FALLOUT 3
Mothership Zeta Crew by Nylonathathep
Fallout 3 » Guilds/Factions
Added: 23/08/2009 - 07:18PM
Updated: 08/10/2014 - 07:11PM

4,128 Endorsements

v1.66 Latest version

125,099 Unique D/Ls

237,525 Total D/Ls

1,138,878 Total Views

Uploaded by Nylonathathep

Description

Last updated at 19:11, 8 Oct 2014 Uploaded at 19:18, 23 Aug 2009

=====================Important warnings go here=================================
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This last... "update" is NOT the new mission. It's simply an emergency mesh replacement I had to do. Sorry if there was a misunderstanding here...

Still working on the next release, the mod is not dead.

Thank you again for your patience!

-Nylonathathep-

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Here's the external contact e-mail:

mothershipzetacrewmod@gmail.com

This mail is for "top priority" matters: it is not thought for bug reports, suggestions or other elements that can be sent through the usual paths (comments/nexus PM messages, etc... ) So use it with caution. If it gets flooded iti will become useless!

And remember, some things take a long time, so me being silent generally means I'm working hard on the mod!


Don't forget there's also the New Vegas Expansion of Mothership Zeta Crew!

http://www.newvegasnexus.com/downloads/file.php?id=42819

:)
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MOTHERSHIP ZETA CREW: THE TERRAN STARSHIP COMMAND

(REQUIRES ALL OFFICIAL FO3 DLC)

(Mothership Zeta Spoilers ahead)

OFFICIAL TRAILER

http://www.youtube.com/watch?v=vLk2vrojZV4

(No, the song used in the trailer does NOT appear on the mod.)

So, you've finished playing Mothership Zeta and have conquered your own starship. You are the commander, but your crew consists on a know-it-all brat and an agoraphobic field medic. Not exactly the mightiest army ever, is it? Well, we are going to change that.

Mothership Zeta Crew adds a new faction under your command. It will develop a whole history arc involving the recruitment and commandment of a force comparable with the enclave or the Brotherhood of Steel itself. Can't say much more without spoiling the story! Once the mod is active and you've finished the Zeta addon, a button will appear in the command bridge, on the console at the right of your command chair. Press it and let the story begin!

Here is a list of features:

*New areas on the ship and outside

*Hordes of new NPC

*New unique missions (5 for now)

*Enclave commander-esque features

*New Armor

*New Weapons

*Special features

*An epic story arc

*And many more

NOTE: Even though the mod story arc will develop in several releases, the mission given on each release will be autoconclusive. No “coitus interruptus” feeling there.

REQUIREMENTS

To install the mod, check the readme file attached with the mod files, but KNOW that you'll need:

FOSE (MANDATORY)

http://fose.silverlock.org/

Archive Invalidation Invalidated (MANDATORY)

http://www.fallout3nexus.com/downloads/file.php?id=944

FOMM (Recommended for using mods in general)

http://www.fallout3nexus.com/downloads/file.php?id=640


REMEMBER!

CHECK THE "UNOFFICIAL" FAQ DOCUMENT AT THE "DISCUSSION" FOLDER BEFORE POSTING BUGS (Thanks a lot for making it! A version has been included in every mod file)



"THIRD PARTY" EXTRAS

MOTHERSHIP ZETA CREW ADDONS AND UTILITIES

Slicer 51b is trying to put together a few helpful things here:

http://www.fallout3nexus.com/downloads/file.php?id=15369