FALLOUT 4
America Rising - A Tale of the Enclave by Otellino
Fallout 4 » Quests and Adventures
Added: 02/05/2017 - 03:23AM
Updated: 11/06/2017 - 08:42AM

1,105 Endorsements

1.0.2 Latest version

19,695 Unique D/Ls

36,667 Total D/Ls

188,598 Total Views

Uploaded by Otellino

Description

Last updated at 8:42, 11 Jun 2017 Uploaded at 3:23, 2 May 2017


Spanish Version: Here (¡Gracias JJGR1970!)
You've woken up after 200 years of cryogenic preservation. The world you knew, the people you love, all replaced by a twisted and desolate wasteland. You then discover that there are others like you. Others working towards bringing back that world you lost. Is it all too good to be true?


Presenting: America Rising - A Tale of the Enclave

A spiritual successor to my Fallout: New Vegas mod "For The Enclave" and my first Fallout 4 mod, A Tale of the Enclave sees you work to try and rally the shattered remnants of the Enclave in an approximately 2 hour adventure!




7 quests
Seamless integration into the game
Multiple new locations
480 new lines of voice-acted dialogue
Many unique characters
Enclave Radio Station
5 unique vertibirds - One of which will be your personal transport!
A player room for you to decorate to your heart's content!




The Prydwen has to have arrived in the Commonwealth. (It doesn't matter if it's gone) You'll then recieve a new distress signal on your Pip-Boy. Listen to it, and your adventure begins!

If your character is working with the Brotherhood of Steel, there is a 'point of no return' where you won't be welcome at the Brotherhood anymore. Fair warning!



"The distress signal isn't appearing. What do I do?"
First, make sure the Prydwen has arrived! (If it has gone, that is also fine). Otherwise, this can be caused by the way Fallout 4 handles radio stations, in which each radio station needs its own unique frequency, and if a mod's radio uses the same frequency, it won't show up. As of 1.0.2, if the signal isn't showing up, just enter the Vault (It is just south of Vault 111, beside Sanctuary) and the quest will start!

"I can't board the Vertibird during The Welcome Party"
This is a known issue that happens if you board the vertibird right after everyone else does. Just wait for a few seconds and it'll let you try again. You may need to do this once or twice, but it will work.

"I can't open the Cafeteria door" & "Some NPCs not spawning"
It's been brought to my attention that the Unofficial Fallout Patch seems to cause some strange things to happen to this mod. I'm investigating, but until then I suggest loading America Rising AFTER the Unofficial Fallout Patch in your load-order.



Version 1.0.2
  • Changed The Welcome Party's buttons to terminals & made the door sequence more reliable
  • Made it possible to start the mod even if the distress signal doesn't show up (Caused by compatibility issues with other mods)
  • Minor dialogue fixes
Version 1.0.1
  • Improved reliability of the distress signal
  • Minor dialogue fixes


Art:
@Libby_Sharp for 99% of all the custom textures. Thanks!

Voice Actors:
Josef Boon as General Russel Ward & Staff Sergeant Toby
@MaevesChild as Doctor Ellen Kane & Female Enclave Soldiers
Nik Pedro Balson as Sergeant Peterson
@RealWarhawk as Corporal Fitzpatrick
Bethany Leitch as Quartermaster Barratt
Oliver V. Smith as Doctor Dagless
Ali Oram as Brotherhood of Steel Soldier
Kasia as Female Enclave Soldiers
@ColonelGDoctor as Male Enclave Soldiers
Brad as Terrified Settler
PurpleCoffins as Vault Distress Beacon