XCOM: Enemy Unknown
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  1. FireHawkX
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    I actually feel bad for all the comments I did not answer in the last year or so... I have played lots of games, but most of which did not have mods support so I very rarely came to the nexus...

    Sadly, there does not seem to be a way to get email notifications of new posts here... ALL of my email notifications are active in the settings yet i dont get emails from posts here...

    Anyway, If anyone wants to reach me personally, send me a PM directly on the nexus forums and i'll answer 100% of the time

    For anyone wanting to do small tweaks, you are more than welcome to try your luck! Be aware however that MOST settings are hard-coded in the save themselves and will only reset and work with a brand NEW GAME... As for how to edit the ini... get notepad++ or any other text editor, open the ini file from the download before installing the mod, start reading, trying to understand and changing values here and there... then install the mod and try them out! Thats how I did at first

    Good luck to all and have a nice day!
  2. FireHawkX
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    For all of you that asked for a Long War edition of my mod... well there is one now! and its 100% times easier to install since you just have to copy 1 single file!

    availlable now here on the Nexus : http://www.nexusmods.com/xcom/mods/669/?
  3. FireHawkX
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    Today (January 15th 2016), I decided to replay the game using my own mod... since i had not played for a while, i started by doing a verify integrity with steam to make sure i had "stock" version...

    then I ran install-4-Xcom-EnemyWithin.bat (but like others said, it closed too quickly), i did "shift+right click in the folder, selecting "open command windows here" (you can also open CMD directly from the run menu)... then i ran it again and it said it was installed fine...

    then, i copied the 2 files from folder #5 (5-ULTIMATE_UBER_Version) from enemy within to the "\SteamApps\common\XCom-Enemy-Unknown\XEW\XComGame\Config"

    finally, i opened DefaultGameCore.ini, searched for PSI_GIFT_CHANCE and changed it to PSI_GIFT_CHANCE=0.01 to fix a small error i had in my mod...

    then launched the game... and the mod STILL WORKS!!

    How to know? EASY!

    Start a new game, skip tutorial, as soon as you have control of your first character, throw a grenade!! if it does 5 damage instead of the usual 3, then the files are installed and working!!
    1. PathiosDaxion
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      I have tried to run the batch file for enemy unknown but it keeps posting this error:

      [INFO]> ==========XCOMModHelper========
      [INFO]> Attempting to Locate XCOM Root Directory
      [ERROR]> An Error occured during processing:Cannot Determine XCOM Root Directory from Config.VDF
      [ERROR]> System.InvalidOperationException: Cannot Determine XCOM Root Directory from Config.VDF
      at XCOMModHelper.XCOMUtilities.GetXCOMRootDirectoryFromVDFConfig() in d:\Workspace\xcom-mod-helper\XCOMModHelper\XCOMUtilities.cs:line 48
      at XCOMModHelper.XCOMUtilities.GetXCOMRootDirectory() in d:\Workspace\xcom-mod-helper\XCOMModHelper\XCOMUtilities.cs:line 23
      at XCOMModHelper.XCOMModHelper.GetXCOMRootDirectory() in d:\Workspace\xcom-mod-helper\XCOMModHelper\XCOMModHelper.cs:line 54
      at XCOMModHelper.XCOMModHelper.Execute() in d:\Workspace\xcom-mod-helper\XCOMModHelper\XCOMModHelper.cs:line 34
      at XCOMModHelper.Program.Main(String[] args) in d:\Workspace\xcom-mod-helper\XCOMModHelper\Program.cs:line 53
      [ERROR]>
      The Patching Process was Aborted
    2. priest19843
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      I am having the same problem as PathiosDaxion to a T. thanks for any help you can provide. but if not no biggie. nice looking mod.
    3. FireHawkX
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      the reason why you both have this issue is because the installer cannot find your xcom install directory... either because you are not using a steam version of the game... or the registry are not found (perhaps another language of windows i dont know)...

      HOWEVER, you can manually tell the installer where your xcom directory is located.. as long as you know how to type in dos window
      1) open cmd in the folder where you have the xcom mod helper (shift + right click in the folder, select open command window here)
      2) type in :xcommodhelper.exe -x X:\games\XCom-Enemy-Unknown -c EWconfig.xml
      I just tried it on mine and it worked! you have to point to the root folder of the game (regardless of which EW or EC you have)
      of course X:\games\ is an example... put in the correct drive letter and folder path for where your Xcom-Enemy-Unknown folder is!

      hopefully it will work for others who have similar issues
    4. keganmarr
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      I have my steam library in another HD. Steam created the following folder: E:\Program Files (x86)\SteamLibrary\steamapps\common to drop the game folders.
      When I try to tell the mod the location of the folder, It says: "[ERROR]> The Specified XCOM Root Directory [ E:\Program ] is not valid".

      If I put a space between E:/ and Program, it tries to set the directory in the root E:/, but obviously can't find the game:

      "E:\Program Files (x86)\SteamLibrary\steamapps\common\XCom-Enemy-Unknown\XCOMModH
      elper>xcommodhelper.exe -x E:\ Program Files (x86)\SteamLibrary\steamapps\common
      \XCom-Enemy-Unknown -c EWconfig.xml
      [INFO]> ==========XCOMModHelper========
      [INFO]> Found XCOM Root Directory of [ E:\ ]
      [INFO]> Backup Target Directory is [ E:\XEW\Backup ]
      [INFO]> Backup Directory does not exist, creating
      [INFO]> Decompressed UPK Folder [ E:\XEW\UpkUnpacked ]
      [INFO]> Decompressed UPK Output Directory does not exist, creating
      [ERROR]> An Error occured during processing:Cannot find the specified Target Pat
      h [ E:\XEW\Binaries\Win32\XComEW.exe ]
      [ERROR]> System.IO.FileNotFoundException: Cannot find the specified Target Path
      [ E:\XEW\Binaries\Win32\XComEW.exe ]
      em XCOMModHelper.XCOMModHelper.ExpandTargetPath(String targetPath, Boolean va
      lidatePath) na d:\Workspace\xcom-mod-helper\XCOMModHelper\XCOMModHelper.cs:linha
      127
      em XCOMModHelper.XCOMModHelper.ExpandPatchTargetPaths() na d:\Workspace\xcom-
      mod-helper\XCOMModHelper\XCOMModHelper.cs:linha 113
      em XCOMModHelper.XCOMModHelper.Execute() na d:\Workspace\xcom-mod-helper\XCOM
      ModHelper\XCOMModHelper.cs:linha 39
      em XCOMModHelper.Program.Main(String[] args) na d:\Workspace\xcom-mod-helper\
      XCOMModHelper\Program.cs:linha 53
      [ERROR]>
      The Patching Process was Aborted"

      Tried to remove the spaces between Program and Files, and pretty much any other combination of the directory name to make it work. To avoid typos, I've dragged the directory from the explorer to the CMD screen, but it still doesn't recognize it.
      Anything I've done wrong?
    5. FireHawkX
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      and THAT is why i never use spaces in my directory names! lol... i'm old school... i started on DOS 5.0...

      basically what you should type would probably be exactly like this :

      xcommodhelper.exe -x "E:\Program Files (x86)\SteamLibrary\steamapps\common\XCom-Enemy-Unknown" -c EWconfig.xml
    6. Goodeius
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      Hi, I'm new to XCOM and currently playing Enemy Within, vanilla, no mods with 2 DLC's. In reading your post above I have several questions. First, I cannot get you Mod to install. I have the same issue that when trying to run the install-4-Xcom-EnemyWithin.bat as you describe in your post. The CMD window blinks on ever so briefly to quick;y disappear to fast to read. Have no ideal if the .bat install. I then open the CMD window as you suggested in the folder...same results. CMD blinks then gone. No difference. Any thoughts? Also, I do not have "The Long War" installed. Is that required to install your Mod? Also in your XCOMModhelper folder I see a XCommodhelper App. When I attempt to run this App as Administrator again as with the .bat files, the CMD window briefly blinks on then disappears. The App does not run...is this necessary? I really like the sound of your Mod and I believe I would enjoy using it. Any suggestions would be greatly appreciated....Thanks
    7. FireHawkX
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      I am thinking you did something wrong... CMD means opening a "Dos window command prompt"... which is a black window that you can type in... it will never "blink and dissapear" as it is permanant until you close it... that way you can type in the commands i have written above for the "manual install" there is no reason it would not work if done properly... its just not THAT user friendly

      as for longwar, NO it is not required at all to play with this... in fact... this mod does NOT work with long war!! I had to make a separate version of the uber mod (linked at the top) to work with longwar
    8. LanarchySkyrim
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      Hello, I have the same issues as the other people, and I have tried everything. I believe it works for you because you have Enemy Within. For us ppl without it, it doesn't work.

      D:\Steam\steamapps\common\XCom-Enemy-Unknown\XcomUberMod\XCOMModHelper>xcommodhelper.exe -x "D:\Steam\steamapps\common\XCom-Enemy-Unknown" -c EWconfig.xml
      [INFO]> ==========XCOMModHelper========
      [INFO]> Found XCOM Root Directory of [ D:\Steam\steamapps\common\XCom-Enemy-Unknown ]
      [INFO]> Backup Target Directory is [ D:\Steam\steamapps\common\XCom-Enemy-Unknown\XEW\Backup ]
      [INFO]> Decompressed UPK Folder [ D:\Steam\steamapps\common\XCom-Enemy-Unknown\XEW\UpkUnpacked ]
      [INFO]> Decompressed UPK Output Directory does not exist, creating
      [ERROR]> An Error occured during processing:Cannot find the specified Target Path [ D:\Steam\steamapps\common\XCom-Enemy-Unknown\XEW\Binaries\Win32\XComEW.exe ]
      [ERROR]> System.IO.FileNotFoundException: Cannot find the specified Target Path [ D:\Steam\steamapps\common\XCom-Enemy-Unknown\XEW\Binaries\Win32\XComEW.exe ]
      at XCOMModHelper.XCOMModHelper.ExpandTargetPath(String targetPath, Boolean validatePath) in d:\Workspace\xcom-mod-helper\XCOMModHelper\XCOMModHelper.cs:line 127
      at XCOMModHelper.XCOMModHelper.ExpandPatchTargetPaths() in d:\Workspace\xcom-mod-helper\XCOMModHelper\XCOMModHelper.cs:line 113
      at XCOMModHelper.XCOMModHelper.Execute() in d:\Workspace\xcom-mod-helper\XCOMModHelper\XCOMModHelper.cs:line 39
      at XCOMModHelper.Program.Main(String[] args) in d:\Workspace\xcom-mod-helper\XCOMModHelper\Program.cs:line 53
      [ERROR]>
      The Patching Process was Aborted

      is what I get. No matter where I use the command prompt, no matter where I have the files, this is what happens. It is looking for a EW thing, but we only have EU. I am 100% positive that is the problem. You cannot verify this because you have EW. How can you test for EU only ?

      The batch file clearly says it is looking for a EW file somewhere. My game does not have EW, so it is impossible for the file to work.

      And before you ask, yes I am 200% positive I am using the EnemyUnknown batch file, not EnemyWithin.
    9. FireHawkX
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      there seems to be something wrong with your command... you should try the manual install I posted here in the comments...

      you are using the EW config file and not the EU config... "perhaps" the bat file is wrong for people who dont have the expantion... i do not have time to test/check it and since i have the expantion i cannot use the regular one anymore either...

      best suggestion is really to try the manual installation instructions in DOS command prompt (CMD)
      and install the one for enemy unknown manually

      good luck
    10. LanarchySkyrim
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      Hello again

      Yeah I was using your example command and it used the EW config file. So I typed EU instead and that worked but still, the mod didn't work in-game.

      As a last attempt, I did the "stop Steam from calling home" thing with the hosts file and that worked ! So it works now
    11. FireHawkX
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      very glad you finally worked it out!!

      from what i had read, the phone home thing can be an issue if you ever tried the online mode which i never did...

      not sure why the batch file wasnt working... but for ANYONE else having similar issue, search this thread and find the manual install steps and you will most likely succeed if you have basic computer knowledge!

      good luck to all.. i'm going back to modding my witcher3 now!
    12. asdfg5515
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      It's not working for me. It says that xcommodhelper.exe is not a recognized command. It could be because I'm using powershell.
    13. asdfg5515
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      Gonna try using the patcherGUI.
    14. Ishrafel
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      Worked for me! Pathing it out can be daunting if you have spaces, so using quotes to enclose the path should help. Example,
      xcommodhelper -x "x:\steam games\steamapps\common\xcom-enemy-unknown" -c ewconfig.xml

      Done and done!
    15. FireHawkX
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      Thanks for the report! I havent touched the game for many years and it is sometimes hard to find out if the mod is no longer working or if its someone not installing it properly...
    16. czechball
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      i'd just clear my documents config folder, and copy and paste the files i want into the game config folder
  4. Fenyx9
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    Is this mod just broken? None of the batch files works and when I try to run them through cmd, it just returns, 

    'XCOMModHelper' is not recognized as an internal or external command,
    operable program or batch file.
    1. Fenyx9
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      Managed to figure it out, I used PowerShell instead, opened it in the folder I had the mod in and then typed,

      ".\XCOMModHelper.exe -c EWConfig.xml -x [Your games root folder]"

      Just got to test now, see if it actually works
  5. killaken2000
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    I had problems installing the mod but I was using powershell, which I generally don't have any issues with.

    When I switched to using CMD it worked fine.

    If it's not working for you try using CMD instead.
    1. FireHawkX
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      yeah a lot of command from cmd dont reflect well with powershell
      thanks for reporting it in case it helps others!
  6. wallace1052000
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    IDK of anyone is still checking this but i have a problem I'm pretty sure is from this mod as it is the only one i have installed for the game. my interceptors are at -48 days to build and they continue to tick higher into the negative numbers when i try to build them. I can't figure out how to fix it on my own.
    1. FireHawkX
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      that seems pretty bad... did you by chance try to add the mod onto an already existing savegame? cause that would do that... sadly i do not know of any possibilities to fix that, unless you manage to find any save editor
    2. FancyViking4U
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      This is happening to me as well. -120 days. 
      When you open the buy menu for the interceptors it shows -1 engineers. Might this be fixed by going in the files and changing a single value?
    3. FireHawkX
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      pretty much the same question/answer as the first time sadly... did you add the mod unto an already existing save game? and unless you can find a save editor to fix it, i dont think any changes to the file would fix it if its already in the negative...
      did you try cancelling/selling it and buying a new one? (just throwing ideas out there)
    4. wallace1052000
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      I believe I fixed it by starting a new game, I may have installed it in an old game, I don't remember. 
  7. JCWLXV
    JCWLXV
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    Does this mod(s) disable achievements?
    1. FireHawkX
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      you mean in steam? no mod in ANY game will ever disable steam achievements (as far as i know)
      beside, there is a free open source tool on github (Steam Achievement Editor \ SAM.Picker.exe) that allows you to unlock (or lock) any achievements from any of your games... its not like they mean anything :)
    2. ColonolNutty
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      Fallout 4 disables achievements with mods installed.
    3. FireHawkX
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      It was not that way when I played the game on launch... But from a quick search, that seems to indeed be the case... However, It only disables the achievements for .esp based mods, so if it's just textures, it would work. The game doesn't detect modded texture/models in the Data folder for the purposes of that.

      And there is a mod to re-enable them as well :)
  8. thegrandseraph
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    I have tried so many times to get this to work, and I keep getting the same thing.

    [INFO]> ==========XCOMModHelper========
    [INFO]> Attempting to Locate XCOM Root Directory
    [ERROR]> An Error occured during processing:Cannot Determine XCOM Root Directory from Config.VDF
    [ERROR]> System.InvalidOperationException: Cannot Determine XCOM Root Directory from Config.VDF
       at XCOMModHelper.XCOMUtilities.GetXCOMRootDirectoryFromVDFConfig() in d:\Workspace\xcom-mod-helper\XCOMModHelper\XCOMUtilities.cs:line 48
       at XCOMModHelper.XCOMUtilities.GetXCOMRootDirectory() in d:\Workspace\xcom-mod-helper\XCOMModHelper\XCOMUtilities.cs:line 23
       at XCOMModHelper.XCOMModHelper.GetXCOMRootDirectory() in d:\Workspace\xcom-mod-helper\XCOMModHelper\XCOMModHelper.cs:line 54
       at XCOMModHelper.XCOMModHelper.Execute() in d:\Workspace\xcom-mod-helper\XCOMModHelper\XCOMModHelper.cs:line 34
       at XCOMModHelper.Program.Main(String[] args) in d:\Workspace\xcom-mod-helper\XCOMModHelper\Program.cs:line 53
    [ERROR]>

    I have used the steps below to manually set my game directory, to no avail. It just does the same thing. Like many others, my game directory is installed on a different drive.
    1. FireHawkX
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      awww im really sorry.. i did not write the mod helper... and while at one point someone said there was other options, i do not recall what they were... and havent touched the game in many years myself...

      in one of the previous post, someone had a similar issue... and solved it by typing in the bat command manually in a cmd window...
      something like :
      xcommodhelper -x "x:\steam games\steamapps\common\xcom-enemy-unknown" -c ewconfig.xml
      i recall testing it that was as well years ago when I got my 1st SSD and moved all my steam stuff over...
      and that worked fine as well...
  9. zenija2007
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    Works "as is" on android EW. Thank you.
    1. FireHawkX
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      wow i really wasnt expecting this!

      thanks for the report! glad its working out fine for you!
  10. Gvullap
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    I'm trying to install this mod for enemy within. I don't know what to do anymore, the file batch doesn't work automatically, it can't find the root directory. If I try to use cmd with xcommodhelper and specify the path then -c EWConfig.xml it only direct me to the help screen, I try to use -c and -v at the same time, and with the detailed output it says that is checking in the default install location, but I don't have the steam library in C:\ etc.
    So I can only think that the mod works if I have the root in the program files, but I really don't know.
    I've tried everything I could for like 4 hours and idk what to do anymore. I hope I write well this comment (english is not my native language, sorry).
    1. FireHawkX
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      really hard for me to help out in this case... (english is also not my primary language - im french)
      i can tell you that the game does NOT need to be on the C:\ drive... OR in program files...
      mine is on another drive in a folder called "Jeux" and it worked back then...
      the easiest way to use cmd manually is to put the files directly in the game folder that way you dont have to specify the path manually the bat file is ridiculously easy...
      XCOMModHelper -c EWConfig.xml
      as long as everything is extracted together... it should work...
      checking what is inside the xml file,
      <!-- The file we want to patch-->
            <TargetPath>XEW\Binaries\Win32\XComEW.exe</TargetPath>
      <!-- The pattern value we are trying to match, this must be unique -->
      this part is important... if for any reason your exe is modified (cracked, updated to another version, etc.) then the installer might not work properly... considering i havent touched this game in so many years, there is no way for me to test it out... however people as recently as last month reported it was still working...

      If you cant figure i tout, i might suggest using the "Long war" version... since Long was has a much better installer, after its installed, you simply need to copy the ini files and it works.. no need to use the "modhelper"

      Good luck!
  11. Nexures
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    if the bat isnt finding your folder, you have to cd C:\Users\[user name]\Desktop\XcomUberMod, then xcommodhelper -x [steam installation]  -c EUConfig.xml


    that worked for me, ALTHOUGH i installed the mod during campaign, it appears the money or cheaper stuff isnt there. i get more electricity, and faster development but nothing else.

    money is barely 300 more and nothing is cheaper. it would appear stuff is more expensive now lol. like satellites for example. is that normal?

    my troops dont get more hp, they panic, yet grenades do 6damage instead of 3.

     i installed "U-ULTIMATE_UBER_Version-WithALL-UFOs"


    is this working correctly or not lol
    1. FireHawkX
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      Most of the changes are applied on a new game... so a lot of stuff wont work if you already had a save game going sadly... thats just how the game is programmed...
    2. Nexures
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      understood. thank you kindly for a quick response, and thank you for the mod.
    3. Nexures
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      hi again, just wanted to let you know that the satellite prices are definitely a bug in the mod. i just started a new save file and theyre still 262 dollars
    4. FireHawkX
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      I just noticed that in your first message you edited the bat file to look for :
      ...Desktop\XcomUberMod, then xcommodhelper -x [steam installation]  -c EUConfig.xml

      EUConfig is for EnemyUnknown... so that means you are NOT using EnemyWithin expantion? (EWConfig.xml)?

      Unless you have another mod (like longwar or something else) that override the values set in the files, I dont really see how or why grenades damage would work but not something else... Also, I am unsure if i changed the satellite PRICES themselves... since i think you gain so much more money and everything is that much faster that the prices of stuff doesnt really matter... so i might not have changed their pricing.

      (its been 8 years since i played through the game with the mod... and i played about 200 games since)
      So I apologize if my memory isnt that perfect for tiny details such as this :)
      Here is the full list of all the games I have played with my wife since 2007 :
      https://list.hawkxgames.com/
      Xcom was in 2012 and Enemy Within in 2014... so its been quite a while :)
  12. Adinatari
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    Hey there thanks for the mod. But it seems there is a bug where MEC Trooper cannot equip MEC while regular soldier can equip the MEC suit (forgot what its called) and even MEC weaponry like minigun (never tried it on missions though). The version i used is the money and meld for Enemy Within
    1. FireHawkX
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      money and meld should not edit anything else beside those values... so im really unsure what could be causing it... also, this mod only change a text file with data values... it does not edit restrictions or any other mechanics of the game... so that bug is most likely unrelated to this mod...
  13. riftMage
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    This mod is one of the best I've come across, given the various options and instructions to enable it makes it really great. I have a question on how to modify the time it takes for Gene Modification? I tried altering "PSI_TRAINING_HOURS" (some forum said that this covered both PSI and GENE mod times) but it does not seem to work.
    1. FireHawkX
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      While I havent touched Xcom for so many years now, I think I remember a lot of the options not working on an already existing save file... since the file gets copied on a new game, a lot of the variables will only work if made then started as a new game... so that might be why...