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Original upload
Created by
kuerteeUploaded by
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Activity logs
This page was last updated on 25 February 2024, 1:41PM
- Changelogs
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Version 6.0.002
- Tweak: Version number update for consistency with my other mods. No internal changes since the last version.
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Version 6.0.0004
- Bug-fix: Targets was switching to a surface element even if you don't have the mod's mission that targets surface elements active.
- Note: This version should work with 5.x base game.
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Version 5.1.0314
- Bug-fix: Only change targets when the targeted surface element is destroyed by the player.
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Version 5.1.0313
- Bug-fix: Mission targets were not getting auto-targeted properly after destruction of one.
- Bug-fix: Surface elements destroyed by another ship were changing the player's currently targeted surface element.
- Bug-fix: Notification of surface element counts when not necessary.
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Version 5.1.0308
- Bug-fix: Added more conditions (e.g. move to a new sector) to disable the targeting.
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Version 5.1.0305
- Bug-fix: Reprogrammed 90% of this mod. Hopefully, the bug that causes the mod to stop working after some time (then start working again later) is fixed.
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Version 4.2.0807
- Set to the correct station/ship when the player's target changes. Previously, in some circumstances, the mod would keep the player's old targeted station/ship when the player's target changes.
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Version 4.2.0804
- Tweak: Notification if no operational surface elements is detected. Note that you can still select these disabled surface elements. They will not show any data on the target monitor. But it can be confusing if you choose to set find them as mission targets.
- Tweak: Notification if any surface elements are detected to come online.
- Bug-fix: "Find all" will now set the surface elements as mission targets. This was broken in the last 2 versions.
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Version 4.2.08
- Bug-fix: Prevent autotargeting untargetable surface elements. This bug caused the mod to target invalid objects that the UI interpreted as being many kms away on an unknown object.
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Version 4.2.074
- Reprogrammed: The previous version created a stacking bug that would eventually impact performance. Just install this over the top of the old version and those stacked threads will be cleaned up.
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Version 4.2.04
- Bug-fix: The targeted surface element will not change unless it is destroyed. In the previous version, ANY destroyed surface element targets would change your target.
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Version 4.1.0
- Bug-fix: Many. Also, the code is cleaned-up a bit more.
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Version 1.1.0
- Bug-fix: Made Mod Support APIs a requirement. Previously, this mod can be installed without Mod Support APIs. Without Mod Support APIs, the "Find All X" feature wouldn't work.
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Version 1.0.9
- Bug-fix: The mod's mission, after using the "Find All" interaction, was sometimes identifying itself as the last mission active - which prevented the "reactivate last mission active" feature from working properly.
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Version 1.0.8
- Tweak: Silence debug-logs unless enabled in Extensions Options.
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Version 1.0.7
- Bug-fix: The "Find All" interaction was broken.
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Version 1.0.6
- Tweak: Re-activates the last mission active when this mod's mission completes (e.g. when all targets have been destroyed).
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Version 1.0.5
- Bug-fix: The last update prevented the mod from working on new games.
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Version 1.0.4
- -Tweak: Removed requirement for Mod Support APIs.
- -Bug-fix: "Find All" was broken when a surface element is targeted while there is a Mission Guidance to it.
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Version 1.0.3
- Tweak: Stop the targeting sequence when the player exits the ship's controls.
- Tweak: Doesn't target the next surface element when the player has no current target.
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Version 1.0.2
- New feature: After destruction of a surface element that is a mission target, the next nearest mission target will be auto-targeted. This only works for missions that use the "rml_destroy_components" MD - which is most, if not all, of these types of mission from the base game. Missions that don't use this MD (e.g. a custom mission from a mod) is not supported.
- New feature: "Find All" Interaction: When a surface element is targeted, use the Interact Menu (F key) to create mission targets of all surface elements of the same type. After destruction of a mission target, the next nearest mission target will be auto-targeted.
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Version 1.0.1
- Tweak: Now works if you directly target a mission target that is a surface element.
- Bug fix: Previously, you needed to actively deselect a target then select a target for the mod to work.
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Version 1.0.0
- initial release
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- Author's activity
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February 2024
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25 Feb 2024, 1:41PM | Action by: kuertee
File added
'Russian translation [version 6.0.002]'
April 2023
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13 Apr 2023, 3:38PM | Action by: kuertee
Attribute change
'file visible to the public'
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13 Apr 2023, 1:34PM | Action by: kuertee
File added
'kuertee_surface_element_targeting [version 6.0.002]'
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13 Apr 2023, 1:34PM | Action by: kuertee
Readme file added
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13 Apr 2023, 1:34PM | Action by: kuertee
Changelog added
'Change log added for version 6.0.002'
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13 Apr 2023, 1:33PM | Action by: kuertee
Attribute change
'Description changed.
Mod version changed to 6.0.002.'
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13 Apr 2023, 1:32PM | Action by: kuertee
Attribute change
'file hidden from public viewing'
February 2023
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18 Feb 2023, 3:01PM | Action by: kuertee
Attribute change
'file visible to the public'
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18 Feb 2023, 1:40PM | Action by: kuertee
File added
'kuertee_surface_element_targeting [version 6.0.0004]'
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18 Feb 2023, 1:38PM | Action by: kuertee
Attribute change
'Description changed.'
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18 Feb 2023, 1:38PM | Action by: kuertee
Readme file added
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18 Feb 2023, 1:38PM | Action by: kuertee
Changelog added
'Change log added for version 6.0.0004'
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18 Feb 2023, 1:37PM | Action by: kuertee
Attribute change
'Description changed.
Mod version changed to 6.0.0004.'
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18 Feb 2023, 1:36PM | Action by: kuertee
Attribute change
'file hidden from public viewing'
December 2022
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06 Dec 2022, 8:59AM | Action by: kuertee
Attribute change
'file visible to the public'
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06 Dec 2022, 8:24AM | Action by: kuertee
File added
'kuertee_surface_element_targeting [version 5.1.03014]'
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06 Dec 2022, 8:23AM | Action by: kuertee
Readme file added
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06 Dec 2022, 8:23AM | Action by: kuertee
Changelog added
'Change log added for version 5.1.0314'
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06 Dec 2022, 8:23AM | Action by: kuertee
Attribute change
'Description changed.
Mod version changed to 5.1.0314.'
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06 Dec 2022, 8:22AM | Action by: kuertee
Attribute change
'file hidden from public viewing'
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- Mod page activity
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April 2024
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27 Apr 2024, 4:19PM | Action by: NakedFury
Endorsed
'Surface element targeting'
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26 Apr 2024, 5:11PM | Action by: ximius99
Endorsed
'Surface element targeting'
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21 Apr 2024, 1:52AM | Action by: RandomTank
Tracked
'Surface element targeting'
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17 Apr 2024, 7:09PM | Action by: Vladislav13
Tracked
'Surface element targeting'
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15 Apr 2024, 9:01PM | Action by: 2mitrij
Tracked
'Surface element targeting'
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08 Apr 2024, 8:29AM | Action by: ArthurRevan
Tracked
'Surface element targeting'
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06 Apr 2024, 1:31PM | Action by: joshy1990
Tracked
'Surface element targeting'
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06 Apr 2024, 1:12PM | Action by: joshy1990
Untracked
'Surface element targeting'
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06 Apr 2024, 1:32AM | Action by: helloween22
Untracked
'Surface element targeting'
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05 Apr 2024, 8:20PM | Action by: neoeddy
Tracked
'Surface element targeting'
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03 Apr 2024, 10:20AM | Action by: LordRauscher
Endorsed
'Surface element targeting'
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02 Apr 2024, 5:13PM | Action by: Tjorborn
Tracked
'Surface element targeting'
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02 Apr 2024, 7:50AM | Action by: kanjero
Untracked
'Surface element targeting'
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02 Apr 2024, 7:45AM | Action by: kanjero
Tracked
'Surface element targeting'
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02 Apr 2024, 7:30AM | Action by: idig
Tracked
'Surface element targeting'
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01 Apr 2024, 8:30PM | Action by: chuchiny
Tracked
'Surface element targeting'
March 2024
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31 Mar 2024, 9:39PM | Action by: Dunlir
Tracked
'Surface element targeting'
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27 Mar 2024, 9:50AM | Action by: ziabis2
Endorsed
'Surface element targeting'
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27 Mar 2024, 12:02AM | Action by: shilum
Untracked
'Surface element targeting'
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26 Mar 2024, 5:26AM | Action by: Visaoni
Tracked
'Surface element targeting'
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