Survei Unit: I changed the setting to search for locked boxes, but it does not create labels on the map when deployed. There are also no entries in the log vMod 1.0.1 vGame 6.20
Cant the Interdiction Satellites be made to target only specific factions or only enemies? I'd love to be able to interdict enemies while letting friendly factions pass through.
Mod seems to be working fine with 7.0 beta. I'm using only adv. satellites for discovering stations and trade updates, I haven't noticed any problems, yet.
Is there a chance to add the option to remove the extra missions from the advanced satellite or something similar? Since it conflicts with Kuertees extra generic missions this way.
Hmm advanced satelite stop spotting stations in system, during one savegame. That function of mod simply stop working after some time. I don't have any other satelite mods
It damages their drives. It doesn't construct a brick wall they crash against. If they were flying at some speed already, they will fly a good distance until they come to a hold. :)
Do basic satellites still have the default range limit? Or do they monitor any (discovered) station anywhere in a sector even if outside the green range indicator?
As the mod name suggests, satellites cover the sector they're placed in. The difference between regular and advanced, as well as the newly added variants is listed in the mod description.
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I changed the setting to search for locked boxes, but it does not create labels on the map when deployed.
There are also no entries in the log
vMod 1.0.1
vGame 6.20
Do basic satellites still have the default range limit? Or do they monitor any (discovered) station anywhere in a sector even if outside the green range indicator?