Fallout 4

About this mod

Blueprint of a FULLY BUILT Settlement Build of Egret Tours Marina. Satisfaction really f****** guaranteed! Looks like a proper, not over the top settlement! LORE Friendly if I do say so myself!

Requirements
Permissions and credits
v2.0 of Crappy Egret Tours Marina!

PLEASE LOOK AT THE IMAGES FOR A MINI TOUR!


This is a crappy FULLY BUILT blueprint of Egret Tours Marina Includes 1,165 Items.

This blueprint is FULLY BUILT AND INCLUDES A COUPLE REQUIRED MODS READ THE INSTRUCTIONS!! If you just want the shell check THIS out!

REQUIRED MODS:

All DLC's
Transfer Settlements (Of course mungo)
Scrap Everything (Stuff may clip if you don't remove some of the objects in the base settlement)
F4SE
HUDFramework

Craftable Turret Stands - If you decide NOT to download this mod, the pre built turrets in this settlement will be floating in mid-air / PS The mod is pretty damn useful so you may want it anyway lol
SnapBeds (Read Instructions)
CREAtive Clutter
Armor Tables
Weapon Displays
Stocked Vendor Counter Display Cases - VERY MUCH OPTIONAL as doesn't do too much but I HIGHLY RECOMMEND for full experience of awesome!


ALL QUALITY MODS SO VERY MUCH RECOMMEND!

INSTRUCTIONS:

Before Importing -

I would suggest deleting the big doors to the warehouse, also scrapping all the broken and ugly furniture on the left side of the big warehouse SEE IMAGE 17 & 18!, the fence that surrounds a little of the base settlement.

Look in the Images for scrapping a corner wall of the Shack towards the back of the settlement. AND SCRAP EVERYTHING INSIDE SAID SHACK AS IT IS COMPLETELY USED!!!
SEE IMAGE 24!

AND DELETE ALL THE CARS AROUND THE SETTLEMENT CLEAN UP THE BORDERS OF ALL THE BUSHES NEAR THE BUSHES, ALL THE STUFF ALONG THE AREA BETWEEN THE BUILDING AND WAREHOUSE ETC.! CLEAN THE WHOLE SETTLEMENT UP!

Importing - 

FOLLOWING IS NOW RECOMMENDED BUT WITH MOST CURRENT VERSION OF TRANSFER SETTLEMENTS IT LOOKS LIKE IT IS WORKING PROPERLY!
NUKE YOUR OLD SETTLEMENT BTW!


Next,this IS PRETTY IMPORTANT! For the moment...
In the Holotape included with Transfer Settlements
Turn OFF the "Animations during import". If you leave this on you will be missing random things.
Optional...
Turn OFF the "Explosions during the nuking of a settlement" Reports suggest that the Explosions may leave marks, but apparently disappear after a few minutes or so.

AGAIN this is an amazing settlement (If I can say so myself, which of course I am, mungo)

Thanks to CDAnte for being a God among us men and women!