - Yes, it is compatible with the Frontier and Fallout: New California.
    - Yes, it is compatible with AWOP.
    - Yes, it is compatible with Mojave Wildlife.
    - Yes, it is compatible with Mojave Raiders (unless you want to enable TLD's take on the settlement of Underpass, in which case there is a patch on Mojave Raider's modpage).

    Q: Could you please make a non-dlc version? 

    A: That is literally impossible. Luckily for you, the Ultimate Edition is very cheap and many other great mods rely on it as well, so it's a worthy purchase.

    Q: Do your NPCs respawn? And do they affect the game's balance?

    A: Yes, at least those for whom it makes sense do. Many also level with you and get better armor, equipment and stats over the course of the game. Most are based on similar vanilla NPCs in terms of stats and equipment, so they won't plough their way through hostile vanilla NPCs like those of similar mods tend to do. Nontheless, the greater amount of NPCs will have effects on loot distribution, especially since there are more random battles throughout the world, making it easier for you to just loot the bodies without firing a single shot. You may want to consider using a rebalancing mod to slow down your XP gain, like JSawyer etc. or to simply not cheese the game if you care about balance that much.

    Q: What's next for this mod?
    I want to fix any remaining or emerging bugs and improve performance, as well as adding more reactive content while still trimming off fat where needed. I am always open to hearing any ideas regarding features you'd like to see implemented, so feel free to share them.


    If you have any suggestions for future versions, feel free to share them in the comments!

    Thank you for your support, and please consider checking out my other mods.

    Follow me on Twitter for modding-related and unrelated content.
    My Nexus DMs are open.
  2. ELPascal
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    Due to a bug in v2.5's code, this mod's hitsquads would stop coming after you if you had an especially good reputation with Freeside. If you have already gained such a rep before upgrading to v2.6, this bug may still be affecting your game.
    To remedy it, enter this into your console: set TLDAssassins.AssassinsActive to 0
  3. Elmoderadordelrefugio12
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    Hello, I have a question and I don't know if it's an error or if I'm doing something wrong, but my New Vegas doesn't start the mod, nothing appears in my game related to the mod and I don't know what to do
    1. ELPascal
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      If the .esm is ticked and present in your load order, the mod is installed. There is no trick to getting this thing running.
    2. Elmoderadordelrefugio12
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      Hello, good morning, thank you for the response, well, I say this because I do not see some characteristics of the mod reflected in the game (for example, in the photos of the mod, a body of Caesar's legion appears hanging between the statues of the ranger and the rnc but in my case I don't see that hanging body) but checking the game files the file appears "TLD_travelers.esm" I suppose it is that file that you mention, so with that I am already sure that the mod does start? 
  4. SOGBeatson
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    First, props to you for staying active and responding to comments and issues for years after the initial release. Second, I'm sure you've been asked many times but what's the ENB you had on for the screenshots?
    1. SOGBeatson
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      Oh, also any clothing and weapon retexture mods you might have? I haven't been able to find any good ones so far.
    2. ELPascal
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      My game doesn't look anything like this anymore, I just haven't gone through the trouble of ever taking new screenshots. Back then I believe I used RWL, Nevada ENB 2017, NMC (washed out edition) and various armor replacers like ADAM and some GUN stuff as well. The greenery is from WFO and A Wasteland In Bloom.
      For the record, I do not recommend the use of ENB for New Vegas. They are horribly unoptimized and you'd be better off using New Vegas Reloaded.
    3. SOGBeatson
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      Do you have any recommendations for a New Vegas Reloaded preset?
    4. ELPascal
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      Not really, I haven't used it extensively enough.
  5. davgerar9726
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    I'm sorry to be the million person to ask whether this is compatible with XYZ but, for example, i got detailed freeside, north vegas square, enhanced vegas ruins, industrialized sloan and a lot of stuff that changes the landscape but doesn't really ad NPCs. So, in general that should be pretty compatible with this, then no?
    1. ELPascal
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      Generally it shouldn't pose much of an issue, but could be you'll get clipping objects or odd NPC pathing, I suppose. I'm not familiar with these mods and their precise effects, but I've never heard any complaints regarding compatibility.
    2. davgerar9726
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      Awesome. I'll give it a try because it really seems like this will spice up the game quite a bit. I can tolerate clipping and that kinda stuff
  6. IXREDMENACEXI
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    based from the story and what you told me i have a suggestion:
    you could alter the 2 prospectors or change their note so it lines up with new Vegas's story cause in the note it says the power armor used a fusion core but they don't have fusion cores in this game plus i think a obsidian dev mentioned they would've used a micro fusion cell or similar to power it 

    i personally think it would make sense even though this isn't all necessarily cut content it feels like something they would've done
    1. ELPascal
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      Idk, the fusion core mechanic feels like a reasonable enough addition to reference. AFAIK it was never established previously just how these armors run, so don't see a point contradicting the only somewhat canon source we have.
    2. IXREDMENACEXI
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      Oh ok thank you
  7. AfLIcTeD8989
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    Hi. So I'm not sure if this is intentional of this mod, a bug or some other mod. But for some reason there are no patrols on the roads. No NCR, No legion, even some gangs are missing, like the viper gang at Wolfhorn Ranch. The roads south of Primm all the way to Nipton, the main roads north and south of Novac and all the way to New Vegas. All empty. It's pretty barren out there.

    Any help would be appreciated.
    1. ELPascal
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      Check if you have the .esm enabled, I guess. And mind that some world events influence which patrols and events do and do not spawn. See the compendium and .ini file for further details.
    2. AfLIcTeD8989
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      Yeah it's enabled as I'm getting all the other NPCs this mod adds. It's just all the vanilla patrols are gone. 

      I thought about the world events affecting it, but I'm now at the strip and it's still the same.

      It may not even be this mod though but I have nothing else that affects NPC spawns outside the bug fixing mods.

      I can't remember if it was like this the last time I played last year with whatever version it was back then. I'm sure they were there though.

      Oh well. 
    3. ELPascal
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      Okay, that definitely sounds like there might be something awry then, but TLD doesn't really affect vanilla characters, so it must be something else.
  8. IXREDMENACEXI
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    I think I asked this before but is there any cut content in here or is it based off what you or the developers had in mind for the game cause to me the additions look like stuff that was planned.
    for ex. I couldn't tell if new npcs like haggling harry and the prospectors near the nipton is stuff they wanted to do.

    also if you don't mind me asking is this mod still got a lot planned or is it almost complete cause I noticed it said the mod is nearing its end
    1. ELPascal
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      Like I said, it's mostly original content based on the game's tone and lore. I never really intended for this to be a cut content mod, since there already are mods for that. 

      As for the mod's development nearing its end, that was me being overoptimistic. A mod like this needs to evolve constantly. Thus it is still a WIP unless stated otherwise. 
    2. IXREDMENACEXI
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      Ok thank you was just wondering cause the caravans part seems like it would’ve been a cut feature
  9. DracoVampire786
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    • BUGFIX: Took care of a script loop that would cause Novac's Prospectors to obtain and rapidly equip an infinite amount of leather armors if you corrected the Rockets' course. (Yeah.)
    Omg, that explains why my game was stuttering massively when I was returning back to novac after completing come fly with me and why it crashed on the way back to novac.
    1. ELPascal
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      Possibly? This has likely been in the mod since v2.5 and I haven't really received any reports about it until today, so it could be your stability issues are related to something else.
  10. CyberSaurus0829
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    Is this compatible with TTW?
    1. ELPascal
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      Yeah
  11. linzerdinzer
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    Just wanted to swing by the comments to say that the photo in the featured image is absolutely stunning! 😍
  12. Somebudy
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    My game crashes when I complete "Can You Find it in Your Heart?"
    Not sure why. I'm pretty new to NV modding. And I don't really have anything that conflicts with LD?

    I did follow the Viva guide.

    Edit: Nevermind, I've been launching my game wrong.
    1. ELPascal
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      Glad you were able to work that out, enjoy your playthrough!